Player Matchup

Sobek
Sobek
DankGod99
Sobek
Level 119
God Stats
4W - 7L
1,309 SR
Queue Stats
409W - 416L
1,418 Elo+
Solo
Loki
Loki
Reckless Raz
Loki
Level 152
God Stats
9W - 14L
1,322 SR
Queue Stats
1,091W - 1,167L
1,437 Elo+
Solo
Cabrakan
Cabrakan
UN dead121
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,245 Elo+
Solo
Agni
Agni
energykilla
Agni
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,745 Elo+
Solo
Hun Batz
Hun Batz
oboeman64
Hun Batz
Level 90
God Stats
2W - 2L
1,807 SR
Queue Stats
373W - 374L
1,477 Elo+
Solo
Team Averages
Level 80
1,488 SR
1,464 Elo+

VS

Team Averages
Level 112
1,533 SR
1,539 Elo+
Hou Yi
Hou Yi
BHGRubberDuck
Hou Yi
Level 29
God Stats
3W - 0L
1,829 SR
Queue Stats
63W - 34L
1,581 Elo+
Party 1
Artio
Artio
BrunkzbeCrunkz1
Artio
Level 147
God Stats
3W - 4L
1,416 SR
Queue Stats
301W - 276L
1,518 Elo+
Party 1
Janus
Janus
JOSEJIMBU
Janus
Level 98
God Stats
3W - 1L
1,422 SR
Queue Stats
111W - 101L
1,455 Elo+
Solo
Gilgamesh
Gilgamesh
KingofLazerBall
Gilgamesh
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
419W - 355L
1,554 Elo+
Party 1
Khepri
Khepri
Tsurukij
Khepri
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 21L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DankGod99
Sobek
15
1 / 6 / 8
8,539
712
7,029
18,202
19,987
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
3 / 2 / 6
9,847
821
10,955
7,113
3,994
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
UN dead121
Cabrakan
15
2 / 6 / 7
8,661
722
5,796
14,462
18,796
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 7 / 3
9,522
794
14,437
13,776
7,120
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
oboeman64
Hun Batz
14
0 / 5 / 5
7,958
663
14,046
12,974
6,802
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 20
9,540
795
12,393
10,983
5,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 5 / 17
8,386
699
11,602
20,519
21,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
JOSEJIMBU
Janus
17
10 / 1 / 11
10,410
868
15,245
7,207
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
KingofLazerBall
Gilgamesh
17
10 / 4 / 13
10,724
894
11,679
18,290
17,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
Tsurukij
Khepri
16
1 / 0 / 19
8,898
742
7,327
13,554
7,798
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
106
12
Kills
26
26
Deaths
13
29
Assists
80
Player
Kills
Deaths
Assists
KDA
W
4
3
20
4.67
W
1
5
17
1.9
L
Sobek
DankGod99
Sobek
1
6
8
0.83
W
Janus
JOSEJIMBU
Janus
10
1
11
15.5
W
Gilgamesh
KingofLazerBall
Gilgamesh
10
4
13
4.13
L
3
2
6
3
W
Khepri
Tsurukij
Khepri
1
0
19
10.5
L
Cabrakan
UN dead121
Cabrakan
2
6
7
0.92
L
6
7
3
1.07
L
Hun Batz
oboeman64
Hun Batz
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,263
Damage
58,246
66,527
Taken
70,553
56,699
Mitigated
56,121
13,969
Healing
30,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,393
7,837
36
2,038
10,983
5,543
1,258
3,933
7,050
0
23,838
W
11,602
1,557
2,939
6,027
20,519
21,304
0
8,038
12,481
17,840
0
L
Sobek
DankGod99
Sobek
7,029
576
1,342
4,886
18,202
19,987
214
6,702
11,224
12,630
0
W
Janus
JOSEJIMBU
Janus
15,245
782
1,343
1,891
7,207
3,658
37
2,033
5,174
41,082
0
W
Gilgamesh
KingofLazerBall
Gilgamesh
11,679
4,846
3,733
4,019
18,290
17,818
176
8,923
9,367
0
18,550
L
10,955
857
140
456
7,113
3,994
0
2,776
4,174
0
24,771
W
Khepri
Tsurukij
Khepri
7,327
158
1,578
7,284
13,554
7,798
124
4,335
9,219
13,323
0
L
Cabrakan
UN dead121
Cabrakan
5,796
777
542
1,065
14,462
18,796
0
7,508
6,611
8,842
0
L
14,437
2,160
998
2,306
13,776
7,120
588
7,394
6,207
29,269
0
L
Hun Batz
oboeman64
Hun Batz
14,046
2,063
579
1,655
12,974
6,802
1,066
8,496
4,137
0
27,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,527
Gold Earned
47,958
104
Minions Killed
127
0
Camps Cleared
0
1,061,817
Distance Traveled
1,150,357
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,540
795
27
2
0
215,298
1
W
Artio
8,386
699
11
1
0
235,220
0
L
Sobek
8,539
712
3
0
0
203,895
0
W
Janus
10,410
868
58
5
0
233,326
0
W
Gilgamesh
10,724
894
11
1
0
219,590
0
L
Loki
9,847
821
25
2
0
228,514
0
W
Khepri
8,898
742
20
2
0
246,923
6
L
Cabrakan
8,661
722
5
0
0
199,833
0
L
Agni
9,522
794
42
4
0
200,799
2
L
Hun Batz
7,958
663
29
2
0
228,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role