Player Matchup

Sun Wukong
Sun Wukong
AbouDax
Sun Wukong
Level 139
God Stats
21W - 20L
1,575 SR
Queue Stats
147W - 168L
1,491 Elo+
Solo
Ishtar
Ishtar
Wolti16
Ishtar
Level 154
God Stats
7W - 7L
1,459 SR
Queue Stats
77W - 72L
1,514 Elo+
Solo
Cthulhu
Cthulhu
Yureah
Cthulhu
Level 22
God Stats
1W - 7L
1,309 SR
Queue Stats
1W - 8L
1,239 Elo+
Party 1
Mercury
Mercury
antoniomontes03
Mercury
Level 42
God Stats
0W - 2L
1,914 SR
Queue Stats
4W - 13L
1,239 Elo+
Party 1
Nu Wa
Nu Wa
sergyngs
Nu Wa
Level 160
God Stats
80W - 91L
1,525 SR
Queue Stats
128W - 158L
1,525 Elo+
Solo
Team Averages
Level 103
1,556 SR
1,401 Elo+

VS

Team Averages
Level 120
1,481 SR
1,507 Elo+
Ishtar
Ishtar
 
Ishtar
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Experiiment
Hades
Level 109
God Stats
3W - 5L
1,473 SR
Queue Stats
224W - 260L
1,427 Elo+
Solo
Poseidon
Poseidon
Galamatiel
Poseidon
Level 109
God Stats
73W - 52L
1,577 SR
Queue Stats
122W - 106L
1,510 Elo+
Solo
Horus
Horus
KrustyKaese
Horus
Level 108
God Stats
269W - 243L
1,510 SR
Queue Stats
509W - 511L
1,511 Elo+
Solo
Awilix
Awilix
flohet04
Awilix
Level 118
God Stats
3W - 3L
1,344 SR
Queue Stats
119W - 86L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AbouDax
Sun Wukong
15
2 / 2 / 0
8,273
752
5,024
11,671
12,074
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
Wolti16
Ishtar
13
1 / 4 / 1
7,473
679
7,174
9,546
4,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Yureah
Cthulhu
14
0 / 1 / 2
7,633
694
5,565
10,204
7,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 3 / 2
7,513
683
3,679
12,686
5,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
sergyngs
Nu Wa
13
0 / 1 / 0
7,327
666
4,638
1,972
643
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
3 / 0 / 5
8,974
816
10,638
6,704
3,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 0 / 5
8,041
731
5,599
6,925
3,575
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Galamatiel
Poseidon
16
4 / 0 / 3
9,039
822
8,240
3,496
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 1 / 8
8,410
765
8,393
11,346
9,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
flohet04
Awilix
14
1 / 2 / 3
7,806
710
5,262
10,275
4,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
11
11
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
0
5
5.5
L
Sun Wukong
AbouDax
Sun Wukong
2
2
0
1
W
2
0
5
4.5
W
Poseidon
Galamatiel
Poseidon
4
0
3
5.5
W
1
1
8
5
L
Ishtar
Wolti16
Ishtar
1
4
1
0.38
L
Cthulhu
Yureah
Cthulhu
0
1
2
1
L
0
3
2
0.33
W
Awilix
flohet04
Awilix
1
2
3
1.25
L
Nu Wa
sergyngs
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,080
Damage
38,132
46,079
Taken
38,746
30,412
Mitigated
22,154
3,996
Healing
14,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
10,638
6,502
0
1,811
6,704
3,052
933
2,552
4,088
0
54,511
L
Sun Wukong
AbouDax
Sun Wukong
5,024
454
147
976
11,671
12,074
0
3,455
7,976
0
29,192
W
5,599
239
559
2,632
6,925
3,575
290
1,800
4,998
19,278
0
W
Poseidon
Galamatiel
Poseidon
8,240
923
140
1,191
3,496
1,150
64
739
2,757
44,996
0
W
8,393
3,792
1,750
5,568
11,346
9,993
74
2,718
8,495
0
19,648
L
Ishtar
Wolti16
Ishtar
7,174
3,604
0
1,009
9,546
4,487
0
1,757
7,737
0
28,924
L
Cthulhu
Yureah
Cthulhu
5,565
470
0
1,294
10,204
7,607
0
3,844
6,224
19,043
0
L
3,679
1,269
0
500
12,686
5,601
0
3,732
8,600
0
20,185
W
Awilix
flohet04
Awilix
5,262
1,638
0
508
10,275
4,384
0
1,885
8,205
0
24,744
L
Nu Wa
sergyngs
Nu Wa
4,638
2,427
0
70
1,972
643
93
237
1,703
21,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,219
Gold Earned
42,270
201
Minions Killed
277
0
Camps Cleared
0
1,108,891
Distance Traveled
1,277,067
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,974
816
93
8
0
242,170
0
L
Sun Wukong
8,273
752
51
5
0
232,685
0
W
Hades
8,041
731
33
3
0
241,476
0
W
Poseidon
9,039
822
91
8
0
250,292
3
W
Horus
8,410
765
23
2
0
268,752
5
L
Ishtar
7,473
679
45
4
0
200,987
3
L
Cthulhu
7,633
694
34
3
0
231,916
0
L
Mercury
7,513
683
41
4
0
265,082
0
W
Awilix
7,806
710
37
3
0
274,377
2
L
Nu Wa
7,327
666
30
3
0
178,221
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role