Player Matchup

Chang'e
Chang'e
Ghost Dan19
Chang'e
Level 148
God Stats
4W - 3L
1,497 SR
Queue Stats
126W - 141L
1,532 Elo+
Solo
Horus
Horus
HrodvitnirWolf
Horus
Level 136
God Stats
9W - 6L
1,710 SR
Queue Stats
348W - 206L
1,643 Elo+
Party 1
Serqet
Serqet
fabricemartine
Serqet
Level 140
God Stats
20W - 8L
1,679 SR
Queue Stats
334W - 185L
1,649 Elo+
Party 1
Team Averages
Level 141
1,628 SR
1,608 Elo+

VS

Team Averages
Level 96
1,603 SR
1,652 Elo+
Kali
Kali
Nemesis520
Kali
Level 149
God Stats
12W - 7L
1,668 SR
Queue Stats
371W - 185L
1,740 Elo+
Solo
Yemoja
Yemoja
RealDefine 5746
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Neith
Neith
XVI FLOOF
Neith
Level 138
God Stats
9W - 2L
1,642 SR
Queue Stats
70W - 28L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ghost Dan19
Chang'e
13
5 / 1 / 7
8,100
810
7,422
6,035
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 0 / 10
7,936
794
7,321
8,830
6,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
6 / 1 / 9
8,362
836
14,231
7,380
5,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,975
698
4,976
8,456
3,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 6 / 2
6,326
633
3,791
13,039
8,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
XVI FLOOF
Neith
10
0 / 6 / 2
6,115
612
6,651
11,046
3,662
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
16
Kills
2
2
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Ghost Dan19
Chang'e
5
1
7
8.5
W
5
0
10
10
L
2
4
0
0.5
L
0
6
2
0.17
L
Neith
XVI FLOOF
Neith
0
6
2
0.17
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,974
Damage
15,418
22,245
Taken
32,541
14,308
Mitigated
15,855
10,135
Healing
3,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Ghost Dan19
Chang'e
7,422
744
2,474
2,730
6,035
2,488
384
1,059
4,976
32,011
0
W
7,321
3,079
969
2,972
8,830
6,770
358
1,468
7,362
0
14,499
L
4,976
1,493
0
470
8,456
3,388
0
2,352
5,518
0
20,275
L
3,791
1,526
489
798
13,039
8,805
0
3,035
9,278
9,279
0
L
Neith
XVI FLOOF
Neith
6,651
2,677
0
1,429
11,046
3,662
0
2,440
8,041
0
24,027
W
14,231
4,458
0
990
7,380
5,050
616
1,538
5,842
0
26,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,398
Gold Earned
19,416
115
Minions Killed
87
6
Camps Cleared
3
568,105
Distance Traveled
447,333
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,100
810
64
6
2
183,310
1
W
Horus
7,936
794
17
2
2
197,676
3
L
Kali
6,975
698
36
4
3
170,665
1
L
Yemoja
6,326
633
10
1
0
134,070
3
L
Neith
6,115
612
41
4
0
142,598
3
W
Serqet
8,362
836
34
3
2
187,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role