Player Matchup

Hades
Hades
Galekor
Hades
Level 121
God Stats
4W - 5L
1,446 SR
Queue Stats
177W - 187L
1,548 Elo+
Party 2
Horus
Horus
Maxinoxo
Horus
Level 50
God Stats
1W - 2L
1,212 SR
Queue Stats
18W - 32L
1,402 Elo+
Party 2
Neith
Neith
Ðasterion
Neith
Level 86
God Stats
5W - 3L
1,477 SR
Queue Stats
22W - 36L
1,374 Elo+
Party 2
Team Averages
Level 86
1,378 SR
1,441 Elo+

VS

Team Averages
Level 58
1,336 SR
1,212 Elo+
Khepri
Khepri
Greggulated
Khepri
Level 106
God Stats
7W - 12L
1,294 SR
Queue Stats
193W - 226L
1,147 Elo+
Party 1
Merlin
Merlin
LadyLoather
Merlin
Level 3
God Stats
0W - 7L
1,294 SR
Queue Stats
2W - 15L
1,147 Elo+
Party 1
Loki
Loki
NemanjaNeca28
Loki
Level 64
God Stats
15W - 20L
1,420 SR
Queue Stats
54W - 81L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Galekor
Hades
15
4 / 2 / 5
9,752
697
12,595
13,646
8,116
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Maxinoxo
Horus
14
3 / 1 / 6
10,535
753
5,292
12,048
13,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
16
3 / 0 / 6
10,102
722
15,303
7,113
4,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
1 / 1 / 2
9,134
652
6,073
18,497
19,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
12
1 / 7 / 1
8,639
617
2,454
10,385
4,784
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 2 / 0
8,615
615
5,993
9,719
5,049
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
3
3
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
Galekor
Hades
4
2
5
3.25
L
Khepri
1
1
2
2
L
Merlin
1
7
1
0.21
W
Horus
Maxinoxo
Horus
3
1
6
6
L
1
2
0
0.5
W
Neith
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,190
Damage
14,520
32,807
Taken
38,601
25,761
Mitigated
29,659
19,632
Healing
3,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Galekor
Hades
12,595
1,602
1,185
7,248
13,646
8,116
977
4,880
8,766
58,069
0
L
Khepri
6,073
889
0
2,717
18,497
19,826
0
6,003
12,494
26,442
0
L
Merlin
2,454
679
0
270
10,385
4,784
0
4,036
6,349
17,578
0
W
Horus
Maxinoxo
Horus
5,292
2,530
1,596
5,392
12,048
13,531
264
3,205
8,843
0
14,318
L
5,993
737
180
592
9,719
5,049
0
2,678
7,041
0
28,183
W
Neith
15,303
7,215
0
4,211
7,113
4,114
2,086
2,161
4,952
0
54,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,389
Gold Earned
26,388
179
Minions Killed
124
10
Camps Cleared
3
708,049
Distance Traveled
686,295
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,752
697
81
6
4
207,967
3
L
Khepri
9,134
652
31
2
0
246,090
5
L
Merlin
8,639
617
41
3
2
163,785
1
W
Horus
10,535
753
10
1
2
252,838
3
L
Loki
8,615
615
52
4
1
276,420
5
W
Neith
10,102
722
88
6
4
247,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role