Player Matchup

Mulan
Mulan
 
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Hodonius
Ares
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 51L
1,173 Elo+
Solo
Hercules
Hercules
Vuldo
Hercules
Level 114
God Stats
2W - 1L
1,283 SR
Queue Stats
378W - 402L
1,506 Elo+
Solo
Team Averages
Level 92
1,457 SR
1,436 Elo+

VS

Team Averages
Level 57
1,547 SR
1,509 Elo+
Gilgamesh
Gilgamesh
Alborotadore
Gilgamesh
Level 85
God Stats
2W - 2L
1,718 SR
Queue Stats
139W - 149L
1,500 Elo+
Solo
Ares
Ares
Jegeskv
Ares
Level 63
God Stats
1W - 2L
1,526 SR
Queue Stats
14W - 14L
1,507 Elo+
Party 1
Ishtar
Ishtar
NiuBiNiuzao
Ishtar
Level 34
God Stats
3W - 2L
1,664 SR
Queue Stats
14W - 16L
1,498 Elo+
Party 1
Zhong Kui
Zhong Kui
blxckJosh
Zhong Kui
Level 65
God Stats
6W - 16L
1,325 SR
Queue Stats
256W - 278L
1,467 Elo+
Solo
Olorun
Olorun
kabuse768
Olorun
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
6
1 / 2 / 0
3,911
782
1,848
4,613
2,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
 
Baron Samedi
6
0 / 0 / 1
3,814
763
1,424
829
287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
 
Chernobog
6
0 / 0 / 0
3,208
642
2,084
1,587
339
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
6
0 / 0 / 0
3,565
713
1,052
3,509
1,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Vuldo
Hercules
6
1 / 0 / 1
3,918
784
934
3,471
1,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alborotadore
Gilgamesh
6
0 / 0 / 0
3,359
672
435
3,028
1,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ares
Jegeskv
Ares
5
0 / 0 / 0
3,367
673
1,224
3,445
1,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
5
0 / 0 / 0
3,151
630
2,061
1,720
442
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
blxckJosh
Zhong Kui
7
2 / 1 / 0
4,087
817
3,030
3,592
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
kabuse768
Olorun
2
0 / 1 / 0
2,741
548
546
1,155
386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
2
2
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
2
0
0.5
W
Baron Samedi
 
Baron Samedi
0
0
1
0.5
W
Chernobog
 
Chernobog
0
0
0
0
L
Gilgamesh
Alborotadore
Gilgamesh
0
0
0
0
W
Ares
0
0
0
0
L
Ares
Jegeskv
Ares
0
0
0
0
L
Ishtar
0
0
0
0
W
Hercules
Vuldo
Hercules
1
0
1
1.5
L
Zhong Kui
blxckJosh
Zhong Kui
2
1
0
2
L
Olorun
kabuse768
Olorun
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,342
Damage
7,296
14,009
Taken
12,940
6,360
Mitigated
5,939
6,711
Healing
4,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
1,848
545
0
1,727
4,613
2,479
0
2,672
1,743
0
17,708
W
Baron Samedi
 
Baron Samedi
1,424
219
274
480
829
287
0
158
671
17,497
0
W
Chernobog
 
Chernobog
2,084
1,418
0
835
1,587
339
0
371
1,216
0
20,384
L
Gilgamesh
Alborotadore
Gilgamesh
435
126
0
862
3,028
1,325
0
869
2,159
0
13,122
W
Ares
1,052
60
0
1,812
3,509
1,947
0
853
2,656
10,250
0
L
Ares
Jegeskv
Ares
1,224
268
0
1,426
3,445
1,506
0
669
2,776
7,110
0
L
Ishtar
2,061
1,897
0
818
1,720
442
0
383
1,337
0
16,173
W
Hercules
Vuldo
Hercules
934
150
0
1,583
3,471
1,308
0
536
2,923
0
14,385
L
Zhong Kui
blxckJosh
Zhong Kui
3,030
756
0
1,137
3,592
2,280
0
0
3,592
18,126
0
L
Olorun
kabuse768
Olorun
546
453
0
250
1,155
386
0
555
600
5,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,416
Gold Earned
16,705
152
Minions Killed
139
0
Camps Cleared
0
499,585
Distance Traveled
434,032
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
3,911
782
34
7
0
95,035
2
W
Baron Samedi
3,814
763
31
6
0
91,883
0
W
Chernobog
3,208
642
33
7
0
99,874
1
L
Gilgamesh
3,359
672
31
6
0
106,858
1
W
Ares
3,565
713
22
4
0
103,707
0
L
Ares
3,367
673
12
2
0
102,740
2
L
Ishtar
3,151
630
36
7
0
98,778
1
W
Hercules
3,918
784
32
6
0
109,086
1
L
Zhong Kui
4,087
817
46
9
0
86,682
0
L
Olorun
2,741
548
14
3
0
38,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role