Player Matchup

Persephone
Persephone
Masters
 
Persephone
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thor
Thor
Masters
 
Thor
Masters
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xbalanque
Xbalanque
Masters
 
Xbalanque
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Masters
 
Sylvanus
Masters
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Masters
TheRayShadow
Tyr
Masters
Level 160
God Stats
5W - 5L
1,653 SR
Queue Stats
274W - 223L
2,668 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 130
1,531 SR
1,734 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 147
1,526 SR
1,954 MMR
Neith
Neith
Masters
 
Neith
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Masters
 
Terra
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Masters
Dfdelta
Nemesis
Masters
Level 160
God Stats
16W - 16L
1,630 SR
Queue Stats
391W - 364L
2,666 MMR
Solo
Sobek
Sobek
Masters
Kytic
Sobek
Masters
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 82L
2,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
6
0 / 0 / 0
4,119
687
1,634
1,773
380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thor
 
Thor
7
0 / 0 / 0
3,955
659
580
3,048
935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
 
Xbalanque
7
0 / 0 / 0
3,834
639
2,297
2,906
815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
 
Sylvanus
6
0 / 0 / 0
3,807
635
1,090
2,511
1,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 0 / 0
4,120
687
719
3,222
1,066
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
Yu HuangAh Muzen CabLokiRatatoskr

VS

Bans
EsetLancelotYemojaChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 0 / 0
4,162
694
1,068
2,123
899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
 
Hou Yi
7
0 / 0 / 0
3,801
634
647
2,808
796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
 
Terra
5
0 / 0 / 0
3,437
573
601
2,836
889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Dfdelta
Nemesis
7
0 / 0 / 0
3,769
628
1,041
4,036
1,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sobek
Kytic
Sobek
7
0 / 0 / 0
4,146
691
1,162
2,784
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
0
0
0
0
W
Thor
 
Thor
0
0
0
0
W
Xbalanque
 
Xbalanque
0
0
0
0
W
Sylvanus
 
Sylvanus
0
0
0
0
L
Neith
 
Neith
0
0
0
0
L
Hou Yi
 
Hou Yi
0
0
0
0
L
Terra
 
Terra
0
0
0
0
L
Nemesis
Dfdelta
Nemesis
0
0
0
0
L
Sobek
Kytic
Sobek
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,320
Damage
4,519
13,460
Taken
14,587
4,626
Mitigated
5,842
5,983
Healing
7,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
1,634
78
0
554
1,773
380
0
0
1,773
23,860
0
W
Thor
 
Thor
580
240
0
500
3,048
935
0
0
3,048
0
23,370
W
Xbalanque
 
Xbalanque
2,297
835
0
1,372
2,906
815
0
307
2,599
0
25,224
W
Sylvanus
 
Sylvanus
1,090
484
839
1,346
2,511
1,430
0
294
2,217
9,975
0
L
Neith
 
Neith
1,068
506
0
1,128
2,123
899
0
1,116
1,007
0
28,161
L
Hou Yi
 
Hou Yi
647
647
0
1,494
2,808
796
0
203
2,605
0
23,608
L
Terra
 
Terra
601
200
688
1,423
2,836
889
0
512
2,324
5,910
0
L
Nemesis
Dfdelta
Nemesis
1,041
192
0
891
4,036
1,182
0
893
3,143
0
23,869
L
Sobek
Kytic
Sobek
1,162
268
0
2,114
2,784
2,076
0
0
2,784
16,818
0
W
719
70
0
1,372
3,222
1,066
0
982
2,060
0
20,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,835
Gold Earned
19,315
222
Minions Killed
216
0
Camps Cleared
0
660,774
Distance Traveled
576,002
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
4,119
687
64
11
0
127,067
1
W
Thor
3,955
659
57
10
0
145,973
1
W
Xbalanque
3,834
639
50
8
0
115,287
2
W
Sylvanus
3,807
635
11
2
0
127,415
3
L
Neith
4,162
694
60
10
0
108,525
0
L
Hou Yi
3,801
634
50
8
0
99,037
1
L
Terra
3,437
573
11
2
0
98,633
3
L
Nemesis
3,769
628
51
9
0
168,211
2
L
Sobek
4,146
691
44
7
0
101,596
1
W
Tyr
4,120
687
40
7
0
145,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role