Player Matchup

Ganesha
Ganesha
Silver I
ABurntOrange325
Ganesha
Silver I
Level 96
God Stats
6W - 6L
1,925 SR
Queue Stats
43W - 64L
1,633 MMR
Party 2
Sol
Sol
Bronze III
HD_Styler470
Sol
Bronze III
Level 62
God Stats
0W - 1L
1,350 SR
Queue Stats
36W - 50L
1,354 MMR
Party 1
Vamana
Vamana
Gold V
Mark-INT-
Vamana
Gold V
Level 67
God Stats
16W - 13L
1,513 SR
Queue Stats
70W - 84L
1,390 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
RealiZeMystic
Erlang Shen
Bronze III
Level 70
God Stats
0W - 2L
1,579 SR
Queue Stats
16W - 37L
1,414 MMR
Party 1
Cupid
Cupid
Silver I
SuperSibbers
Cupid
Silver I
Level 125
God Stats
8W - 8L
1,640 SR
Queue Stats
148W - 142L
1,132 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,602 SR
1,385 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,507 SR
1,383 MMR
Hades
Hades
Gold III
CRASH 02231994
Hades
Gold III
Level 128
God Stats
4W - 2L
1,408 SR
Queue Stats
72W - 75L
1,413 MMR
Party 3
Osiris
Osiris
Gold IV
Cicatri
Osiris
Gold IV
Level 121
God Stats
9W - 6L
1,559 SR
Queue Stats
73W - 79L
1,325 MMR
Party 3
Tyr
Tyr
Gold IV
Mistouch-
Tyr
Gold IV
Level 138
God Stats
3W - 2L
1,540 SR
Queue Stats
215W - 223L
1,391 MMR
Solo
Freya
Freya
Gold IV
Zairox28
Freya
Gold IV
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
303W - 303L
1,407 MMR
Solo
Horus
Horus
Gold IV
iTp_Snafous
Horus
Gold IV
Level 148
God Stats
33W - 30L
1,527 SR
Queue Stats
178W - 176L
1,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
9,274
422
2,721
15,702
12,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 6 / 0
9,037
411
5,799
16,734
5,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
Mark-INT-
Vamana
17
0 / 2 / 0
10,723
487
5,408
16,739
11,214
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
RealiZeMystic
Erlang Shen
14
0 / 8 / 0
8,738
397
7,488
24,415
13,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
2 / 8 / 1
9,934
452
7,451
16,001
6,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BakasuraLancelotPoseidonKali

VS

Bans
CharybdisKing ArthurBellonaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 4
13,231
601
14,426
12,947
8,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Cicatri
Osiris
18
7 / 0 / 10
12,046
548
14,238
14,381
11,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 0 / 4
13,212
601
14,770
16,954
19,550
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
Zairox28
Freya
20
12 / 1 / 5
13,755
625
17,706
11,739
5,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 2 / 16
11,186
508
6,313
18,316
13,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
68
3
Kills
29
29
Deaths
3
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
6
0
4
8
W
Osiris
Cicatri
Osiris
7
0
10
12
L
0
6
0
0
L
Vamana
Mark-INT-
Vamana
0
2
0
0
W
3
0
4
5
L
Erlang Shen
RealiZeMystic
Erlang Shen
0
8
0
0
L
2
8
1
0.31
W
Freya
Zairox28
Freya
12
1
5
14.5
W
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,867
Damage
67,453
89,591
Taken
74,337
49,555
Mitigated
58,800
20,965
Healing
41,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,721
176
0
2,418
15,702
12,599
0
5,920
9,272
37,634
0
W
14,426
610
1,614
9,390
12,947
8,159
68
3,796
9,151
112,551
0
W
Osiris
Cicatri
Osiris
14,238
5,286
0
5,613
14,381
11,467
699
1,618
12,763
0
101,850
L
5,799
1,622
0
5,394
16,734
5,660
1,592
9,683
7,019
64,692
0
L
Vamana
Mark-INT-
Vamana
5,408
1,886
0
3,920
16,739
11,214
0
2,778
13,881
0
86,918
W
14,770
2,776
0
8,823
16,954
19,550
417
2,121
14,833
10,269
104,926
L
Erlang Shen
RealiZeMystic
Erlang Shen
7,488
3,874
0
5,622
24,415
13,798
0
5,241
19,054
0
77,267
L
7,451
2,815
101
3,510
16,001
6,284
2,220
8,704
6,854
0
75,465
W
Freya
Zairox28
Freya
17,706
5,573
0
5,770
11,739
5,641
4,131
1,669
10,070
117,051
0
W
6,313
3,308
3,653
7,048
18,316
13,983
1,952
3,361
14,955
0
35,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,706
Gold Earned
63,430
582
Minions Killed
676
0
Camps Cleared
0
1,835,768
Distance Traveled
2,208,366
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,274
422
30
1
0
372,583
5
W
Hades
13,231
601
201
9
0
441,746
4
W
Osiris
12,046
548
110
5
0
483,236
4
L
Sol
9,037
411
115
5
0
316,054
4
L
Vamana
10,723
487
178
8
0
388,122
5
W
Tyr
13,212
601
182
8
0
466,288
4
L
Erlang Shen
8,738
397
106
5
0
413,228
4
L
Cupid
9,934
452
153
7
0
345,781
3
W
Freya
13,755
625
145
7
0
406,437
1
W
Horus
11,186
508
38
2
0
410,659
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role