Player Matchup

Pele
Pele
Nonsen
Pele
Level 147
God Stats
7W - 2L
1,858 SR
Queue Stats
43W - 12L
1,882 Elo+
Party 1
Janus
Janus
TejsNB
Janus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 33L
1,822 Elo+
Party 1
Chaac
Chaac
kristijanFTW
Chaac
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,461 Elo+
Solo
Team Averages
Level 125
1,619 SR
1,722 Elo+

VS

Team Averages
Level 95
1,616 SR
1,503 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
ACA2004
Achilles
Level 154
God Stats
9W - 8L
1,500 SR
Queue Stats
44W - 36L
1,542 Elo+
Solo
Artemis
Artemis
pannkakatvå
Artemis
Level 102
God Stats
0W - 2L
1,849 SR
Queue Stats
74W - 75L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Nonsen
Pele
17
8 / 3 / 9
12,283
723
22,756
26,495
24,552
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Janus
TejsNB
Janus
19
11 / 0 / 11
13,800
812
25,221
10,535
4,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 14
11,192
658
12,794
25,474
20,889

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
2 / 11 / 2
10,222
601
6,979
19,309
13,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
ACA2004
Achilles
15
1 / 6 / 3
10,514
618
12,973
27,143
31,627
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
pannkakatvå
Artemis
14
2 / 6 / 1
10,127
596
17,958
20,386
9,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
23
Kills
5
5
Deaths
23
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
11
2
0.27
L
Achilles
ACA2004
Achilles
1
6
3
0.42
W
Pele
Nonsen
Pele
8
3
9
4.17
W
Janus
TejsNB
Janus
11
0
11
16.5
W
4
2
14
5.5
L
Artemis
pannkakatvå
Artemis
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,771
Damage
37,910
62,504
Taken
66,838
50,299
Mitigated
54,760
21,615
Healing
10,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,979
776
188
1,623
19,309
13,253
0
8,702
10,607
22,575
0
L
Achilles
ACA2004
Achilles
12,973
4,128
0
4,396
27,143
31,627
0
11,271
15,872
0
33,830
W
Pele
Nonsen
Pele
22,756
4,620
569
10,019
26,495
24,552
738
4,861
21,079
453
59,949
W
Janus
TejsNB
Janus
25,221
2,468
0
1,795
10,535
4,858
1,715
998
9,326
82,213
0
W
12,794
3,321
0
9,232
25,474
20,889
379
2,603
22,473
0
29,437
L
Artemis
pannkakatvå
Artemis
17,958
7,417
467
3,473
20,386
9,880
0
6,062
14,324
0
41,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,275
Gold Earned
30,863
221
Minions Killed
141
11
Camps Cleared
3
950,312
Distance Traveled
760,318
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,222
601
44
3
1
223,504
4
L
Achilles
10,514
618
41
2
1
280,511
1
W
Pele
12,283
723
74
4
3
320,550
1
W
Janus
13,800
812
120
7
7
341,484
3
W
Chaac
11,192
658
27
2
1
288,278
0
L
Artemis
10,127
596
56
3
1
256,303
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role