Player Matchup

Medusa
Medusa
AUTUMNIGHT2011
Medusa
Level 70
God Stats
7W - 8L
1,492 SR
Queue Stats
335W - 335L
1,532 Elo+
Solo
Chronos
Chronos
Dark Aspect XII
Chronos
Level 67
God Stats
0W - 2L
1,324 SR
Queue Stats
120W - 113L
1,506 Elo+
Party 1
Charybdis
Charybdis
Sinful Tae
Charybdis
Level 128
God Stats
1W - 5L
1,313 SR
Queue Stats
241W - 238L
1,549 Elo+
Solo
Vamana
Vamana
jj Squirts
Vamana
Level 143
God Stats
5W - 7L
1,819 SR
Queue Stats
494W - 482L
1,550 Elo+
Solo
Raijin
Raijin
shoupster20
Raijin
Level 154
God Stats
0W - 2L
1,403 SR
Queue Stats
52W - 74L
1,390 Elo+
Party 1
Team Averages
Level 112
1,470 SR
1,505 Elo+

VS

Team Averages
Level 125
1,651 SR
1,527 Elo+
Hades
Hades
CBeaglebeta
Hades
Level 143
God Stats
3W - 0L
1,782 SR
Queue Stats
95W - 90L
1,478 Elo+
Solo
Merlin
Merlin
DolkaLemon4ika
Merlin
Level 26
God Stats
2W - 1L
1,732 SR
Queue Stats
120W - 92L
1,588 Elo+
Solo
Rama
Rama
I_AmVictory
Rama
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 84L
1,507 Elo+
Solo
Nox
Nox
MizMelancholy
Nox
Level 157
God Stats
3W - 1L
1,585 SR
Queue Stats
73W - 63L
1,498 Elo+
Party 2
Pele
Pele
SmokedDat
Pele
Level 160
God Stats
2W - 0L
1,658 SR
Queue Stats
104W - 79L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 6
8,837
680
11,195
10,951
4,994
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 4 / 7
8,197
631
6,926
12,839
5,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Sinful Tae
Charybdis
14
1 / 6 / 5
8,368
644
8,112
12,139
5,079
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
jj Squirts
Vamana
16
4 / 5 / 6
9,760
751
15,826
19,108
17,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
18
6 / 4 / 6
9,958
766
12,664
11,911
6,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 3
10,438
803
8,941
12,527
9,282
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 2 / 16
11,485
883
19,030
13,200
6,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 5 / 15
9,473
729
6,687
9,552
4,344
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 2 / 16
9,995
769
9,013
9,865
5,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Pele
19
6 / 2 / 13
11,358
874
15,669
17,015
13,926
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
87
13
Kills
24
24
Deaths
14
30
Assists
63
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
W
8
3
3
3.17
L
0
4
7
0.88
W
6
2
16
7
W
2
5
15
1.9
W
2
2
16
5
L
Charybdis
Sinful Tae
Charybdis
1
6
5
0.58
W
Pele
6
2
13
6.25
L
Vamana
jj Squirts
Vamana
4
5
6
1.4
L
Raijin
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,723
Damage
59,340
66,948
Taken
62,159
39,629
Mitigated
39,519
19,355
Healing
29,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,195
3,582
578
1,452
10,951
4,994
208
6,153
4,798
0
21,584
W
8,941
347
2,095
3,718
12,527
9,282
264
5,106
7,421
14,983
0
L
6,926
1,619
461
3,238
12,839
5,997
92
6,382
6,457
22,768
0
W
19,030
230
1,867
4,716
13,200
6,751
340
2,402
10,798
41,544
0
W
6,687
3,554
1,618
1,259
9,552
4,344
4,311
3,885
5,667
0
10,160
W
9,013
1,233
1,687
1,298
9,865
5,216
766
3,034
6,831
18,095
0
L
Charybdis
Sinful Tae
Charybdis
8,112
3,394
961
1,795
12,139
5,079
0
9,147
2,992
0
14,862
W
Pele
15,669
3,221
4,148
7,243
17,015
13,926
620
5,310
11,705
0
38,180
L
Vamana
jj Squirts
Vamana
15,826
3,819
2,595
6,544
19,108
17,425
0
9,548
9,560
147
22,755
L
Raijin
12,664
890
130
1,601
11,911
6,134
215
5,754
6,157
30,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,120
Gold Earned
52,749
133
Minions Killed
148
0
Camps Cleared
0
1,157,582
Distance Traveled
1,257,109
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,837
680
32
2
0
225,656
0
W
Hades
10,438
803
13
1
0
246,253
0
L
Chronos
8,197
631
24
2
0
265,757
0
W
Merlin
11,485
883
38
3
0
263,731
1
W
Rama
9,473
729
10
1
0
233,529
1
W
Nox
9,995
769
33
3
0
257,265
0
L
Charybdis
8,368
644
14
1
0
209,456
0
W
Pele
11,358
874
54
4
0
256,331
0
L
Vamana
9,760
751
15
1
0
239,962
2
L
Raijin
9,958
766
48
4
0
216,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role