Player Matchup

Gilgamesh
Gilgamesh
Surplus Stinky
Gilgamesh
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ghostbuster0
Jormungandr
Level 58
God Stats
15W - 18L
1,487 SR
Queue Stats
203W - 164L
1,569 Elo+
Party 1
Xbalanque
Xbalanque
thelaw517
Xbalanque
Level 123
God Stats
54W - 21L
1,671 SR
Queue Stats
268W - 215L
1,563 Elo+
Party 1
Team Averages
Level 101
1,553 SR
1,544 Elo+

VS

Team Averages
Level 144
1,585 SR
1,557 Elo+
Ishtar
Ishtar
Demi50
Ishtar
Level 128
God Stats
3W - 3L
1,557 SR
Queue Stats
131W - 160L
1,499 Elo+
Solo
Ymir
Ymir
JVTheJouster
Ymir
Level 160
God Stats
1W - 2L
1,630 SR
Queue Stats
147W - 164L
1,563 Elo+
Solo
Eset
Eset
jimjimjimjimsk8
Eset
Level 143
God Stats
11W - 7L
1,566 SR
Queue Stats
396W - 263L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Surplus Stinky
Gilgamesh
16
2 / 5 / 12
11,788
693
8,985
19,932
14,604
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
ghostbuster0
Jormungandr
17
3 / 4 / 15
12,062
710
15,314
26,521
28,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Xbalanque
thelaw517
Xbalanque
19
15 / 2 / 5
14,117
830
42,270
20,765
9,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Demi50
Ishtar
14
2 / 8 / 8
10,431
614
15,425
22,018
11,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
7 / 3 / 4
12,446
732
20,431
36,424
52,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 9 / 7
10,505
618
15,138
14,855
6,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
20
Kills
11
11
Deaths
20
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Demi50
Ishtar
2
8
8
0.75
L
7
3
4
3
W
Gilgamesh
Surplus Stinky
Gilgamesh
2
5
12
1.6
W
Jormungandr
ghostbuster0
Jormungandr
3
4
15
2.63
L
2
9
7
0.61
W
Xbalanque
thelaw517
Xbalanque
15
2
5
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,569
Damage
50,994
67,218
Taken
73,297
52,487
Mitigated
70,724
15,779
Healing
5,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Demi50
Ishtar
15,425
9,071
0
1,436
22,018
11,445
0
2,832
19,186
0
30,857
L
20,431
4,417
0
1,834
36,424
52,481
0
7,033
29,391
41,956
0
W
Gilgamesh
Surplus Stinky
Gilgamesh
8,985
2,076
1,125
2,302
19,932
14,604
424
9,265
10,667
0
27,489
W
Jormungandr
ghostbuster0
Jormungandr
15,314
6,100
697
4,120
26,521
28,177
78
13,497
13,024
38,778
0
L
15,138
1,317
1,566
1,146
14,855
6,798
0
5,589
9,266
40,083
0
W
Xbalanque
thelaw517
Xbalanque
42,270
26,904
0
7,535
20,765
9,706
2,372
13,528
7,237
0
97,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,967
Gold Earned
33,382
181
Minions Killed
136
10
Camps Cleared
3
890,760
Distance Traveled
747,073
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,431
614
27
2
0
239,620
1
L
Ymir
12,446
732
52
3
0
267,068
6
W
Gilgamesh
11,788
693
25
1
3
306,507
3
W
Jormungandr
12,062
710
50
3
1
291,496
0
L
Eset
10,505
618
57
3
3
240,385
4
W
Xbalanque
14,117
830
106
6
6
292,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role