Player Matchup

Fenrir
Fenrir
Binomixtape
Fenrir
Level 27
God Stats
10W - 21L
1,331 SR
Queue Stats
23W - 36L
1,312 Elo+
Party 1
Tyr
Tyr
DioblosSpawn
Tyr
Level 80
God Stats
2W - 5L
1,277 SR
Queue Stats
93W - 112L
1,416 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ManaPool3
Ah Muzen Cab
Level 62
God Stats
37W - 23L
1,583 SR
Queue Stats
245W - 254L
1,558 Elo+
Solo
Raijin
Raijin
XGunSmoke63X
Raijin
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 80L
1,412 Elo+
Party 1
Chang'e
Chang'e
alucardRR
Chang'e
Level 49
God Stats
26W - 27L
1,482 SR
Queue Stats
26W - 27L
1,395 Elo+
Solo
Team Averages
Level 58
1,434 SR
1,419 Elo+

VS

Team Averages
Level 129
1,581 SR
1,483 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
HumblemanJay
Hou Yi
Level 160
God Stats
0W - 6L
1,597 SR
Queue Stats
139W - 188L
1,429 Elo+
Solo
Tyr
Tyr
JCMAX178
Tyr
Level 160
God Stats
17W - 12L
1,732 SR
Queue Stats
295W - 247L
1,586 Elo+
Solo
Susano
Susano
Knuel7777
Susano
Level 127
God Stats
2W - 2L
1,575 SR
Queue Stats
120W - 125L
1,394 Elo+
Solo
Freya
Freya
andrew77777777
Freya
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
314W - 374L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 1 / 9
7,494
749
7,960
9,586
8,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 3 / 7
7,823
782
10,393
12,108
11,207
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
ManaPool3
Ah Muzen Cab
16
6 / 0 / 7
8,740
874
12,690
6,948
3,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Raijin
15
9 / 5 / 9
8,846
885
12,540
9,862
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
alucardRR
Chang'e
15
1 / 1 / 16
7,909
791
7,494
8,513
4,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
5 / 5 / 3
7,717
772
12,760
11,072
5,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
13
2 / 5 / 0
7,019
702
7,086
10,736
4,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 3 / 3
7,608
761
7,557
15,388
12,480
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
Knuel7777
Susano
13
0 / 5 / 6
7,245
725
5,982
10,558
4,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 6 / 4
6,372
637
2,402
11,920
5,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
24
Kills
10
10
Deaths
24
48
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
5
5
3
1.3
W
Fenrir
3
1
9
7.5
W
5
3
7
2.83
L
Hou Yi
2
5
0
0.4
L
3
3
3
1.5
L
Susano
Knuel7777
Susano
0
5
6
0.6
W
Ah Muzen Cab
ManaPool3
Ah Muzen Cab
6
0
7
9.5
W
Raijin
9
5
9
2.7
W
Chang'e
alucardRR
Chang'e
1
1
16
9
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,077
Damage
35,787
47,017
Taken
59,674
31,608
Mitigated
32,648
11,663
Healing
6,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
12,760
1,289
0
1,112
11,072
5,266
0
3,496
7,219
30,470
0
W
Fenrir
7,960
1,716
0
480
9,586
8,674
0
3,988
5,262
0
10,211
W
10,393
979
195
2,016
12,108
11,207
0
3,304
8,676
0
18,061
L
Hou Yi
7,086
4,135
0
134
10,736
4,877
0
3,961
6,547
0
16,990
L
7,557
1,692
120
4,375
15,388
12,480
0
4,542
10,504
0
20,248
L
Susano
Knuel7777
Susano
5,982
869
0
0
10,558
4,647
0
2,460
7,797
0
22,880
W
Ah Muzen Cab
ManaPool3
Ah Muzen Cab
12,690
6,059
0
2,004
6,948
3,578
2,546
1,859
4,983
0
37,393
W
Raijin
12,540
979
0
311
9,862
3,991
0
2,117
7,547
25,229
0
W
Chang'e
alucardRR
Chang'e
7,494
782
3,028
3,629
8,513
4,158
894
3,054
5,167
23,511
0
L
2,402
695
0
1,050
11,920
5,378
0
4,618
7,000
6,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,812
Gold Earned
35,961
169
Minions Killed
163
0
Camps Cleared
0
1,081,843
Distance Traveled
909,092
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,717
772
44
4
0
175,162
1
W
Fenrir
7,494
749
5
1
0
226,377
0
W
Tyr
7,823
782
18
2
0
215,781
1
L
Hou Yi
7,019
702
33
3
0
168,659
1
L
Tyr
7,608
761
29
3
0
219,381
0
L
Susano
7,245
725
43
4
0
178,880
1
W
Ah Muzen Cab
8,740
874
61
6
0
233,705
1
W
Raijin
8,846
885
38
4
0
195,088
0
W
Chang'e
7,909
791
47
5
0
210,892
0
L
Freya
6,372
637
14
1
0
167,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role