Player Matchup

Eset
Eset
Diarza
Eset
Level 126
God Stats
5W - 7L
1,466 SR
Queue Stats
209W - 225L
1,402 Elo+
Solo
Cthulhu
Cthulhu
TheBadGuy615
Cthulhu
Level 117
God Stats
6W - 5L
1,303 SR
Queue Stats
686W - 606L
1,527 Elo+
Party 1
Jormungandr
Jormungandr
TheGoodGuy210
Jormungandr
Level 147
God Stats
7W - 5L
1,474 SR
Queue Stats
712W - 655L
1,491 Elo+
Party 1
Achilles
Achilles
fupatroopa
Achilles
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
85W - 69L
1,528 Elo+
Solo
Xing Tian
Xing Tian
百里shi了约
Xing Tian
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,442 Elo+
Solo
Team Averages
Level 105
1,449 SR
1,478 Elo+

VS

Team Averages
Level 108
1,500 SR
1,482 Elo+
Merlin
Merlin
 
Merlin
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
LeeWind47
Mulan
Level 89
God Stats
1W - 3L
1,501 SR
Queue Stats
242W - 252L
1,564 Elo+
Solo
Geb
Geb
Slovvbruh
Geb
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 76L
1,451 Elo+
Solo
Medusa
Medusa
VasileusBW
Medusa
Level 108
God Stats
6W - 1L
1,500 SR
Queue Stats
209W - 220L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
a6d88ccfab
Sun Wukong
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Diarza
Eset
15
4 / 2 / 10
8,555
778
11,002
10,789
5,868
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
TheBadGuy615
Cthulhu
15
2 / 2 / 15
8,401
764
13,465
12,475
14,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
TheGoodGuy210
Jormungandr
17
4 / 0 / 15
9,056
823
13,875
14,502
12,232
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
fupatroopa
Achilles
16
10 / 2 / 8
9,633
876
13,798
18,376
20,267
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
百里shi了约
Xing Tian
13
1 / 3 / 13
7,896
718
6,365
16,616
17,994
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 4 / 5
7,834
712
20,777
8,755
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
LeeWind47
Mulan
15
3 / 3 / 4
9,137
831
7,820
14,398
8,913
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 4 / 4
7,532
685
10,185
15,379
18,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
VasileusBW
Medusa
15
4 / 5 / 4
8,033
730
8,852
12,313
6,592
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
a6d88ccfab
Sun Wukong
13
0 / 5 / 3
6,785
617
2,735
11,405
7,688
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
29
21
Kills
9
9
Deaths
21
61
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
5
1.13
W
Eset
Diarza
Eset
4
2
10
4.5
L
Mulan
LeeWind47
Mulan
3
3
4
1.67
L
0
4
4
0.5
W
Cthulhu
TheBadGuy615
Cthulhu
2
2
15
4.75
W
Jormungandr
TheGoodGuy210
Jormungandr
4
0
15
11.5
L
Medusa
VasileusBW
Medusa
4
5
4
1.2
L
Sun Wukong
a6d88ccfab
Sun Wukong
0
5
3
0.3
W
Achilles
fupatroopa
Achilles
10
2
8
7
W
Xing Tian
百里shi了约
Xing Tian
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,505
Damage
50,369
72,758
Taken
62,250
70,393
Mitigated
45,942
29,463
Healing
20,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
20,777
618
168
1,354
8,755
4,691
0
6,167
2,353
37,552
0
W
Eset
Diarza
Eset
11,002
490
2,787
1,273
10,789
5,868
1,012
3,904
6,885
20,065
0
L
Mulan
LeeWind47
Mulan
7,820
881
1,336
6,216
14,398
8,913
0
10,007
3,985
0
15,498
L
10,185
562
754
4,704
15,379
18,058
0
10,205
4,847
18,437
0
W
Cthulhu
TheBadGuy615
Cthulhu
13,465
210
3,784
1,558
12,475
14,032
25
4,972
7,503
20,066
0
W
Jormungandr
TheGoodGuy210
Jormungandr
13,875
2,073
3,478
2,900
14,502
12,232
299
7,511
6,991
35,310
0
L
Medusa
VasileusBW
Medusa
8,852
2,743
1,196
3,590
12,313
6,592
0
9,593
2,366
0
16,842
L
Sun Wukong
a6d88ccfab
Sun Wukong
2,735
655
636
944
11,405
7,688
0
7,704
3,280
0
6,638
W
Achilles
fupatroopa
Achilles
13,798
2,142
3,196
5,997
18,376
20,267
1,369
8,582
9,794
0
22,353
W
Xing Tian
百里shi了约
Xing Tian
6,365
403
1,394
3,096
16,616
17,994
26
5,993
10,623
11,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,541
Gold Earned
39,321
115
Minions Killed
98
0
Camps Cleared
0
1,076,731
Distance Traveled
926,503
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,834
712
25
2
0
180,416
0
W
Eset
8,555
778
28
3
0
200,293
3
L
Mulan
9,137
831
25
2
0
179,451
2
L
Geb
7,532
685
10
1
0
183,450
2
W
Cthulhu
8,401
764
20
2
0
220,059
1
W
Jormungandr
9,056
823
37
3
0
212,008
0
L
Medusa
8,033
730
21
2
0
189,884
1
L
Sun Wukong
6,785
617
17
2
0
193,302
0
W
Achilles
9,633
876
16
1
0
220,591
0
W
Xing Tian
7,896
718
14
1
0
223,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role