Player Matchup

Cabrakan
Cabrakan
Dejeau
Cabrakan
Level 97
God Stats
119W - 87L
1,647 SR
Queue Stats
672W - 676L
1,730 Elo+
Solo
Janus
Janus
Mc_Believe
Janus
Level 102
God Stats
4W - 8L
1,382 SR
Queue Stats
304W - 274L
1,493 Elo+
Solo
Hachiman
Hachiman
SOUTHEASTSTAR
Hachiman
Level 129
God Stats
10W - 23L
1,607 SR
Queue Stats
363W - 368L
1,621 Elo+
Solo
Cerberus
Cerberus
Waltezzz
Cerberus
Level 128
God Stats
6W - 3L
1,818 SR
Queue Stats
85W - 80L
1,611 Elo+
Solo
Bellona
Bellona
oBoss Red
Bellona
Level 159
God Stats
2W - 1L
1,563 SR
Queue Stats
32W - 32L
1,659 Elo+
Solo
Team Averages
Level 123
1,603 SR
1,623 Elo+

VS

Team Averages
Level 134
1,661 SR
1,713 Elo+
Lancelot
Lancelot
ConstantVex
Lancelot
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 27L
1,727 Elo+
Party 1
Terra
Terra
FRL81
Terra
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 86L
1,596 Elo+
Solo
Tyr
Tyr
Oonald
Tyr
Level 149
God Stats
12W - 2L
1,861 SR
Queue Stats
133W - 60L
1,802 Elo+
Party 1
Ao Kuang
Ao Kuang
Stupid Smite
Ao Kuang
Level 55
God Stats
2W - 0L
1,840 SR
Queue Stats
10W - 0L
1,899 Elo+
Party 1
Zeus
Zeus
iMacNTeaJ
Zeus
Level 155
God Stats
5W - 3L
1,606 SR
Queue Stats
186W - 178L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dejeau
Cabrakan
14
3 / 8 / 3
10,653
380
11,827
28,539
19,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
16
3 / 6 / 4
11,198
400
12,609
20,294
8,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
SOUTHEASTSTAR
Hachiman
19
5 / 12 / 4
12,443
444
23,349
32,417
13,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Waltezzz
Cerberus
18
4 / 9 / 4
12,456
445
11,910
41,028
55,863
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
oBoss Red
Bellona
19
2 / 10 / 6
12,905
461
22,306
39,725
40,514
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ConstantVex
Lancelot
20
22 / 4 / 9
17,736
633
58,474
37,761
25,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
FRL81
Terra
17
1 / 5 / 22
14,028
501
10,876
28,186
35,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Tyr
Oonald
Tyr
20
6 / 1 / 16
16,684
596
31,116
42,454
46,782
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
Stupid Smite
Ao Kuang
20
5 / 3 / 7
15,315
547
13,880
30,617
16,430
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
20
11 / 4 / 8
16,910
604
20,097
25,257
12,842
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
107
17
Kills
45
45
Deaths
17
21
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Lancelot
ConstantVex
Lancelot
22
4
9
6.63
L
Cabrakan
Dejeau
Cabrakan
3
8
3
0.56
W
Terra
FRL81
Terra
1
5
22
2.4
L
Janus
3
6
4
0.83
W
Tyr
Oonald
Tyr
6
1
16
14
L
Hachiman
SOUTHEASTSTAR
Hachiman
5
12
4
0.58
W
Ao Kuang
Stupid Smite
Ao Kuang
5
3
7
2.83
L
Cerberus
Waltezzz
Cerberus
4
9
4
0.67
W
Zeus
11
4
8
3.75
L
Bellona
oBoss Red
Bellona
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,001
Damage
134,443
162,003
Taken
164,275
137,415
Mitigated
137,305
33,934
Healing
80,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
ConstantVex
Lancelot
58,474
18,033
0
19,357
37,761
25,554
4,276
12,425
25,156
49
172,618
L
Cabrakan
Dejeau
Cabrakan
11,827
1,743
0
7,922
28,539
19,112
0
8,484
19,883
71,621
0
W
Terra
FRL81
Terra
10,876
1,374
7,757
8,673
28,186
35,697
953
7,714
20,210
30,726
0
L
Janus
12,609
384
231
1,294
20,294
8,685
0
6,652
13,514
67,338
0
W
Tyr
Oonald
Tyr
31,116
4,564
0
18,309
42,454
46,782
2,070
5,957
33,048
89
123,771
L
Hachiman
SOUTHEASTSTAR
Hachiman
23,349
16,868
0
5,818
32,417
13,241
0
6,665
25,098
0
105,867
W
Ao Kuang
Stupid Smite
Ao Kuang
13,880
1,568
0
17,639
30,617
16,430
1,508
7,586
22,846
135,469
0
L
Cerberus
Waltezzz
Cerberus
11,910
656
0
11,654
41,028
55,863
0
13,097
27,423
62,589
0
W
Zeus
20,097
4,198
0
8,641
25,257
12,842
9,443
7,391
17,616
202,271
0
L
Bellona
oBoss Red
Bellona
22,306
8,633
0
7,015
39,725
40,514
0
10,349
29,111
0
93,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,655
Gold Earned
80,673
626
Minions Killed
812
0
Camps Cleared
0
2,299,720
Distance Traveled
2,684,917
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
17,736
633
172
6
0
588,748
3
L
Cabrakan
10,653
380
91
3
0
392,370
2
W
Terra
14,028
501
23
1
0
476,810
4
L
Janus
11,198
400
123
4
0
484,264
1
W
Tyr
16,684
596
188
7
0
604,293
0
L
Hachiman
12,443
444
141
5
0
466,215
3
W
Ao Kuang
15,315
547
161
6
0
567,045
9
L
Cerberus
12,456
445
139
5
0
480,366
8
W
Zeus
16,910
604
268
10
0
448,021
0
L
Bellona
12,905
461
132
5
0
476,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role