Player Matchup

Artio
Artio
 
Artio
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
CA_pelanashi
Agni
Level 79
God Stats
3W - 2L
1,576 SR
Queue Stats
288W - 342L
1,353 Elo+
Solo
Hou Yi
Hou Yi
bredgames
Hou Yi
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,274 Elo+
Party 1
Mercury
Mercury
karioth1
Mercury
Level 121
God Stats
1W - 0L
1,296 SR
Queue Stats
16W - 19L
1,569 Elo+
Solo
Shiva
Shiva
tafarel_god
Shiva
Level 129
God Stats
11W - 8L
1,542 SR
Queue Stats
213W - 296L
1,329 Elo+
Party 1
Team Averages
Level 85
1,483 SR
1,405 Elo+

VS

Team Averages
Level 104
1,390 SR
1,397 Elo+
Anubis
Anubis
ALFATOR36
Anubis
Level 100
God Stats
2W - 10L
1,311 SR
Queue Stats
676W - 734L
1,476 Elo+
Solo
Ishtar
Ishtar
OSM_Santyno98
Ishtar
Level 107
God Stats
6W - 8L
1,267 SR
Queue Stats
92W - 100L
1,400 Elo+
Solo
Fenrir
Fenrir
Trxpeus
Fenrir
Level 68
God Stats
4W - 5L
1,515 SR
Queue Stats
176W - 216L
1,319 Elo+
Solo
Xing Tian
Xing Tian
rafac7
Xing Tian
Level 126
God Stats
9W - 9L
1,507 SR
Queue Stats
180W - 181L
1,350 Elo+
Solo
Cerberus
Cerberus
ryanenzo75
Cerberus
Level 120
God Stats
4W - 8L
1,349 SR
Queue Stats
502W - 517L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
5 / 6 / 5
13,597
523
16,565
31,382
22,968
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
1 / 9 / 4
12,450
479
14,903
21,284
8,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
bredgames
Hou Yi
19
1 / 2 / 3
11,896
458
11,054
14,054
6,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
karioth1
Mercury
20
8 / 3 / 5
13,649
525
29,100
26,617
10,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
0 / 2 / 6
10,869
418
6,813
22,747
25,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ALFATOR36
Anubis
19
7 / 4 / 4
12,794
492
24,627
25,543
17,389
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

4
0 / 0 / 0
6,882
265
1,112
708
161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Trxpeus
Fenrir
19
9 / 7 / 5
12,546
483
18,648
27,853
15,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
rafac7
Xing Tian
18
1 / 2 / 3
11,666
449
12,600
23,493
35,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
ryanenzo75
Cerberus
19
4 / 2 / 6
12,282
472
16,826
24,641
31,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
39
15
Kills
21
22
Deaths
15
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
5
6
5
1.25
L
Anubis
ALFATOR36
Anubis
7
4
4
2.25
W
1
9
4
0.33
L
0
0
0
0
L
Fenrir
Trxpeus
Fenrir
9
7
5
1.64
W
Hou Yi
bredgames
Hou Yi
1
2
3
1.25
W
Mercury
karioth1
Mercury
8
3
5
3.5
L
Xing Tian
rafac7
Xing Tian
1
2
3
1.25
L
Cerberus
ryanenzo75
Cerberus
4
2
6
3.5
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,435
Damage
73,813
116,084
Taken
102,238
73,849
Mitigated
100,547
26,504
Healing
29,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
16,565
2,928
1,246
8,115
31,382
22,968
3,616
12,877
17,846
91,277
0
L
Anubis
ALFATOR36
Anubis
24,627
1,207
189
7,087
25,543
17,389
840
10,806
14,737
107,010
0
W
14,903
1,447
166
4,524
21,284
8,286
1,084
10,382
10,696
115,755
0
L
1,112
901
0
498
708
161
0
0
708
0
9,100
L
Fenrir
Trxpeus
Fenrir
18,648
6,855
288
11,480
27,853
15,931
0
6,462
21,391
0
76,700
W
Hou Yi
bredgames
Hou Yi
11,054
6,691
0
4,025
14,054
6,046
543
9,028
4,931
0
101,642
W
Mercury
karioth1
Mercury
29,100
18,626
0
2,464
26,617
10,572
144
12,595
13,853
0
138,497
L
Xing Tian
rafac7
Xing Tian
12,600
610
0
1,707
23,493
35,867
90
2,671
20,822
73,213
0
L
Cerberus
ryanenzo75
Cerberus
16,826
1,114
0
8,541
24,641
31,199
98
11,655
12,986
86,335
0
W
6,813
1,030
1,624
4,340
22,747
25,977
71
8,590
13,956
0
40,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,461
Gold Earned
56,170
664
Minions Killed
608
0
Camps Cleared
0
2,393,719
Distance Traveled
1,825,912
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,597
523
125
5
0
471,719
4
L
Anubis
12,794
492
159
6
0
397,073
2
W
Agni
12,450
479
178
7
0
407,459
1
L
Ishtar
6,882
265
21
1
0
62,410
1
L
Fenrir
12,546
483
101
4
0
466,244
0
W
Hou Yi
11,896
458
155
6
0
404,185
0
W
Mercury
13,649
525
148
6
0
591,593
3
L
Xing Tian
11,666
449
104
4
0
459,227
15
L
Cerberus
12,282
472
223
9
0
440,958
1
W
Shiva
10,869
418
58
2
0
518,763
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role