Player Matchup

Bacchus
Bacchus
E-Bomb715
Bacchus
Level 147
God Stats
5W - 1L
1,441 SR
Queue Stats
235W - 245L
1,406 Elo+
Solo
Cupid
Cupid
MRS REIBOCHIEF
Cupid
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 68L
1,345 Elo+
Party 1
Heimdallr
Heimdallr
MicroChief08
Heimdallr
Level 26
God Stats
2W - 0L
1,657 SR
Queue Stats
38W - 52L
1,372 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
boppyeiz
Ah Muzen Cab
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,231 Elo+
Solo
Raijin
Raijin
lytyre2
Raijin
Level 83
God Stats
1W - 1L
1,302 SR
Queue Stats
43W - 47L
1,365 Elo+
Solo
Team Averages
Level 91
1,480 SR
1,344 Elo+

VS

Team Averages
Level 96
1,501 SR
1,325 Elo+
Baron Samedi
Baron Samedi
EeyoreLabyrinth
Baron Samedi
Level 160
God Stats
3W - 5L
1,466 SR
Queue Stats
433W - 541L
1,312 Elo+
Solo
Skadi
Skadi
GettinPaid3125
Skadi
Level 66
God Stats
0W - 1L
1,556 SR
Queue Stats
78W - 75L
1,482 Elo+
Solo
Apollo
Apollo
Rager Hippo
Apollo
Level 67
God Stats
0W - 1L
1,220 SR
Queue Stats
5W - 14L
1,163 Elo+
Solo
Sobek
Sobek
Urbanderivative
Sobek
Level 103
God Stats
1W - 1L
1,767 SR
Queue Stats
55W - 71L
1,316 Elo+
Solo
Merlin
Merlin
ashley_sapphire
Merlin
Level 83
God Stats
1W - 2L
1,494 SR
Queue Stats
127W - 154L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
E-Bomb715
Bacchus
20
10 / 6 / 16
14,274
680
20,758
23,134
35,900
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 2 / 17
14,717
701
26,510
18,242
9,599
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
MicroChief08
Heimdallr
20
12 / 10 / 16
15,760
750
22,772
25,386
13,184
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Muzen Cab
boppyeiz
Ah Muzen Cab
20
4 / 2 / 26
15,266
727
31,062
21,640
11,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
lytyre2
Raijin
18
2 / 9 / 12
12,612
601
15,165
23,944
13,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EeyoreLabyrinth
Baron Samedi
20
4 / 5 / 10
12,484
594
18,166
20,273
14,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 9 / 8
14,212
677
28,273
28,458
17,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
20
4 / 6 / 10
12,784
609
16,599
22,823
14,040
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 9 / 9
13,214
629
9,135
41,715
52,318
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 6 / 10
12,667
603
17,031
17,125
11,222
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
75
35
Kills
28
29
Deaths
35
87
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Bacchus
E-Bomb715
Bacchus
10
6
16
3
L
Baron Samedi
EeyoreLabyrinth
Baron Samedi
4
5
10
1.8
L
11
9
8
1.67
W
7
2
17
7.75
W
Heimdallr
MicroChief08
Heimdallr
12
10
16
2
L
Apollo
4
6
10
1.5
L
5
9
9
1.06
L
4
6
10
1.5
W
Ah Muzen Cab
boppyeiz
Ah Muzen Cab
4
2
26
8.5
W
Raijin
lytyre2
Raijin
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,267
Damage
89,204
112,346
Taken
130,394
83,386
Mitigated
109,791
45,882
Healing
46,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
E-Bomb715
Bacchus
20,758
603
3,447
3,504
23,134
35,900
344
6,870
16,264
29,206
0
L
Baron Samedi
EeyoreLabyrinth
Baron Samedi
18,166
867
6,978
7,327
20,273
14,325
159
5,755
14,514
30,945
0
L
28,273
11,511
671
5,392
28,458
17,886
1,367
7,179
21,254
0
49,239
W
26,510
15,136
6,760
6,911
18,242
9,599
2,263
7,671
10,571
0
54,126
W
Heimdallr
MicroChief08
Heimdallr
22,772
12,926
3,770
3,741
25,386
13,184
3,308
9,927
15,459
0
43,987
L
Apollo
16,599
12,696
2,239
6,982
22,823
14,040
0
9,462
13,361
0
39,747
L
9,135
133
1,022
12,571
41,715
52,318
0
6,203
35,512
20,868
0
L
17,031
1,820
1,048
2,528
17,125
11,222
112
7,324
9,801
41,113
0
W
Ah Muzen Cab
boppyeiz
Ah Muzen Cab
31,062
15,658
2,140
9,161
21,640
11,159
2,331
10,585
11,055
0
68,109
W
Raijin
lytyre2
Raijin
15,165
2,857
1,211
5,237
23,944
13,544
409
9,279
14,665
28,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,629
Gold Earned
65,361
205
Minions Killed
242
0
Camps Cleared
0
1,787,708
Distance Traveled
1,745,688
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,274
680
13
1
0
381,625
1
L
Baron Samedi
12,484
594
34
2
0
376,027
0
L
Skadi
14,212
677
55
3
0
355,225
0
W
Cupid
14,717
701
53
3
0
376,701
0
W
Heimdallr
15,760
750
34
2
0
349,603
0
L
Apollo
12,784
609
67
3
0
306,498
2
L
Sobek
13,214
629
20
1
0
364,741
1
L
Merlin
12,667
603
66
3
0
343,197
0
W
Ah Muzen Cab
15,266
727
71
3
0
404,864
0
W
Raijin
12,612
601
34
2
0
274,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role