Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Arakarshi
Freya
Level 67
God Stats
25W - 16L
1,663 SR
Queue Stats
89W - 83L
1,503 Elo+
Solo
Loki
Loki
IazyMonkey
Loki
Level 58
God Stats
52W - 66L
1,462 SR
Queue Stats
106W - 119L
1,432 Elo+
Solo
Athena
Athena
NyckSlyder
Athena
Level 62
God Stats
15W - 9L
1,625 SR
Queue Stats
15W - 10L
1,548 Elo+
Solo
Ishtar
Ishtar
sleepengsmile
Ishtar
Level 132
God Stats
5W - 7L
1,370 SR
Queue Stats
168W - 192L
1,429 Elo+
Solo
Team Averages
Level 91
1,524 SR
1,482 Elo+

VS

Team Averages
Level 103
1,380 SR
1,452 Elo+
Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
PHEN12M
Ares
Level 104
God Stats
5W - 15L
1,095 SR
Queue Stats
488W - 497L
1,438 Elo+
Party 1
Eset
Eset
Phoxyte
Eset
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
482W - 531L
1,377 Elo+
Party 1
Mercury
Mercury
Skr1lla
Mercury
Level 106
God Stats
16W - 17L
1,506 SR
Queue Stats
314W - 316L
1,480 Elo+
Solo
Olorun
Olorun
iDontLikeGermans
Olorun
Level 88
God Stats
4W - 5L
1,300 SR
Queue Stats
452W - 414L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 1 / 1
7,386
616
2,761
3,928
1,942
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Freya
Arakarshi
Freya
14
3 / 0 / 0
7,904
659
4,077
6,840
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 2 / 3
6,937
578
3,945
9,178
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
NyckSlyder
Athena
10
1 / 1 / 3
6,345
529
3,235
8,721
6,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 3 / 1
6,182
515
5,413
8,112
3,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
1 / 2 / 0
5,321
443
2,001
4,404
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ares
PHEN12M
Ares
11
2 / 0 / 3
6,657
555
4,272
9,189
6,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Eset
Phoxyte
Eset
10
0 / 1 / 2
5,427
452
1,254
3,261
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
Skr1lla
Mercury
11
1 / 4 / 3
6,470
539
3,777
10,432
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 2 / 2
6,891
574
7,983
7,920
2,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
9
Kills
7
7
Deaths
9
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
1
1
1.5
L
Cerberus
 
Cerberus
1
2
0
0.5
W
Freya
Arakarshi
Freya
3
0
0
3
W
3
2
3
2.25
W
Athena
NyckSlyder
Athena
1
1
3
2.5
L
Ares
PHEN12M
Ares
2
0
3
3.5
L
Eset
Phoxyte
Eset
0
1
2
1
L
Mercury
Skr1lla
Mercury
1
4
3
0.63
L
3
2
2
2
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,431
Damage
19,287
36,779
Taken
35,206
18,101
Mitigated
16,216
13,443
Healing
8,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,761
553
0
0
3,928
1,942
319
925
3,003
67,719
0
L
Cerberus
 
Cerberus
2,001
438
0
1,566
4,404
1,826
0
2,990
1,414
15,807
0
W
Freya
Arakarshi
Freya
4,077
1,425
0
4,889
6,840
2,780
0
1,580
5,032
55,355
0
W
3,945
1,236
0
4,786
9,178
3,657
0
2,264
6,894
0
41,932
W
Athena
NyckSlyder
Athena
3,235
732
0
1,518
8,721
6,490
0
5,297
3,424
21,595
0
L
Ares
PHEN12M
Ares
4,272
187
0
2,083
9,189
6,643
0
4,242
4,947
21,298
0
L
Eset
Phoxyte
Eset
1,254
307
0
526
3,261
1,084
0
661
2,600
30,351
0
L
Mercury
Skr1lla
Mercury
3,777
1,484
0
1,254
10,432
3,694
0
981
9,451
0
44,674
L
7,983
5,172
324
2,978
7,920
2,969
0
1,199
6,721
57,320
0
W
5,413
2,138
0
2,250
8,112
3,232
0
5,196
2,916
0
40,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,754
Gold Earned
30,766
436
Minions Killed
313
0
Camps Cleared
0
1,114,195
Distance Traveled
1,014,857
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,386
616
132
11
0
239,831
0
L
Cerberus
5,321
443
52
4
0
83,840
1
W
Freya
7,904
659
126
11
0
214,282
1
W
Loki
6,937
578
73
6
0
256,399
0
W
Athena
6,345
529
34
3
0
200,353
3
L
Ares
6,657
555
28
2
0
254,229
4
L
Eset
5,427
452
47
4
0
193,719
3
L
Mercury
6,470
539
85
7
0
266,134
7
L
Olorun
6,891
574
101
8
0
216,935
3
W
Ishtar
6,182
515
71
6
0
203,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role