Player Matchup

Tyr
Tyr
DavidCF99
Tyr
Level 120
God Stats
4W - 4L
1,379 SR
Queue Stats
60W - 64L
1,522 Elo+
Party 1
Lancelot
Lancelot
Labarguiii
Lancelot
Level 117
God Stats
8W - 12L
1,405 SR
Queue Stats
125W - 107L
1,561 Elo+
Party 1
Athena
Athena
NyckSlyder
Athena
Level 62
God Stats
15W - 9L
1,599 SR
Queue Stats
15W - 10L
1,527 Elo+
Solo
Janus
Janus
Orahya
Janus
Level 160
God Stats
2W - 0L
1,284 SR
Queue Stats
102W - 107L
1,415 Elo+
Solo
Ishtar
Ishtar
jaisemberg7
Ishtar
Level 88
God Stats
4W - 1L
1,741 SR
Queue Stats
29W - 21L
1,584 Elo+
Party 1
Team Averages
Level 109
1,481 SR
1,522 Elo+

VS

Team Averages
Level 111
1,612 SR
1,508 Elo+
Set
Set
DarkMattBola8
Set
Level 158
God Stats
4W - 4L
1,537 SR
Queue Stats
220W - 135L
1,612 Elo+
Party 3
Ravana
Ravana
InfinityESPANA
Ravana
Level 128
God Stats
3W - 2L
1,635 SR
Queue Stats
74W - 64L
1,537 Elo+
Party 3
Scylla
Scylla
JAKYGAMER
Scylla
Level 85
God Stats
3W - 4L
1,727 SR
Queue Stats
109W - 112L
1,499 Elo+
Party 2
Sylvanus
Sylvanus
MarK11
Sylvanus
Level 119
God Stats
1W - 1L
1,676 SR
Queue Stats
60W - 62L
1,493 Elo+
Party 2
Charybdis
Charybdis
Sekykiller69
Charybdis
Level 67
God Stats
2W - 1L
1,486 SR
Queue Stats
82W - 96L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
5,751
575
6,027
10,446
7,151
Lancelot
Labarguiii
Lancelot
9
6 / 1 / 2
6,031
603
5,504
5,067
1,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
NyckSlyder
Athena
8
1 / 0 / 5
5,450
545
2,177
4,120
2,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Orahya
Janus
10
0 / 0 / 3
5,523
552
2,272
3,398
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
9
3 / 1 / 2
5,460
546
5,543
4,856
1,759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,621
462
2,746
7,392
3,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 1 / 0
4,962
496
5,221
7,142
3,064
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Scylla
JAKYGAMER
Scylla
9
0 / 2 / 1
4,975
498
1,537
5,883
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
MarK11
Sylvanus
8
1 / 1 / 1
5,066
507
1,897
6,546
3,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
Sekykiller69
Charybdis
7
0 / 3 / 2
4,334
433
1,336
4,589
1,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
1
2
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
0
0
3
1.5
L
0
1
0
0
L
Scylla
JAKYGAMER
Scylla
0
2
1
0.25
W
Lancelot
Labarguiii
Lancelot
6
1
2
7
L
Sylvanus
MarK11
Sylvanus
1
1
1
1.5
W
Athena
NyckSlyder
Athena
1
0
5
3.5
W
Janus
Orahya
Janus
0
0
3
1.5
L
Charybdis
Sekykiller69
Charybdis
0
3
2
0.33
W
Ishtar
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,523
Damage
12,737
27,887
Taken
31,552
14,340
Mitigated
12,907
9,466
Healing
8,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,746
1,144
0
1,583
7,392
3,438
0
150
7,242
0
29,055
W
6,027
1,362
0
6,468
10,446
7,151
0
0
10,446
0
34,498
L
5,221
1,971
0
3,373
7,142
3,064
0
0
7,142
0
31,786
L
Scylla
JAKYGAMER
Scylla
1,537
238
0
840
5,883
1,986
0
1,491
4,392
30,675
0
W
Lancelot
Labarguiii
Lancelot
5,504
1,906
0
85
5,067
1,899
0
968
4,099
0
31,767
L
Sylvanus
MarK11
Sylvanus
1,897
631
222
1,754
6,546
3,268
0
2,148
4,398
18,231
0
W
Athena
NyckSlyder
Athena
2,177
561
0
1,190
4,120
2,346
12
766
3,354
13,733
0
W
Janus
Orahya
Janus
2,272
275
0
395
3,398
1,185
0
1,078
2,320
43,571
0
L
Charybdis
Sekykiller69
Charybdis
1,336
810
0
1,050
4,589
1,151
0
660
3,929
0
10,520
W
Ishtar
5,543
3,897
0
1,328
4,856
1,759
0
622
4,234
0
38,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,215
Gold Earned
23,958
307
Minions Killed
214
0
Camps Cleared
0
931,706
Distance Traveled
901,710
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,621
462
56
6
0
211,352
2
W
Tyr
5,751
575
64
6
0
208,440
1
L
Ravana
4,962
496
52
5
0
207,815
3
L
Scylla
4,975
498
54
5
0
179,363
4
W
Lancelot
6,031
603
65
7
0
216,019
2
L
Sylvanus
5,066
507
29
3
0
158,062
3
W
Athena
5,450
545
26
3
0
174,321
4
W
Janus
5,523
552
81
8
0
182,391
1
L
Charybdis
4,334
433
23
2
0
145,118
0
W
Ishtar
5,460
546
71
7
0
150,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role