Player Matchup

Zhong Kui
Zhong Kui
Cahir4312
Zhong Kui
Level 87
God Stats
3W - 4L
1,562 SR
Queue Stats
165W - 180L
1,431 Elo+
Solo
Ishtar
Ishtar
Gelidin
Ishtar
Level 35
God Stats
0W - 5L
1,147 SR
Queue Stats
96W - 113L
1,373 Elo+
Party 1
Kukulkan
Kukulkan
OnceOmpus
Kukulkan
Level 5
God Stats
0W - 6L
1,119 SR
Queue Stats
4W - 11L
1,223 Elo+
Party 1
Mercury
Mercury
WormGodNosk
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,409 Elo+
Solo
Jormungandr
Jormungandr
scpx343417
Jormungandr
Level 68
God Stats
2W - 3L
1,417 SR
Queue Stats
3W - 4L
1,161 Elo+
Solo
Team Averages
Level 45
1,349 SR
1,319 Elo+

VS

Team Averages
Level 82
1,537 SR
1,453 Elo+
King Arthur
King Arthur
 
King Arthur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AddictedxGamer00
Ah Puch
Level 28
God Stats
2W - 0L
1,742 SR
Queue Stats
20W - 18L
1,509 Elo+
Solo
Nemesis
Nemesis
Knuel7777
Nemesis
Level 127
God Stats
7W - 10L
1,385 SR
Queue Stats
120W - 125L
1,384 Elo+
Solo
Neith
Neith
LeeFantozi
Neith
Level 29
God Stats
9W - 10L
1,528 SR
Queue Stats
22W - 25L
1,435 Elo+
Solo
Nu Wa
Nu Wa
pinkopalinko-bg
Nu Wa
Level 105
God Stats
100W - 88L
1,530 SR
Queue Stats
272W - 281L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cahir4312
Zhong Kui
16
0 / 4 / 2
9,125
608
10,544
13,830
10,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
Gelidin
Ishtar
16
0 / 5 / 1
9,740
649
8,410
16,648
8,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
OnceOmpus
Kukulkan
14
0 / 5 / 2
8,780
585
8,499
10,230
5,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
WormGodNosk
Mercury
17
4 / 4 / 0
10,479
699
9,783
17,124
8,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
scpx343417
Jormungandr
16
1 / 2 / 2
9,891
659
14,041
17,354
18,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
9 / 0 / 4
11,243
750
9,521
15,690
15,867
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
3 / 1 / 7
10,453
697
13,468
13,729
7,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
Knuel7777
Nemesis
17
3 / 2 / 6
10,479
699
10,778
18,327
9,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
19
3 / 1 / 8
11,579
772
13,989
11,906
6,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
2 / 1 / 10
10,814
721
12,824
7,864
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
5
Kills
20
20
Deaths
5
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
9
0
4
11
W
3
1
7
6.5
L
Zhong Kui
Cahir4312
Zhong Kui
0
4
2
0.25
L
Ishtar
Gelidin
Ishtar
0
5
1
0.1
W
Nemesis
Knuel7777
Nemesis
3
2
6
3
W
Neith
3
1
8
7
L
Kukulkan
OnceOmpus
Kukulkan
0
5
2
0.2
L
Mercury
WormGodNosk
Mercury
4
4
0
1
W
2
1
10
7
L
Jormungandr
scpx343417
Jormungandr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,277
Damage
60,580
75,186
Taken
67,516
52,142
Mitigated
43,133
5,849
Healing
16,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,521
295
361
3,297
15,690
15,867
0
10,026
5,339
138
22,526
W
13,468
1,115
0
4,221
13,729
7,031
310
6,662
6,865
36,033
0
L
Zhong Kui
Cahir4312
Zhong Kui
10,544
133
0
2,584
13,830
10,677
120
5,689
7,741
30,700
0
L
Ishtar
Gelidin
Ishtar
8,410
5,335
0
0
16,648
8,267
0
4,266
12,280
0
40,818
W
Nemesis
Knuel7777
Nemesis
10,778
3,615
0
3,490
18,327
9,747
223
8,983
9,023
0
45,528
W
Neith
13,989
5,578
508
4,229
11,906
6,633
3,759
2,324
9,431
41
58,343
L
Kukulkan
OnceOmpus
Kukulkan
8,499
1,383
0
351
10,230
5,550
0
3,800
6,338
29,243
0
L
Mercury
WormGodNosk
Mercury
9,783
3,362
0
806
17,124
8,815
0
5,735
11,145
0
34,709
W
12,824
4,072
0
500
7,864
3,855
2,959
3,921
3,774
48,091
0
L
Jormungandr
scpx343417
Jormungandr
14,041
1,897
409
1,699
17,354
18,833
12
5,779
11,211
42,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,015
Gold Earned
54,568
318
Minions Killed
315
0
Camps Cleared
0
1,326,240
Distance Traveled
1,516,916
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,243
750
36
2
0
332,352
1
W
Ah Puch
10,453
697
50
3
0
283,521
3
L
Zhong Kui
9,125
608
56
4
0
270,273
1
L
Ishtar
9,740
649
76
5
0
248,439
1
W
Nemesis
10,479
699
61
4
0
354,838
1
W
Neith
11,579
772
99
7
0
271,880
5
L
Kukulkan
8,780
585
56
4
0
226,913
0
L
Mercury
10,479
699
55
4
0
347,332
0
W
Nu Wa
10,814
721
69
5
0
274,325
1
L
Jormungandr
9,891
659
75
5
0
233,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role