Player Matchup

Hun Batz
Hun Batz
D4rk11_Ru_96
Hun Batz
Level 116
God Stats
1W - 3L
1,422 SR
Queue Stats
117W - 121L
1,421 Elo+
Party 3
Jormungandr
Jormungandr
Darala16
Jormungandr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 54L
1,659 Elo+
Party 2
Mulan
Mulan
Gab_beR_GanDalf
Mulan
Level 103
God Stats
6W - 10L
1,455 SR
Queue Stats
111W - 117L
1,432 Elo+
Party 3
Merlin
Merlin
Serss11
Merlin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 44L
1,621 Elo+
Party 2
Ishtar
Ishtar
pitu2007
Ishtar
Level 143
God Stats
10W - 10L
1,601 SR
Queue Stats
127W - 89L
1,639 Elo+
Party 2
Team Averages
Level 100
1,496 SR
1,555 Elo+

VS

Team Averages
Level 75
1,511 SR
1,575 Elo+
Mercury
Mercury
Kirito_1077
Mercury
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,608 Elo+
Party 1
Nu Wa
Nu Wa
TonysGaming420
Nu Wa
Level 69
God Stats
134W - 166L
1,384 SR
Queue Stats
137W - 170L
1,345 Elo+
Solo
Gilgamesh
Gilgamesh
Xy-Joker97-Yx
Gilgamesh
Level 128
God Stats
1W - 2L
1,254 SR
Queue Stats
111W - 119L
1,450 Elo+
Solo
Cabrakan
Cabrakan
bulls8y8
Cabrakan
Level 5
God Stats
7W - 1L
1,917 SR
Queue Stats
22W - 4L
1,770 Elo+
Party 1
Rama
Rama
tomjs364
Rama
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 36L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
D4rk11_Ru_96
Hun Batz
17
3 / 5 / 1
10,983
422
8,619
20,299
9,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Darala16
Jormungandr
13
0 / 5 / 3
9,556
368
6,184
27,210
28,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
0 / 3 / 0
12,732
490
11,485
29,955
24,944
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Serss11
Merlin
18
1 / 3 / 1
10,661
410
7,528
15,001
7,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
pitu2007
Ishtar
19
0 / 7 / 1
11,532
444
12,281
24,016
10,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kirito_1077
Mercury
20
4 / 1 / 7
15,657
602
14,914
19,104
10,911
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
0 / 2 / 7
13,275
511
20,190
8,626
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Xy-Joker97-Yx
Gilgamesh
20
2 / 0 / 1
15,827
609
16,673
19,588
19,601
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
bulls8y8
Cabrakan
20
4 / 0 / 11
14,362
552
11,196
29,546
48,618
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
20
13 / 1 / 1
16,354
629
26,297
20,046
9,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
4
Kills
23
23
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
D4rk11_Ru_96
Hun Batz
3
5
1
0.7
L
Jormungandr
Darala16
Jormungandr
0
5
3
0.3
L
0
3
0
0
W
Mercury
Kirito_1077
Mercury
4
1
7
7.5
L
Merlin
Serss11
Merlin
1
3
1
0.5
W
0
2
7
1.75
W
Gilgamesh
Xy-Joker97-Yx
Gilgamesh
2
0
1
2.5
W
Cabrakan
bulls8y8
Cabrakan
4
0
11
9.5
L
Ishtar
pitu2007
Ishtar
0
7
1
0.07
W
Rama
13
1
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,097
Damage
89,270
116,481
Taken
96,910
82,038
Mitigated
92,402
29,950
Healing
39,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
D4rk11_Ru_96
Hun Batz
8,619
1,924
394
6,923
20,299
9,997
0
6,755
13,159
0
98,091
L
Jormungandr
Darala16
Jormungandr
6,184
1,133
0
2,880
27,210
28,772
0
6,245
17,933
46,271
0
L
11,485
1,576
0
15,778
29,955
24,944
0
3,849
25,772
0
124,107
W
Mercury
Kirito_1077
Mercury
14,914
6,471
0
2,348
19,104
10,911
2,396
3,605
15,499
0
214,620
L
Merlin
Serss11
Merlin
7,528
669
0
514
15,001
7,557
0
7,479
7,069
108,156
0
W
20,190
3,522
0
1,677
8,626
3,550
1,826
2,900
5,726
101,328
0
W
Gilgamesh
Xy-Joker97-Yx
Gilgamesh
16,673
3,616
0
9,959
19,588
19,601
1,100
0
19,588
0
118,807
W
Cabrakan
bulls8y8
Cabrakan
11,196
2,154
320
13,280
29,546
48,618
894
5,341
22,813
46,644
0
L
Ishtar
pitu2007
Ishtar
12,281
8,980
0
3,461
24,016
10,768
0
5,193
18,578
0
121,612
W
Rama
26,297
20,070
0
12,357
20,046
9,722
13,754
2,861
17,185
0
174,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,464
Gold Earned
75,475
776
Minions Killed
909
0
Camps Cleared
0
2,205,556
Distance Traveled
2,656,174
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,983
422
131
5
0
466,722
3
L
Jormungandr
9,556
368
61
2
0
426,753
2
L
Mulan
12,732
490
242
9
0
466,983
6
W
Mercury
15,657
602
231
9
0
652,484
2
L
Merlin
10,661
410
189
7
0
423,013
0
W
Nu Wa
13,275
511
157
6
0
443,030
1
W
Gilgamesh
15,827
609
216
8
0
545,944
1
W
Cabrakan
14,362
552
64
2
0
516,268
14
L
Ishtar
11,532
444
153
6
0
422,085
11
W
Rama
16,354
629
241
9
0
498,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role