Player Matchup

Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BigDeeej64
Chiron
Level 109
God Stats
2W - 1L
1,752 SR
Queue Stats
137W - 136L
1,419 Elo+
Party 2
Raijin
Raijin
LoneWolf425_
Raijin
Level 89
God Stats
8W - 9L
1,305 SR
Queue Stats
114W - 96L
1,420 Elo+
Party 2
Horus
Horus
peanut1021
Horus
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 99L
1,432 Elo+
Solo
Team Averages
Level 104
1,511 SR
1,454 Elo+

VS

Team Averages
Level 98
1,427 SR
1,341 Elo+
Danzaburou
Danzaburou
GamDeano
Danzaburou
Level 99
God Stats
1W - 4L
1,137 SR
Queue Stats
107W - 115L
1,382 Elo+
Party 1
Fenrir
Fenrir
Jman788
Fenrir
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,360 Elo+
Solo
Tyr
Tyr
SerGrizz77
Tyr
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
123W - 131L
1,128 Elo+
Party 1
Zhong Kui
Zhong Kui
locosmashto
Zhong Kui
Level 122
God Stats
4W - 4L
1,432 SR
Queue Stats
237W - 231L
1,434 Elo+
Solo
Chang'e
Chang'e
silenttwhisper
Chang'e
Level 160
God Stats
1W - 3L
1,566 SR
Queue Stats
125W - 133L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
12 / 4 / 20
13,592
755
28,771
19,115
11,715
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
 
Arachne
20
8 / 4 / 23
13,066
726
18,282
23,496
15,081
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
BigDeeej64
Chiron
20
12 / 3 / 19
14,766
820
27,679
22,255
14,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Raijin
19
7 / 5 / 20
12,679
704
18,067
20,699
11,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
19
2 / 5 / 30
12,842
713
7,361
25,337
44,165
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GamDeano
Danzaburou
20
6 / 5 / 8
13,694
761
25,114
17,803
8,757
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
Jman788
Fenrir
16
2 / 15 / 10
11,077
615
10,457
26,033
10,703
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
0 / 4 / 10
10,207
567
3,976
18,006
24,078
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
locosmashto
Zhong Kui
20
10 / 10 / 7
14,223
790
37,017
28,910
19,833
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 7 / 8
11,376
632
10,605
22,639
16,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
64
41
Kills
21
21
Deaths
41
112
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
4
20
5.5
W
Arachne
 
Arachne
8
4
23
4.88
W
Chiron
BigDeeej64
Chiron
12
3
19
7.17
L
Danzaburou
GamDeano
Danzaburou
6
5
8
2
L
Fenrir
Jman788
Fenrir
2
15
10
0.47
W
Raijin
7
5
20
3.4
L
0
4
10
1.25
L
Zhong Kui
locosmashto
Zhong Kui
10
10
7
1.35
W
Horus
2
5
30
3.4
L
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,160
Damage
87,169
110,902
Taken
113,391
97,044
Mitigated
79,935
40,733
Healing
38,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
28,771
14,027
1,372
4,897
19,115
11,715
2,493
7,907
11,208
0
55,464
W
Arachne
 
Arachne
18,282
13,808
1,633
5,544
23,496
15,081
513
12,299
9,122
0
27,214
W
Chiron
BigDeeej64
Chiron
27,679
7,423
5,448
6,978
22,255
14,430
3,136
10,729
11,526
0
64,396
L
Danzaburou
GamDeano
Danzaburou
25,114
5,860
1,174
3,525
17,803
8,757
1,687
2,937
14,546
0
59,779
L
Fenrir
Jman788
Fenrir
10,457
2,721
2,141
3,617
26,033
10,703
268
2,690
23,187
0
16,994
W
Raijin
18,067
1,871
3,064
5,082
20,699
11,653
1,093
8,717
11,822
33,056
0
L
3,976
738
0
387
18,006
24,078
524
3,521
14,120
0
14,447
L
Zhong Kui
locosmashto
Zhong Kui
37,017
1,151
1,711
8,026
28,910
19,833
326
3,296
25,352
56,116
0
W
Horus
7,361
2,903
3,011
3,704
25,337
44,165
199
7,970
17,367
0
14,274
L
10,605
1,581
9,712
8,430
22,639
16,564
408
4,072
18,119
40,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,945
Gold Earned
60,577
201
Minions Killed
227
0
Camps Cleared
0
1,492,263
Distance Traveled
1,415,342
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,592
755
48
3
0
294,466
0
W
Arachne
13,066
726
18
1
0
357,102
1
W
Chiron
14,766
820
87
5
0
279,646
1
L
Danzaburou
13,694
761
84
5
0
294,802
0
L
Fenrir
11,077
615
13
1
0
238,735
0
W
Raijin
12,679
704
33
2
0
290,674
2
L
Tyr
10,207
567
20
1
0
343,059
1
L
Zhong Kui
14,223
790
41
2
0
276,274
0
W
Horus
12,842
713
15
1
0
270,375
0
L
Chang'e
11,376
632
69
4
0
262,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role