Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver I
BLACKBRANCHH
Morgan Le Fay
Silver I
Level 69
God Stats
3W - 0L
1,859 SR
Queue Stats
26W - 29L
1,110 MMR
Solo
Geb
Geb
Gold V
BULLLLLETS
Geb
Gold V
Level 105
God Stats
54W - 39L
1,648 SR
Queue Stats
89W - 92L
1,394 MMR
Solo
Achilles
Achilles
Diamond IV
BuckeyeJim
Achilles
Diamond IV
Level 103
God Stats
2W - 1L
1,222 SR
Queue Stats
87W - 70L
2,040 MMR
Solo
Rama
Rama
Silver II
ImNanoMio13
Rama
Silver II
Level 157
God Stats
1W - 2L
1,306 SR
Queue Stats
83W - 77L
1,141 MMR
Solo
Vamana
Vamana
Silver V
xfirefrog
Vamana
Silver V
Level 42
God Stats
7W - 11L
1,328 SR
Queue Stats
212W - 207L
1,139 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,473 SR
1,365 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,532 SR
1,361 MMR
King Arthur
King Arthur
Platinum II
BearRiky
King Arthur
Platinum II
Level 147
God Stats
1W - 1L
1,399 SR
Queue Stats
162W - 152L
2,009 MMR
Solo
Nemesis
Nemesis
Gold IV
Fusedjems
Nemesis
Gold IV
Level 143
God Stats
2W - 3L
1,627 SR
Queue Stats
109W - 113L
1,467 MMR
Solo
Jing Wei
Jing Wei
Silver II
Veloh
Jing Wei
Silver II
Level 129
God Stats
1W - 3L
1,559 SR
Queue Stats
147W - 160L
1,044 MMR
Solo
Athena
Athena
Silver IV
Weemzman
Athena
Silver IV
Level 94
God Stats
3W - 4L
1,532 SR
Queue Stats
24W - 41L
823 MMR
Solo
Yu Huang
Yu Huang
Gold II
landonitis
Yu Huang
Gold II
Level 160
God Stats
8W - 18L
1,545 SR
Queue Stats
212W - 220L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BLACKBRANCHH
Morgan Le Fay
18
2 / 2 / 5
13,210
508
19,370
13,543
7,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 0 / 6
13,140
505
11,030
25,930
32,362
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
BuckeyeJim
Achilles
20
5 / 0 / 5
14,955
575
15,000
25,200
20,190
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 0 / 5
16,347
629
24,711
19,832
10,854
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
xfirefrog
Vamana
19
1 / 3 / 5
14,445
556
15,064
40,097
50,590
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
LancelotHou YiUllrAtlas

VS

Bans
CupidBaron SamediAresCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BearRiky
King Arthur
17
1 / 3 / 1
10,975
422
17,481
28,534
36,017
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Fusedjems
Nemesis
19
1 / 4 / 2
11,074
426
8,011
24,688
13,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
Veloh
Jing Wei
20
1 / 4 / 2
11,880
457
14,296
21,825
10,656
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Weemzman
Athena
16
0 / 2 / 3
10,007
385
5,513
21,695
25,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
landonitis
Yu Huang
19
1 / 1 / 3
11,315
435
20,162
14,687
7,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
14
Kills
4
5
Deaths
14
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BLACKBRANCHH
Morgan Le Fay
2
2
5
2.25
W
0
0
6
3
L
King Arthur
BearRiky
King Arthur
1
3
1
0.5
W
Achilles
BuckeyeJim
Achilles
5
0
5
7.5
L
Nemesis
Fusedjems
Nemesis
1
4
2
0.5
W
6
0
5
8.5
L
Jing Wei
Veloh
Jing Wei
1
4
2
0.5
L
Athena
Weemzman
Athena
0
2
3
0.75
L
Yu Huang
landonitis
Yu Huang
1
1
3
2.5
W
Vamana
xfirefrog
Vamana
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,175
Damage
65,463
124,602
Taken
111,429
121,357
Mitigated
92,934
42,894
Healing
22,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BLACKBRANCHH
Morgan Le Fay
19,370
1,355
0
2,455
13,543
7,361
3,054
4,678
8,865
113,118
0
W
11,030
781
0
6,315
25,930
32,362
760
8,056
17,874
42,590
0
L
King Arthur
BearRiky
King Arthur
17,481
3,042
0
4,547
28,534
36,017
0
6,594
21,940
0
95,517
W
Achilles
BuckeyeJim
Achilles
15,000
5,094
0
8,326
25,200
20,190
2,676
4,457
20,743
0
144,207
L
Nemesis
Fusedjems
Nemesis
8,011
1,693
0
2,208
24,688
13,324
0
4,516
20,172
0
125,539
W
24,711
19,600
0
9,182
19,832
10,854
12,941
3,392
16,440
0
175,710
L
Jing Wei
Veloh
Jing Wei
14,296
9,526
0
4,671
21,825
10,656
0
3,740
18,085
0
128,929
L
Athena
Weemzman
Athena
5,513
1,429
4,513
2,425
21,695
25,418
0
10,657
11,038
22,068
0
L
Yu Huang
landonitis
Yu Huang
20,162
977
130
4,244
14,687
7,519
0
5,667
9,020
143,074
0
W
Vamana
xfirefrog
Vamana
15,064
7,387
2,330
14,286
40,097
50,590
3,271
7,777
32,320
3,478
107,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,097
Gold Earned
55,251
805
Minions Killed
775
0
Camps Cleared
0
2,576,048
Distance Traveled
2,569,441
38
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,210
508
163
6
0
497,773
11
W
Geb
13,140
505
44
2
0
538,187
15
L
King Arthur
10,975
422
159
6
0
470,227
6
W
Achilles
14,955
575
182
7
0
589,153
6
L
Nemesis
11,074
426
163
6
0
580,208
4
W
Rama
16,347
629
259
10
0
486,098
6
L
Jing Wei
11,880
457
210
8
0
505,590
0
L
Athena
10,007
385
29
1
0
538,471
11
L
Yu Huang
11,315
435
214
8
0
474,945
5
W
Vamana
14,445
556
157
6
0
464,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role