Player Matchup

Osiris
Osiris
 
Osiris
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DillW33D_666
Kukulkan
Level 132
God Stats
11W - 6L
1,695 SR
Queue Stats
474W - 509L
1,412 Elo+
Solo
Horus
Horus
FlatColt68409
Horus
Level 111
God Stats
1W - 5L
1,273 SR
Queue Stats
247W - 249L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
ThePaganR0OstEr
Sun Wukong
Level 108
God Stats
3W - 7L
1,168 SR
Queue Stats
185W - 157L
1,461 Elo+
Solo
Rama
Rama
peanut1021
Rama
Level 57
God Stats
2W - 1L
1,753 SR
Queue Stats
90W - 99L
1,440 Elo+
Solo
Team Averages
Level 107
1,478 SR
1,445 Elo+

VS

Team Averages
Level 92
1,552 SR
1,313 Elo+
Chaac
Chaac
CindaFNr3lla
Chaac
Level 112
God Stats
7W - 8L
1,330 SR
Queue Stats
800W - 871L
1,323 Elo+
Party 2
Geb
Geb
GamDeano
Geb
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 115L
1,371 Elo+
Party 1
Ares
Ares
SerGrizz77
Ares
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
123W - 131L
1,087 Elo+
Party 1
Nemesis
Nemesis
StrykerTheElite
Nemesis
Level 123
God Stats
6W - 3L
1,740 SR
Queue Stats
347W - 404L
1,398 Elo+
Party 2
Ra
Ra
ヒュゴー
Ra
Level 108
God Stats
1W - 0L
1,690 SR
Queue Stats
7W - 4L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
1 / 3 / 2
5,698
950
3,905
7,650
4,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
DillW33D_666
Kukulkan
12
1 / 0 / 0
5,869
978
7,201
2,010
855
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

5
0 / 1 / 0
4,553
759
0
1,442
805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
ThePaganR0OstEr
Sun Wukong
11
4 / 1 / 1
6,190
1,032
5,181
6,471
6,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 2 / 4
5,555
926
5,189
4,511
1,997
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
5,551
925
2,949
8,312
8,527
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 4
5,586
931
3,083
4,851
4,988
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 2
5,088
848
1,420
4,613
3,086
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 1 / 2
6,118
1,020
4,376
4,406
2,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 1 / 2
6,435
1,073
4,800
4,273
2,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
6
Kills
7
7
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
3
2
0.67
W
0
1
5
2.5
L
Kukulkan
DillW33D_666
Kukulkan
1
0
0
1
L
0
1
0
0
W
1
2
4
1.5
W
0
2
2
0.5
W
3
1
2
4
L
Sun Wukong
ThePaganR0OstEr
Sun Wukong
4
1
1
4.5
L
0
2
4
1
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,476
Damage
16,628
22,084
Taken
26,455
14,696
Mitigated
21,396
7,533
Healing
10,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,905
952
771
1,851
7,650
4,918
0
2,533
5,117
0
8,748
W
2,949
491
398
3,285
8,312
8,527
12
2,246
6,066
0
8,354
L
Kukulkan
DillW33D_666
Kukulkan
7,201
956
360
503
2,010
855
0
874
1,136
17,003
0
L
0
0
0
0
1,442
805
0
1,058
384
0
0
W
3,083
540
550
271
4,851
4,988
0
1,803
3,048
5,322
0
W
1,420
158
0
0
4,613
3,086
0
906
3,707
2,865
0
W
4,376
1,211
352
708
4,406
2,349
0
657
3,749
0
4,726
L
Sun Wukong
ThePaganR0OstEr
Sun Wukong
5,181
1,324
994
2,028
6,471
6,121
0
3,098
3,373
0
9,069
L
5,189
2,661
483
543
4,511
1,997
0
1,740
2,771
0
10,925
W
4,800
502
3,031
2,067
4,273
2,446
0
1,589
2,684
22,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,865
Gold Earned
28,778
58
Minions Killed
59
0
Camps Cleared
0
483,233
Distance Traveled
620,520
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,698
950
13
2
0
107,793
3
W
Chaac
5,551
925
4
1
0
135,128
1
L
Kukulkan
5,869
978
27
5
0
134,460
3
L
Horus
4,553
759
0
0
0
18,424
0
W
Geb
5,586
931
4
1
0
109,247
0
W
Ares
5,088
848
2
0
0
118,919
0
W
Nemesis
6,118
1,020
2
0
0
132,463
0
L
Sun Wukong
6,190
1,032
5
1
0
129,878
0
L
Rama
5,555
926
13
2
0
92,678
0
W
Ra
6,435
1,073
47
8
0
124,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role