Player Matchup

Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Ckno
Susano
Level 160
God Stats
4W - 1L
1,478 SR
Queue Stats
208W - 84L
1,720 Elo+
Solo
Thanatos
Thanatos
FeelTheSickness
Thanatos
Level 160
God Stats
6W - 2L
1,407 SR
Queue Stats
735W - 500L
1,573 Elo+
Party 1
Hou Yi
Hou Yi
FrancoArgen
Hou Yi
Level 159
God Stats
14W - 16L
1,528 SR
Queue Stats
381W - 396L
1,525 Elo+
Solo
Ymir
Ymir
lacqf
Ymir
Level 129
God Stats
3W - 4L
1,400 SR
Queue Stats
316W - 316L
1,542 Elo+
Solo
Team Averages
Level 154
1,462 SR
1,572 Elo+

VS

Team Averages
Level 123
1,630 SR
1,531 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
IbukuMioda
Danzaburou
Level 154
God Stats
13W - 7L
1,623 SR
Queue Stats
650W - 426L
1,568 Elo+
Solo
Chronos
Chronos
QueTimeHorrivel
Chronos
Level 65
God Stats
11W - 6L
1,670 SR
Queue Stats
161W - 150L
1,510 Elo+
Solo
Chaac
Chaac
juli97
Chaac
Level 160
God Stats
14W - 9L
1,685 SR
Queue Stats
867W - 840L
1,600 Elo+
Solo
Loki
Loki
yTomioka
Loki
Level 88
God Stats
131W - 67L
1,671 SR
Queue Stats
503W - 453L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 1 / 8
6,588
659
5,618
5,388
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Ckno
Susano
13
8 / 0 / 4
7,394
739
7,767
8,277
3,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
10
5 / 2 / 3
6,054
605
7,860
10,141
7,046
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
10
3 / 1 / 2
5,688
569
4,200
6,956
2,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
lacqf
Ymir
8
0 / 1 / 8
4,815
482
2,376
5,695
4,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
0 / 4 / 1
4,417
442
3,351
8,525
3,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
IbukuMioda
Danzaburou
9
1 / 3 / 1
5,647
565
5,067
7,136
2,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,697
570
3,957
6,531
1,764
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
juli97
Chaac
10
1 / 3 / 1
6,087
609
6,007
10,536
7,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
10
3 / 6 / 1
5,980
598
2,971
10,102
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
18
Kills
5
5
Deaths
19
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
8
6
L
Ne Zha
 
Ne Zha
0
4
1
0.13
W
Susano
Ckno
Susano
8
0
4
10
W
Thanatos
5
2
3
3.25
W
Hou Yi
3
1
2
4
L
Danzaburou
IbukuMioda
Danzaburou
1
3
1
0.5
L
0
3
0
0
L
Chaac
juli97
Chaac
1
3
1
0.5
W
Ymir
lacqf
Ymir
0
1
8
4
L
Loki
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,821
Damage
21,353
36,457
Taken
42,830
19,951
Mitigated
18,308
15,141
Healing
12,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,618
821
0
3,583
5,388
2,818
0
1,715
3,673
52,615
0
L
Ne Zha
 
Ne Zha
3,351
802
0
1,786
8,525
3,781
0
2,073
6,452
0
12,506
W
Susano
Ckno
Susano
7,767
2,569
0
994
8,277
3,216
0
1,380
6,897
0
55,842
W
Thanatos
7,860
2,331
0
7,023
10,141
7,046
0
254
9,887
0
31,765
W
Hou Yi
4,200
1,935
0
3,086
6,956
2,229
0
0
6,956
0
37,664
L
Danzaburou
IbukuMioda
Danzaburou
5,067
2,404
0
1,782
7,136
2,338
0
721
6,415
0
42,635
L
3,957
519
0
1,304
6,531
1,764
0
2,476
4,055
49,466
0
L
Chaac
juli97
Chaac
6,007
2,633
0
4,864
10,536
7,778
78
1,428
9,108
0
40,895
W
Ymir
lacqf
Ymir
2,376
267
0
455
5,695
4,642
0
608
5,087
13,378
0
L
Loki
2,971
1,014
0
2,642
10,102
2,647
0
1,296
8,806
0
30,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,539
Gold Earned
27,828
332
Minions Killed
313
0
Camps Cleared
0
1,040,884
Distance Traveled
1,032,386
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,588
659
95
10
0
185,721
6
L
Ne Zha
4,417
442
19
2
0
209,489
1
W
Susano
7,394
739
85
9
0
247,297
4
W
Thanatos
6,054
605
58
6
0
214,115
4
W
Hou Yi
5,688
569
72
7
0
196,925
3
L
Danzaburou
5,647
565
67
7
0
185,981
4
L
Chronos
5,697
570
90
9
0
195,132
4
L
Chaac
6,087
609
71
7
0
210,316
2
W
Ymir
4,815
482
22
2
0
196,826
3
L
Loki
5,980
598
66
7
0
231,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role