Player Matchup

Vamana
Vamana
 
Vamana
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
CA_pelanashi
Danzaburou
Level 79
God Stats
3W - 4L
1,459 SR
Queue Stats
288W - 342L
1,346 Elo+
Solo
Agni
Agni
LaloBich
Agni
Level 95
God Stats
5W - 6L
1,419 SR
Queue Stats
199W - 332L
1,289 Elo+
Solo
Hun Batz
Hun Batz
Nycolas1NMS
Hun Batz
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 125L
1,340 Elo+
Solo
Xing Tian
Xing Tian
Ruanito179
Xing Tian
Level 158
God Stats
12W - 10L
1,601 SR
Queue Stats
699W - 637L
1,465 Elo+
Party 1
Team Averages
Level 98
1,496 SR
1,388 Elo+

VS

Team Averages
Level 103
1,395 SR
1,466 Elo+
Atlas
Atlas
 
Atlas
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Conraw_
Ullr
Level 126
God Stats
28W - 46L
1,368 SR
Queue Stats
809W - 839L
1,508 Elo+
Solo
Thoth
Thoth
GplComCoisas
Thoth
Level 130
God Stats
2W - 3L
1,241 SR
Queue Stats
117W - 144L
1,418 Elo+
Solo
Loki
Loki
fullseka
Loki
Level 68
God Stats
227W - 236L
1,475 SR
Queue Stats
265W - 293L
1,377 Elo+
Solo
Mulan
Mulan
jhonjmc
Mulan
Level 84
God Stats
2W - 3L
1,390 SR
Queue Stats
62W - 52L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
1 / 2 / 0
9,630
507
8,686
11,160
10,064
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
CA_pelanashi
Danzaburou
16
2 / 4 / 1
10,406
548
8,752
15,877
6,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
15
4 / 5 / 0
9,520
501
11,488
12,783
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Nycolas1NMS
Hun Batz
11
0 / 7 / 2
7,547
397
3,883
20,506
7,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Ruanito179
Xing Tian
9
0 / 1 / 2
7,203
379
5,174
12,815
10,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 1 / 3
7,218
380
3,121
6,556
3,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
Conraw_
Ullr
17
6 / 2 / 0
10,532
554
12,178
12,586
5,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
7 / 3 / 2
10,027
528
10,551
15,134
6,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
14
5 / 1 / 3
9,159
482
8,508
9,622
3,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
jhonjmc
Mulan
17
1 / 0 / 6
10,904
574
10,584
18,018
11,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
19
19
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
2
0
0.5
W
Atlas
 
Atlas
0
1
3
1.5
L
Danzaburou
CA_pelanashi
Danzaburou
2
4
1
0.63
W
Ullr
Conraw_
Ullr
6
2
0
3
W
7
3
2
2.67
L
Agni
4
5
0
0.8
L
Hun Batz
Nycolas1NMS
Hun Batz
0
7
2
0.14
L
Xing Tian
Ruanito179
Xing Tian
0
1
2
1
W
Loki
5
1
3
6.5
W
Mulan
jhonjmc
Mulan
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,983
Damage
44,942
73,141
Taken
61,916
38,175
Mitigated
31,067
16,543
Healing
20,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
8,686
2,430
0
1,855
11,160
10,064
834
1,122
9,991
0
71,837
W
Atlas
 
Atlas
3,121
1,753
78
1,492
6,556
3,774
0
1,646
4,910
11,568
0
L
Danzaburou
CA_pelanashi
Danzaburou
8,752
3,822
0
8,323
15,877
6,342
1,344
2,154
13,683
0
88,864
W
Ullr
Conraw_
Ullr
12,178
5,025
0
1,779
12,586
5,093
797
995
11,591
0
92,710
W
10,551
682
0
3,567
15,134
6,660
940
6,665
8,469
62,593
0
L
Agni
11,488
1,948
0
562
12,783
4,430
0
3,007
9,388
68,148
0
L
Hun Batz
Nycolas1NMS
Hun Batz
3,883
1,172
0
4,105
20,506
7,230
0
2,346
17,938
0
48,534
L
Xing Tian
Ruanito179
Xing Tian
5,174
704
0
1,698
12,815
10,109
0
4,816
7,809
20,809
0
W
Loki
8,508
1,531
0
3,169
9,622
3,846
561
4,410
4,968
0
42,159
W
Mulan
jhonjmc
Mulan
10,584
1,357
0
10,792
18,018
11,694
2,256
3,105
14,913
0
85,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,306
Gold Earned
47,840
467
Minions Killed
520
0
Camps Cleared
0
1,758,811
Distance Traveled
1,673,801
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,630
507
136
7
0
357,834
6
W
Atlas
7,218
380
16
1
0
178,775
0
L
Danzaburou
10,406
548
140
7
0
334,363
2
W
Ullr
10,532
554
145
8
0
348,891
2
W
Thoth
10,027
528
104
5
0
349,103
2
L
Agni
9,520
501
95
5
0
358,714
3
L
Hun Batz
7,547
397
63
3
0
392,795
1
L
Xing Tian
7,203
379
33
2
0
315,105
8
W
Loki
9,159
482
88
5
0
411,323
0
W
Mulan
10,904
574
167
9
0
385,709
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role