Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
ACA2004
Achilles
Level 154
God Stats
9W - 8L
1,324 SR
Queue Stats
44W - 36L
1,528 Elo+
Solo
Anubis
Anubis
pannkakatvå
Anubis
Level 102
God Stats
2W - 2L
1,557 SR
Queue Stats
74W - 75L
1,463 Elo+
Party 2
Team Averages
Level 95
1,460 SR
1,497 Elo+

VS

Team Averages
Level 60
1,572 SR
1,508 Elo+
Ganesha
Ganesha
 
Ganesha
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Jaerro
Chronos
Level 6
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 3L
1,366 Elo+
Party 1
Artemis
Artemis
ZedOnReg
Artemis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 36L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 2 / 6
7,792
779
7,138
7,577
2,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
ACA2004
Achilles
13
6 / 0 / 9
8,545
855
7,972
9,003
7,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
14
5 / 0 / 10
8,437
844
13,042
5,244
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 3 / 1
6,457
646
3,075
11,701
9,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos
Jaerro
Chronos
9
0 / 6 / 2
6,068
607
5,177
9,467
3,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
ZedOnReg
Artemis
10
1 / 6 / 1
6,361
636
5,104
11,237
3,504
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
15
Kills
1
2
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
2
6
3.5
L
Ganesha
 
Ganesha
0
3
1
0.17
W
Achilles
ACA2004
Achilles
6
0
9
10.5
L
Chronos
Jaerro
Chronos
0
6
2
0.17
L
Artemis
ZedOnReg
Artemis
1
6
1
0.25
W
Anubis
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,152
Damage
13,356
21,824
Taken
32,405
12,954
Mitigated
16,395
6,384
Healing
4,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,138
4,727
294
1,449
7,577
2,972
307
2,853
4,724
0
27,589
L
Ganesha
 
Ganesha
3,075
229
0
2,246
11,701
9,661
0
3,353
8,140
18,296
0
W
Achilles
ACA2004
Achilles
7,972
2,131
0
2,676
9,003
7,270
967
3,498
5,505
0
24,965
L
Chronos
Jaerro
Chronos
5,177
1,459
0
1,521
9,467
3,230
0
5,974
3,363
10,515
1,139
L
Artemis
ZedOnReg
Artemis
5,104
2,252
0
976
11,237
3,504
0
3,923
7,150
0
15,092
W
Anubis
13,042
772
0
1,965
5,244
2,712
564
1,913
3,331
44,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,774
Gold Earned
18,886
136
Minions Killed
78
8
Camps Cleared
1
522,095
Distance Traveled
434,714
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,792
779
44
4
2
165,392
3
L
Ganesha
6,457
646
5
1
0
136,066
4
W
Achilles
8,545
855
34
3
2
201,024
2
L
Chronos
6,068
607
38
4
1
160,225
1
L
Artemis
6,361
636
35
4
0
138,423
1
W
Anubis
8,437
844
58
6
4
155,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role