Player Matchup

Ra
Ra
Kirito_1077
Ra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,652 Elo+
Party 1
Bellona
Bellona
STEALTH_SPIDES
Bellona
Level 34
God Stats
25W - 27L
1,452 SR
Queue Stats
190W - 196L
1,395 Elo+
Party 2
Medusa
Medusa
bulls8y8
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 4L
1,820 Elo+
Party 1
Camazotz
Camazotz
tomjs364
Camazotz
Level 69
God Stats
3W - 0L
1,759 SR
Queue Stats
60W - 36L
1,735 Elo+
Party 1
Ares
Ares
yung_zak69
Ares
Level 16
God Stats
3W - 7L
1,161 SR
Queue Stats
10W - 16L
1,490 Elo+
Party 2
Team Averages
Level 46
1,474 SR
1,618 Elo+

VS

Team Averages
Level 79
1,441 SR
1,443 Elo+
Danzaburou
Danzaburou
FORCE_Volcano
Danzaburou
Level 12
God Stats
1W - 2L
1,416 SR
Queue Stats
10W - 11L
1,393 Elo+
Party 3
Nu Wa
Nu Wa
Kaalyma
Nu Wa
Level 69
God Stats
39W - 16L
1,734 SR
Queue Stats
88W - 66L
1,437 Elo+
Party 3
Artio
Artio
OscarLRDA
Artio
Level 124
God Stats
7W - 7L
1,401 SR
Queue Stats
301W - 258L
1,505 Elo+
Party 3
Fenrir
Fenrir
erwasonbb
Fenrir
Level 62
God Stats
0W - 2L
1,339 SR
Queue Stats
112W - 121L
1,371 Elo+
Solo
Cthulhu
Cthulhu
timoLRDA
Cthulhu
Level 127
God Stats
0W - 2L
1,317 SR
Queue Stats
282W - 253L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 2
8,966
598
8,956
9,562
4,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 0 / 0
8,442
563
11,429
15,639
11,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
bulls8y8
Medusa
14
7 / 1 / 1
8,459
564
12,418
11,901
4,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
tomjs364
Camazotz
14
3 / 0 / 3
8,322
555
11,073
15,622
5,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 6
6,934
462
4,535
11,169
8,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FORCE_Volcano
Danzaburou
11
1 / 6 / 1
6,820
455
6,831
10,126
3,702
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Kaalyma
Nu Wa
12
0 / 3 / 0
6,466
431
9,005
10,805
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
OscarLRDA
Artio
13
0 / 1 / 0
7,530
502
11,602
17,151
18,434
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
erwasonbb
Fenrir
10
0 / 5 / 0
5,949
397
2,740
13,316
4,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
timoLRDA
Cthulhu
10
1 / 2 / 0
6,420
428
4,232
13,191
11,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
16
Kills
2
2
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FORCE_Volcano
Danzaburou
1
6
1
0.25
L
Nu Wa
Kaalyma
Nu Wa
0
3
0
0
W
4
0
2
5
L
Artio
OscarLRDA
Artio
0
1
0
0
W
2
0
0
2
W
Medusa
bulls8y8
Medusa
7
1
1
7.5
L
Fenrir
erwasonbb
Fenrir
0
5
0
0
L
Cthulhu
timoLRDA
Cthulhu
1
2
0
0.5
W
Camazotz
tomjs364
Camazotz
3
0
3
4.5
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,411
Damage
34,410
63,893
Taken
64,589
35,670
Mitigated
41,691
31,973
Healing
20,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FORCE_Volcano
Danzaburou
6,831
4,223
0
1,210
10,126
3,702
0
2,662
7,400
0
43,109
L
Nu Wa
Kaalyma
Nu Wa
9,005
2,239
24
2,721
10,805
3,571
42
3,973
6,558
51,093
0
W
8,956
1,562
354
4,180
9,562
4,470
751
4,435
5,127
92,457
0
L
Artio
OscarLRDA
Artio
11,602
1,992
343
10,580
17,151
18,434
0
0
17,151
67,094
0
W
11,429
6,553
0
10,533
15,639
11,628
0
10,687
4,952
0
68,996
W
Medusa
bulls8y8
Medusa
12,418
6,642
0
5,019
11,901
4,962
896
2,079
9,822
0
71,117
L
Fenrir
erwasonbb
Fenrir
2,740
280
0
1,720
13,316
4,642
0
963
12,279
0
38,963
L
Cthulhu
timoLRDA
Cthulhu
4,232
546
344
3,508
13,191
11,342
0
5,361
7,710
26,357
0
W
Camazotz
tomjs364
Camazotz
11,073
3,988
0
10,895
15,622
5,836
0
3,583
12,039
0
64,462
W
4,535
385
0
992
11,169
8,774
520
4,055
7,114
17,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,123
Gold Earned
33,185
519
Minions Killed
354
0
Camps Cleared
0
1,440,594
Distance Traveled
1,323,228
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,820
455
76
5
0
225,052
0
L
Nu Wa
6,466
431
76
5
0
249,916
1
W
Ra
8,966
598
148
10
0
284,139
3
L
Artio
7,530
502
117
8
0
265,070
2
W
Bellona
8,442
563
129
9
0
286,583
1
W
Medusa
8,459
564
104
7
0
263,810
3
L
Fenrir
5,949
397
63
4
0
310,422
2
L
Cthulhu
6,420
428
22
1
0
272,768
2
W
Camazotz
8,322
555
114
8
0
320,592
4
W
Ares
6,934
462
24
2
0
285,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role