Player Matchup

Gilgamesh
Gilgamesh
Ishida_Nova
Gilgamesh
Level 160
God Stats
5W - 5L
1,663 SR
Queue Stats
383W - 428L
1,520 Elo+
Solo
Bacchus
Bacchus
chrsformn
Bacchus
Level 69
God Stats
34W - 35L
1,604 SR
Queue Stats
227W - 214L
1,485 Elo+
Solo
Kukulkan
Kukulkan
kelby202
Kukulkan
Level 58
God Stats
60W - 44L
1,488 SR
Queue Stats
133W - 124L
1,425 Elo+
Solo
Ne Zha
Ne Zha
kg_BumbleBee_kg
Ne Zha
Level 146
God Stats
22W - 17L
1,485 SR
Queue Stats
516W - 536L
1,513 Elo+
Party 1
Poseidon
Poseidon
りじゅまる
Poseidon
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 243L
1,512 Elo+
Party 1
Team Averages
Level 100
1,548 SR
1,491 Elo+

VS

Team Averages
Level 111
1,416 SR
1,485 Elo+
Sol
Sol
JoeLustosa
Sol
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 103L
1,402 Elo+
Solo
Awilix
Awilix
TrussedAnathema
Awilix
Level 149
God Stats
0W - 2L
1,172 SR
Queue Stats
116W - 99L
1,514 Elo+
Solo
Jormungandr
Jormungandr
j0monkeey
Jormungandr
Level 100
God Stats
3W - 1L
1,724 SR
Queue Stats
30W - 27L
1,496 Elo+
Solo
Nike
Nike
ketocas2002
Nike
Level 69
God Stats
1W - 2L
1,224 SR
Queue Stats
154W - 156L
1,478 Elo+
Solo
Nu Wa
Nu Wa
thestarlord2004
Nu Wa
Level 127
God Stats
1W - 5L
1,461 SR
Queue Stats
48W - 49L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ishida_Nova
Gilgamesh
17
9 / 1 / 5
12,988
1,299
17,535
16,988
14,620
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
chrsformn
Bacchus
18
1 / 5 / 16
11,962
1,196
12,857
18,252
27,461
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
kelby202
Kukulkan
17
7 / 2 / 8
12,144
1,214
14,833
9,046
4,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 1 / 10
11,583
1,158
19,760
17,877
7,844
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
17
3 / 2 / 14
11,131
1,113
10,586
6,042
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

243

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 1
9,127
913
1,130
11,120
4,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 9 / 3
11,264
1,126
18,484
19,682
9,802
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
j0monkeey
Jormungandr
17
1 / 2 / 10
11,170
1,117
19,055
19,073
24,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 7 / 4
11,564
1,156
13,260
21,521
20,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
1 / 3 / 7
11,236
1,124
11,184
10,011
4,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
36
26
Kills
11
11
Deaths
27
53
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ishida_Nova
Gilgamesh
9
1
5
11.5
L
0
6
1
0.08
L
6
9
3
0.83
W
Bacchus
chrsformn
Bacchus
1
5
16
1.8
L
Jormungandr
j0monkeey
Jormungandr
1
2
10
3
W
Kukulkan
kelby202
Kukulkan
7
2
8
5.5
L
3
7
4
0.71
W
6
1
10
11
L
1
3
7
1.5
W
Poseidon
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,571
Damage
63,113
68,205
Taken
81,407
57,356
Mitigated
64,095
8,429
Healing
2,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ishida_Nova
Gilgamesh
17,535
8,218
1,603
1,505
16,988
14,620
0
5,970
10,856
1,686
28,799
L
1,130
534
0
834
11,120
4,035
0
3,152
7,968
3,616
0
L
18,484
7,411
0
0
19,682
9,802
0
8,073
11,609
0
28,542
W
Bacchus
chrsformn
Bacchus
12,857
2,884
0
647
18,252
27,461
0
7,191
10,240
28,266
0
L
Jormungandr
j0monkeey
Jormungandr
19,055
5,918
0
0
19,073
24,553
0
10,502
8,571
37,528
0
W
Kukulkan
kelby202
Kukulkan
14,833
1,125
502
557
9,046
4,463
0
4,957
4,023
47,268
0
L
13,260
3,469
0
844
21,521
20,894
0
12,998
8,523
0
27,930
W
19,760
7,310
0
3,365
17,877
7,844
0
9,181
8,512
0
36,775
L
11,184
3,843
0
964
10,011
4,811
0
4,443
5,568
47,819
0
W
Poseidon
10,586
1,290
0
250
6,042
2,968
0
3,247
2,695
31,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,808
Gold Earned
54,361
215
Minions Killed
186
9
Camps Cleared
6
1,048,955
Distance Traveled
852,373
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,988
1,299
28
3
4
210,556
1
L
Sol
9,127
913
6
1
0
113,540
1
L
Awilix
11,264
1,126
9
1
1
195,451
0
W
Bacchus
11,962
1,196
30
3
1
187,358
0
L
Jormungandr
11,170
1,117
43
4
1
184,247
0
W
Kukulkan
12,144
1,214
83
8
2
212,862
0
L
Nike
11,564
1,156
29
3
2
174,637
0
W
Ne Zha
11,583
1,158
23
2
2
229,031
0
L
Nu Wa
11,236
1,124
99
10
2
184,498
0
W
Poseidon
11,131
1,113
51
5
0
209,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role