Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Crab weeaboo
Bacchus
Level 4
God Stats
1W - 2L
1,532 SR
Queue Stats
3W - 9L
1,393 Elo+
Party 3
Ymir
Ymir
OmniGigaChad359
Ymir
Level 7
God Stats
10W - 8L
1,630 SR
Queue Stats
24W - 30L
1,528 Elo+
Party 3
Thor
Thor
ΩFOK
Thor
Level 69
God Stats
0W - 1L
1,343 SR
Queue Stats
171W - 189L
1,464 Elo+
Party 2
Raijin
Raijin
莫邪洛迦
Raijin
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 206L
1,522 Elo+
Party 2
Team Averages
Level 50
1,501 SR
1,482 Elo+

VS

Team Averages
Level 76
1,458 SR
1,486 Elo+
Lancelot
Lancelot
Kittens Ahoy
Lancelot
Level 160
God Stats
23W - 6L
1,770 SR
Queue Stats
525W - 409L
1,610 Elo+
Solo
Khepri
Khepri
VanilaIceCreams
Khepri
Level 64
God Stats
5W - 3L
1,138 SR
Queue Stats
68W - 69L
1,427 Elo+
Party 1
Kukulkan
Kukulkan
YukushoPH
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,362 Elo+
Party 1
King Arthur
King Arthur
br1ndon
King Arthur
Level 65
God Stats
35W - 35L
1,509 SR
Queue Stats
175W - 202L
1,501 Elo+
Solo
Tyr
Tyr
bymest
Tyr
Level 85
God Stats
5W - 0L
1,375 SR
Queue Stats
104W - 104L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
0 / 5 / 2
9,671
967
10,425
17,802
8,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Crab weeaboo
Bacchus
15
0 / 6 / 2
9,367
937
6,329
16,043
12,150
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 4 / 2
9,405
941
5,209
16,474
22,859
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Thor
ΩFOK
Thor
15
1 / 4 / 0
9,483
948
7,708
12,577
5,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
15
1 / 6 / 0
9,767
977
12,128
16,671
7,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

134

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Kittens Ahoy
Lancelot
18
8 / 1 / 11
11,970
1,197
17,984
10,406
7,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
2 / 0 / 19
12,119
1,212
7,638
4,347
5,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
YukushoPH
Kukulkan
17
2 / 0 / 15
11,022
1,102
17,628
5,452
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
br1ndon
King Arthur
17
8 / 1 / 9
11,682
1,168
11,813
11,310
12,613
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tyr
bymest
Tyr
17
5 / 0 / 14
11,185
1,119
20,175
14,638
20,542
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
93
2
Kills
25
25
Deaths
2
6
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
5
2
0.2
L
Bacchus
Crab weeaboo
Bacchus
0
6
2
0.17
W
Lancelot
Kittens Ahoy
Lancelot
8
1
11
13.5
L
0
4
2
0.25
W
2
0
19
11.5
W
Kukulkan
YukushoPH
Kukulkan
2
0
15
9.5
W
King Arthur
br1ndon
King Arthur
8
1
9
12.5
W
Tyr
bymest
Tyr
5
0
14
12
L
Thor
ΩFOK
Thor
1
4
0
0.25
L
Raijin
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,799
Damage
75,238
79,567
Taken
46,153
56,858
Mitigated
48,763
2,916
Healing
7,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
10,425
4,998
0
2,095
17,802
8,906
0
4,889
12,762
0
31,989
L
Bacchus
Crab weeaboo
Bacchus
6,329
775
0
67
16,043
12,150
0
5,652
10,229
9,257
0
W
Lancelot
Kittens Ahoy
Lancelot
17,984
2,985
0
3,502
10,406
7,239
0
4,732
5,674
0
35,617
L
5,209
1,630
0
0
16,474
22,859
0
7,417
9,022
11,709
0
W
7,638
208
0
791
4,347
5,235
0
3,040
1,307
9,911
0
W
Kukulkan
YukushoPH
Kukulkan
17,628
443
0
84
5,452
3,134
0
3,472
1,980
37,199
0
W
King Arthur
br1ndon
King Arthur
11,813
1,262
0
460
11,310
12,613
0
6,266
5,044
0
32,741
W
Tyr
bymest
Tyr
20,175
2,267
0
2,327
14,638
20,542
0
6,156
8,482
0
29,615
L
Thor
ΩFOK
Thor
7,708
1,766
0
0
12,577
5,782
0
2,221
10,205
0
14,108
L
Raijin
12,128
1,773
244
510
16,671
7,161
0
5,087
11,410
27,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,693
Gold Earned
57,978
106
Minions Killed
180
3
Camps Cleared
11
909,067
Distance Traveled
1,037,913
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,671
967
30
3
0
186,630
0
L
Bacchus
9,367
937
7
1
0
183,565
0
W
Lancelot
11,970
1,197
40
4
3
202,343
1
L
Ymir
9,405
941
11
1
1
172,655
0
W
Khepri
12,119
1,212
6
1
1
209,013
0
W
Kukulkan
11,022
1,102
62
6
3
219,495
0
W
King Arthur
11,682
1,168
45
5
2
189,805
1
W
Tyr
11,185
1,119
27
3
2
217,257
0
L
Thor
9,483
948
14
1
2
177,858
0
L
Raijin
9,767
977
44
4
0
188,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role