Player Matchup

Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
MambaGang247
Baron Samedi
Level 109
God Stats
8W - 15L
1,051 SR
Queue Stats
952W - 1,014L
1,423 Elo+
Solo
Kukulkan
Kukulkan
SICKEANING
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,096 Elo+
Solo
Geb
Geb
XxspookyxX 9668
Geb
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 90L
1,367 Elo+
Solo
Bastet
Bastet
xx SUSILEIN xx
Bastet
Level 144
God Stats
2W - 4L
1,568 SR
Queue Stats
155W - 162L
1,460 Elo+
Party 1
Team Averages
Level 98
1,424 SR
1,369 Elo+

VS

Team Averages
Level 114
1,521 SR
1,420 Elo+
King Arthur
King Arthur
BlueKnight345
King Arthur
Level 113
God Stats
2W - 0L
1,536 SR
Queue Stats
171W - 175L
1,430 Elo+
Solo
He Bo
He Bo
CFH MrBeef
He Bo
Level 153
God Stats
1W - 3L
1,248 SR
Queue Stats
243W - 267L
1,374 Elo+
Solo
Anubis
Anubis
K-Wave
Anubis
Level 128
God Stats
3W - 3L
1,606 SR
Queue Stats
121W - 149L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
trouble173
Baron Samedi
Level 49
God Stats
1W - 0L
1,524 SR
Queue Stats
57W - 44L
1,448 Elo+
Solo
Da Ji
Da Ji
xEieNx4027
Da Ji
Level 129
God Stats
1W - 1L
1,690 SR
Queue Stats
120W - 133L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
2 / 8 / 8
11,370
711
12,029
16,692
8,436
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
MambaGang247
Baron Samedi
18
6 / 4 / 7
10,802
675
9,015
13,326
9,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
SICKEANING
Kukulkan
18
3 / 5 / 9
10,546
659
10,997
12,009
6,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 11 / 10
10,022
626
9,186
23,686
11,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 6 / 7
10,270
642
11,593
18,088
8,540
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlueKnight345
King Arthur
19
2 / 5 / 18
11,379
711
7,628
21,344
26,362
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
20
8 / 4 / 19
12,902
806
19,060
15,739
7,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
K-Wave
Anubis
19
8 / 3 / 14
12,322
770
12,897
11,294
6,072
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
trouble173
Baron Samedi
20
9 / 4 / 15
12,629
789
23,414
15,320
8,998
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
20
7 / 3 / 23
12,433
777
13,677
16,956
14,733
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
123
18
Kills
34
34
Deaths
19
41
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
8
8
0.75
W
King Arthur
BlueKnight345
King Arthur
2
5
18
2.2
W
He Bo
8
4
19
4.38
W
Anubis
K-Wave
Anubis
8
3
14
5
L
Baron Samedi
MambaGang247
Baron Samedi
6
4
7
2.38
L
Kukulkan
SICKEANING
Kukulkan
3
5
9
1.5
L
3
11
10
0.73
W
Baron Samedi
trouble173
Baron Samedi
9
4
15
4.13
W
Da Ji
7
3
23
6.17
L
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,820
Damage
76,676
83,801
Taken
80,653
44,085
Mitigated
63,240
18,573
Healing
33,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
12,029
771
492
2,342
16,692
8,436
0
11,720
4,972
37,415
0
W
King Arthur
BlueKnight345
King Arthur
7,628
993
1,337
3,278
21,344
26,362
520
9,422
11,639
0
17,189
W
He Bo
19,060
1,410
4,613
5,655
15,739
7,075
1,203
9,225
6,169
39,957
0
W
Anubis
K-Wave
Anubis
12,897
94
1,723
3,030
11,294
6,072
2,277
5,968
5,240
35,717
0
L
Baron Samedi
MambaGang247
Baron Samedi
9,015
426
3,396
4,001
13,326
9,323
0
10,826
2,500
22,173
0
L
Kukulkan
SICKEANING
Kukulkan
10,997
628
282
911
12,009
6,044
25
7,843
4,166
26,991
0
L
9,186
429
950
3,064
23,686
11,742
0
15,279
8,407
12,938
0
W
Baron Samedi
trouble173
Baron Samedi
23,414
1,076
5,378
5,910
15,320
8,998
2,277
8,933
6,251
49,838
0
W
Da Ji
13,677
1,163
1,536
1,222
16,956
14,733
1,291
6,715
10,127
0
20,417
L
11,593
1,739
853
2,282
18,088
8,540
15
9,703
8,385
0
18,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,010
Gold Earned
61,665
141
Minions Killed
184
0
Camps Cleared
0
1,286,719
Distance Traveled
1,425,952
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,370
711
58
4
0
246,880
1
W
King Arthur
11,379
711
15
1
0
312,815
0
W
He Bo
12,902
806
46
3
0
303,731
0
W
Anubis
12,322
770
59
4
0
269,095
1
L
Baron Samedi
10,802
675
22
1
0
243,050
4
L
Kukulkan
10,546
659
40
3
0
280,269
1
L
Geb
10,022
626
9
1
0
229,172
0
W
Baron Samedi
12,629
789
56
4
0
267,759
0
W
Da Ji
12,433
777
8
1
0
272,552
0
L
Bastet
10,270
642
12
1
0
287,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role