Player Matchup

Cerberus
Cerberus
II Viperz 97
Cerberus
Level 105
God Stats
2W - 0L
1,704 SR
Queue Stats
217W - 241L
1,433 Elo+
Solo
Hel
Hel
Pophigus
Hel
Level 59
God Stats
1W - 1L
1,300 SR
Queue Stats
4W - 5L
1,364 Elo+
Solo
Danzaburou
Danzaburou
ZuReTh89
Danzaburou
Level 120
God Stats
184W - 224L
1,522 SR
Queue Stats
419W - 501L
1,428 Elo+
Solo
Team Averages
Level 95
1,509 SR
1,408 Elo+

VS

Team Averages
Level 120
1,494 SR
1,547 Elo+
Apollo
Apollo
 
Apollo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Glacement
Janus
Level 121
God Stats
2W - 8L
1,315 SR
Queue Stats
142W - 128L
1,548 Elo+
Party 1
Khepri
Khepri
nicasterix
Khepri
Level 120
God Stats
3W - 4L
1,667 SR
Queue Stats
123W - 103L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
II Viperz 97
Cerberus
15
0 / 0 / 5
9,999
625
8,684
20,057
20,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 0 / 2
10,077
630
5,738
13,661
7,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Danzaburou
ZuReTh89
Danzaburou
16
3 / 1 / 1
10,642
665
20,814
15,560
7,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
0 / 2 / 1
8,868
554
11,700
11,902
6,601
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Glacement
Janus
15
1 / 3 / 0
9,978
624
21,391
9,932
5,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
nicasterix
Khepri
14
0 / 0 / 1
10,100
631
8,056
16,574
22,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
5
Kills
1
1
Deaths
5
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
1
0.25
L
Janus
Glacement
Janus
1
3
0
0.33
W
Cerberus
II Viperz 97
Cerberus
0
0
5
2.5
W
2
0
2
3
W
Danzaburou
ZuReTh89
Danzaburou
3
1
1
3.5
L
Khepri
nicasterix
Khepri
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,236
Damage
41,147
49,278
Taken
38,408
35,974
Mitigated
34,910
31,374
Healing
4,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
11,700
8,120
0
2,412
11,902
6,601
72
4,566
7,021
0
21,689
L
Janus
Glacement
Janus
21,391
898
0
500
9,932
5,578
50
3,749
6,043
73,565
0
W
Cerberus
II Viperz 97
Cerberus
8,684
419
0
1,657
20,057
20,935
35
9,758
9,745
37,173
0
W
5,738
60
12,158
11,614
13,661
7,307
0
9,982
3,271
20,356
0
W
Danzaburou
ZuReTh89
Danzaburou
20,814
9,666
1,038
4,907
15,560
7,732
1,443
8,808
6,484
0
65,524
L
Khepri
nicasterix
Khepri
8,056
271
0
1,926
16,574
22,731
0
5,794
10,452
18,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,718
Gold Earned
28,946
240
Minions Killed
190
9
Camps Cleared
4
919,780
Distance Traveled
826,587
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,868
554
26
2
0
277,461
0
L
Janus
9,978
624
148
9
4
275,300
3
W
Cerberus
9,999
625
100
6
1
274,379
1
W
Hel
10,077
630
48
3
2
363,355
0
W
Danzaburou
10,642
665
92
6
6
282,046
2
L
Khepri
10,100
631
16
1
0
273,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role