Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AccountMerger
Skadi
Level 88
God Stats
7W - 7L
1,511 SR
Queue Stats
451W - 405L
1,511 Elo+
Party 2
Anhur
Anhur
JDDJ
Anhur
Level 120
God Stats
2W - 2L
1,449 SR
Queue Stats
59W - 53L
1,523 Elo+
Solo
Tiamat
Tiamat
Newcontest
Tiamat
Level 84
God Stats
1W - 1L
1,701 SR
Queue Stats
92W - 80L
1,484 Elo+
Solo
Lancelot
Lancelot
somuchstress
Lancelot
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 272L
1,536 Elo+
Party 2
Team Averages
Level 92
1,532 SR
1,511 Elo+

VS

Team Averages
Level 133
1,549 SR
1,531 Elo+
Chronos
Chronos
 
Chronos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Davide99
Geb
Level 127
God Stats
8W - 2L
1,709 SR
Queue Stats
160W - 149L
1,530 Elo+
Party 1
Xing Tian
Xing Tian
Kage97
Xing Tian
Level 125
God Stats
2W - 1L
1,661 SR
Queue Stats
180W - 155L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
Klinqe
Danzaburou
Level 141
God Stats
1W - 0L
1,373 SR
Queue Stats
32W - 19L
1,606 Elo+
Solo
Nike
Nike
Tifoza
Nike
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
267W - 242L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
0 / 4 / 8
9,249
711
13,536
20,245
23,548
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
7 / 6 / 3
9,841
757
18,994
16,349
9,589
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
JDDJ
Anhur
14
1 / 7 / 4
8,490
653
11,920
18,720
10,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Newcontest
Tiamat
16
3 / 4 / 7
9,520
732
17,102
16,542
14,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
somuchstress
Lancelot
16
5 / 4 / 8
9,655
743
15,770
15,286
10,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
3 / 2 / 18
10,353
796
13,911
17,177
10,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
2 / 4 / 21
10,934
841
11,657
21,164
29,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
Kage97
Xing Tian
18
5 / 3 / 15
11,474
883
8,039
18,143
25,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Klinqe
Danzaburou
19
11 / 3 / 12
11,951
919
30,441
18,147
11,041
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
Tifoza
Nike
16
4 / 4 / 19
10,409
801
15,429
16,913
15,433
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
110
16
Kills
25
25
Deaths
16
30
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
4
8
1
W
Chronos
 
Chronos
3
2
18
6
L
7
6
3
1.42
W
2
4
21
3.13
L
Anhur
JDDJ
Anhur
1
7
4
0.43
W
Xing Tian
Kage97
Xing Tian
5
3
15
4.17
W
Danzaburou
Klinqe
Danzaburou
11
3
12
5.67
L
Tiamat
Newcontest
Tiamat
3
4
7
1.63
W
Nike
Tifoza
Nike
4
4
19
3.38
L
Lancelot
somuchstress
Lancelot
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,322
Damage
79,477
87,142
Taken
91,544
68,268
Mitigated
91,888
22,944
Healing
28,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
13,536
1,633
1,683
1,955
20,245
23,548
0
8,760
11,485
30,586
0
W
Chronos
 
Chronos
13,911
4,054
3,182
3,106
17,177
10,325
4,021
5,733
11,444
39,232
0
L
18,994
7,095
1,529
1,116
16,349
9,589
0
5,556
10,793
0
29,620
W
11,657
1,015
2,723
3,224
21,164
29,735
530
6,814
14,350
20,691
0
L
Anhur
JDDJ
Anhur
11,920
5,201
1,407
2,847
18,720
10,347
224
6,763
11,957
0
24,628
W
Xing Tian
Kage97
Xing Tian
8,039
855
453
1,716
18,143
25,354
328
5,917
12,226
17,850
0
W
Danzaburou
Klinqe
Danzaburou
30,441
19,488
2,146
6,253
18,147
11,041
2,722
8,993
9,154
0
50,349
L
Tiamat
Newcontest
Tiamat
17,102
912
1,702
5,863
16,542
14,257
159
6,358
10,184
28,918
0
W
Nike
Tifoza
Nike
15,429
964
4,015
1,774
16,913
15,433
425
3,181
13,732
0
24,092
L
Lancelot
somuchstress
Lancelot
15,770
912
773
4,069
15,286
10,527
0
6,170
9,116
0
18,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,755
Gold Earned
55,121
142
Minions Killed
147
0
Camps Cleared
0
1,152,250
Distance Traveled
1,199,596
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,249
711
42
3
0
232,169
2
W
Chronos
10,353
796
46
4
0
250,635
0
L
Skadi
9,841
757
22
2
0
205,343
0
W
Geb
10,934
841
18
1
0
229,717
3
L
Anhur
8,490
653
37
3
0
187,851
2
W
Xing Tian
11,474
883
17
1
0
258,532
0
W
Danzaburou
11,951
919
49
4
0
227,763
0
L
Tiamat
9,520
732
31
2
0
258,798
0
W
Nike
10,409
801
17
1
0
232,949
0
L
Lancelot
9,655
743
10
1
0
268,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role