Player Matchup

Hades
Hades
IGOOHAARD
Hades
Level 57
God Stats
41W - 32L
1,506 SR
Queue Stats
165W - 221L
1,310 Elo+
Solo
Ne Zha
Ne Zha
kas72
Ne Zha
Level 108
God Stats
1W - 2L
1,251 SR
Queue Stats
38W - 40L
1,330 Elo+
Solo
Jormungandr
Jormungandr
lautrecc24
Jormungandr
Level 112
God Stats
1W - 2L
1,370 SR
Queue Stats
11W - 10L
1,487 Elo+
Solo
Team Averages
Level 92
1,376 SR
1,376 Elo+

VS

Team Averages
Level 92
1,651 SR
1,306 Elo+
Ishtar
Ishtar
DankEnforcer
Ishtar
Level 85
God Stats
15W - 12L
1,489 SR
Queue Stats
75W - 95L
1,357 Elo+
Solo
Vamana
Vamana
JuanjoxQ22
Vamana
Level 62
God Stats
4W - 2L
1,720 SR
Queue Stats
14W - 10L
1,381 Elo+
Solo
Eset
Eset
Kilam_Doflamingo
Eset
Level 129
God Stats
1W - 0L
1,744 SR
Queue Stats
6W - 11L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
IGOOHAARD
Hades
14
2 / 6 / 8
10,357
647
13,407
19,652
14,609
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
kas72
Ne Zha
11
2 / 7 / 2
8,915
557
11,240
17,752
9,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
lautrecc24
Jormungandr
15
7 / 4 / 2
10,941
684
14,126
17,619
15,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
3 / 2 / 9
11,319
707
11,865
15,394
6,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
JuanjoxQ22
Vamana
17
6 / 2 / 9
13,131
821
17,561
26,369
25,808
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 8 / 6
11,722
733
12,826
14,982
6,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
11
Kills
17
17
Deaths
12
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ishtar
3
2
9
3.75
L
Hades
IGOOHAARD
Hades
2
6
8
1
W
Vamana
JuanjoxQ22
Vamana
6
2
9
5.25
W
8
8
6
1.38
L
Ne Zha
kas72
Ne Zha
2
7
2
0.43
L
Jormungandr
lautrecc24
Jormungandr
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,773
Damage
42,252
55,023
Taken
56,745
39,776
Mitigated
38,540
7,137
Healing
18,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
11,865
8,645
0
5,796
15,394
6,255
1,300
10,353
5,041
0
48,155
L
Hades
IGOOHAARD
Hades
13,407
627
652
4,299
19,652
14,609
0
3,531
16,121
38,314
0
W
Vamana
JuanjoxQ22
Vamana
17,561
9,815
630
8,932
26,369
25,808
875
9,919
16,450
0
51,993
W
12,826
802
1,249
2,059
14,982
6,477
403
7,976
7,006
29,037
0
L
Ne Zha
kas72
Ne Zha
11,240
3,195
389
1,537
17,752
9,396
0
5,576
12,176
0
27,038
L
Jormungandr
lautrecc24
Jormungandr
14,126
5,308
0
260
17,619
15,771
0
4,002
13,617
42,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,213
Gold Earned
36,172
114
Minions Killed
166
5
Camps Cleared
9
731,636
Distance Traveled
864,724
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,319
707
76
5
7
312,269
0
L
Hades
10,357
647
54
3
3
252,534
1
W
Vamana
13,131
821
67
4
1
306,750
1
W
Eset
11,722
733
23
1
1
245,705
1
L
Ne Zha
8,915
557
17
1
0
245,975
0
L
Jormungandr
10,941
684
43
3
2
233,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role