Player Matchup

Cu Chulainn
Cu Chulainn
Silver I
E_Mills98
Cu Chulainn
Silver I
Level 125
God Stats
6W - 6L
1,464 SR
Queue Stats
399W - 404L
1,343 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
ElRaboDeNyom
Kuzenbo
Gold IV
Level 109
God Stats
13W - 17L
1,585 SR
Queue Stats
29W - 31L
1,410 MMR
Solo
Pele
Pele
Silver I
Shaadow_R7
Pele
Silver I
Level 157
God Stats
9W - 7L
1,935 SR
Queue Stats
439W - 448L
1,247 MMR
Solo
Cabrakan
Cabrakan
Silver I
drogon2001
Cabrakan
Silver I
Level 105
God Stats
15W - 8L
1,632 SR
Queue Stats
72W - 68L
1,229 MMR
Solo
Neith
Neith
Bronze V
emilio_lxg
Neith
Bronze V
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,316 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,623 SR
1,309 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,578 SR
1,309 MMR
Chaac
Chaac
Gold V
Deguns91
Chaac
Gold V
Level 129
God Stats
14W - 9L
1,586 SR
Queue Stats
134W - 141L
1,369 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
DevilStitchdu17
Baba Yaga
Gold V
Level 153
God Stats
62W - 53L
1,580 SR
Queue Stats
624W - 638L
1,351 MMR
Solo
Ares
Ares
Silver I
IIzSnupiSleepzII
Ares
Silver I
Level 83
God Stats
4W - 6L
1,607 SR
Queue Stats
182W - 182L
1,075 MMR
Party 1
Skadi
Skadi
Gold IV
Shiki-Cursed
Skadi
Gold IV
Level 123
God Stats
100W - 95L
1,470 SR
Queue Stats
170W - 180L
1,421 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
karl22611
Tsukuyomi
Silver II
Level 118
God Stats
1W - 1L
1,645 SR
Queue Stats
84W - 91L
1,327 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
E_Mills98
Cu Chulainn
18
2 / 5 / 6
12,516
447
20,932
30,393
43,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
ElRaboDeNyom
Kuzenbo
15
3 / 3 / 7
11,635
416
11,599
25,642
47,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
2 / 5 / 5
12,172
435
14,453
28,500
13,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
drogon2001
Cabrakan
20
3 / 4 / 5
12,654
452
18,956
26,957
20,348
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
18
3 / 7 / 1
11,915
426
15,565
20,777
11,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AtlasKing ArthurApolloHeraLancelot

VS

Bans
Ao KuangBakasuraCliodhnaKaliNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Deguns91
Chaac
20
5 / 5 / 10
14,391
514
20,747
39,755
44,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
DevilStitchdu17
Baba Yaga
20
2 / 1 / 11
13,662
488
22,897
20,152
13,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 3 / 13
13,869
495
17,556
27,913
52,346
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 2 / 7
16,096
575
23,261
22,243
12,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
karl22611
Tsukuyomi
20
5 / 2 / 10
13,832
494
19,435
29,341
17,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
75
13
Kills
24
24
Deaths
13
24
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chaac
Deguns91
Chaac
5
5
10
2
W
Baba Yaga
DevilStitchdu17
Baba Yaga
2
1
11
7.5
L
Cu Chulainn
E_Mills98
Cu Chulainn
2
5
6
1
L
Kuzenbo
ElRaboDeNyom
Kuzenbo
3
3
7
2.17
W
3
3
13
3.17
L
2
5
5
0.9
W
9
2
7
6.25
L
Cabrakan
drogon2001
Cabrakan
3
4
5
1.38
L
Neith
3
7
1
0.5
W
Tsukuyomi
karl22611
Tsukuyomi
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,505
Damage
103,896
132,269
Taken
139,404
136,328
Mitigated
140,794
26,978
Healing
44,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Deguns91
Chaac
20,747
2,995
0
13,462
39,755
44,778
2,072
10,323
29,432
0
120,160
W
Baba Yaga
DevilStitchdu17
Baba Yaga
22,897
1,955
0
6,188
20,152
13,998
2,704
6,407
13,745
137,142
0
L
Cu Chulainn
E_Mills98
Cu Chulainn
20,932
3,564
0
5,128
30,393
43,481
0
7,608
22,785
6,966
95,457
L
Kuzenbo
ElRaboDeNyom
Kuzenbo
11,599
4,322
3,868
3,692
25,642
47,173
0
12,094
13,548
41,605
0
W
17,556
720
0
2,836
27,913
52,346
215
10,616
17,297
54,723
0
L
14,453
3,700
0
4,183
28,500
13,893
0
7,367
21,133
0
122,144
W
23,261
9,817
0
5,423
22,243
12,298
4,727
6,486
15,757
0
160,814
L
Cabrakan
drogon2001
Cabrakan
18,956
2,187
0
6,241
26,957
20,348
0
11,358
15,599
100,490
0
L
Neith
15,565
5,875
0
3,866
20,777
11,433
696
4,677
16,100
0
107,707
W
Tsukuyomi
karl22611
Tsukuyomi
19,435
6,284
0
16,613
29,341
17,374
1,352
8,100
21,241
0
125,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,892
Gold Earned
71,850
669
Minions Killed
748
0
Camps Cleared
0
2,531,586
Distance Traveled
2,717,415
17
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,391
514
161
6
0
524,039
14
W
Baba Yaga
13,662
488
188
7
0
559,681
14
L
Cu Chulainn
12,516
447
155
6
0
474,038
5
L
Kuzenbo
11,635
416
46
2
0
544,022
7
W
Ares
13,869
495
34
1
0
517,435
4
L
Pele
12,172
435
163
6
0
599,157
1
W
Skadi
16,096
575
215
8
0
502,527
4
L
Cabrakan
12,654
452
156
6
0
455,579
0
L
Neith
11,915
426
149
5
0
458,790
4
W
Tsukuyomi
13,832
494
150
5
0
613,733
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role