Player Matchup

Cliodhna
Cliodhna
Jenksin
Cliodhna
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 51L
1,552 Elo+
Solo
He Bo
He Bo
Rapt0rPL
He Bo
Level 136
God Stats
1W - 6L
1,285 SR
Queue Stats
266W - 265L
1,548 Elo+
Solo
Aphrodite
Aphrodite
ShaoКahn
Aphrodite
Level 147
God Stats
0W - 1L
1,597 SR
Queue Stats
9W - 8L
1,571 Elo+
Solo
Awilix
Awilix
Sin1379
Awilix
Level 124
God Stats
0W - 1L
1,332 SR
Queue Stats
16W - 28L
1,462 Elo+
Solo
Neith
Neith
TopGhost
Neith
Level 143
God Stats
6W - 7L
1,609 SR
Queue Stats
367W - 394L
1,487 Elo+
Solo
Team Averages
Level 127
1,465 SR
1,524 Elo+

VS

Team Averages
Level 141
1,544 SR
1,519 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
JMxSparks
Achilles
Level 108
God Stats
6W - 1L
1,831 SR
Queue Stats
400W - 396L
1,495 Elo+
Solo
Yemoja
Yemoja
Kubuh
Yemoja
Level 144
God Stats
1W - 0L
1,300 SR
Queue Stats
49W - 52L
1,518 Elo+
Solo
Hades
Hades
SebachikoPL
Hades
Level 160
God Stats
4W - 1L
1,592 SR
Queue Stats
138W - 130L
1,501 Elo+
Solo
Bellona
Bellona
Vermidon99
Bellona
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 68L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Jenksin
Cliodhna
20
3 / 9 / 6
12,491
657
25,289
32,712
16,009
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
Rapt0rPL
He Bo
19
2 / 5 / 11
11,148
587
21,092
17,204
7,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
ShaoКahn
Aphrodite
19
3 / 5 / 6
11,304
595
14,279
21,445
15,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Awilix
Sin1379
Awilix
17
4 / 6 / 6
11,035
581
14,772
22,016
14,153
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
TopGhost
Neith
19
3 / 4 / 7
12,175
641
29,779
25,582
12,885
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
9 / 5 / 15
13,653
719
32,341
21,322
13,698
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
JMxSparks
Achilles
20
4 / 1 / 13
13,214
695
19,181
23,731
36,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Kubuh
Yemoja
20
7 / 2 / 18
13,858
729
14,197
21,636
31,427
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
8 / 4 / 18
13,918
733
30,541
33,491
36,998
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Vermidon99
Bellona
17
1 / 4 / 19
11,423
601
16,727
40,615
47,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
112
15
Kills
29
29
Deaths
16
36
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
9
5
15
3.3
W
Achilles
JMxSparks
Achilles
4
1
13
10.5
L
Cliodhna
Jenksin
Cliodhna
3
9
6
0.67
W
Yemoja
Kubuh
Yemoja
7
2
18
8
L
He Bo
Rapt0rPL
He Bo
2
5
11
1.5
W
8
4
18
4.25
L
Aphrodite
ShaoКahn
Aphrodite
3
5
6
1.2
L
Awilix
Sin1379
Awilix
4
6
6
1.17
L
Neith
TopGhost
Neith
3
4
7
1.63
W
Bellona
Vermidon99
Bellona
1
4
19
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,211
Damage
112,987
118,959
Taken
140,795
66,172
Mitigated
166,131
50,510
Healing
71,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
32,341
7,076
827
3,150
21,322
13,698
3,757
5,685
15,637
0
53,684
W
Achilles
JMxSparks
Achilles
19,181
2,551
2,704
6,885
23,731
36,938
1,636
5,110
18,621
0
44,590
L
Cliodhna
Jenksin
Cliodhna
25,289
3,295
970
7,989
32,712
16,009
0
11,228
20,923
0
48,171
W
Yemoja
Kubuh
Yemoja
14,197
5,328
23,118
5,492
21,636
31,427
1,420
6,029
15,607
26,184
0
L
He Bo
Rapt0rPL
He Bo
21,092
2,038
1,523
2,381
17,204
7,302
0
7,332
9,762
31,145
0
W
30,541
2,726
5,331
12,390
33,491
36,998
1,145
11,355
22,136
67,571
0
L
Aphrodite
ShaoКahn
Aphrodite
14,279
1,768
12,969
9,896
21,445
15,823
0
8,554
12,639
32,264
0
L
Awilix
Sin1379
Awilix
14,772
3,889
980
1,305
22,016
14,153
0
7,559
14,160
0
25,485
L
Neith
TopGhost
Neith
29,779
10,598
2,270
10,227
25,582
12,885
0
10,065
15,121
3,192
49,358
W
Bellona
Vermidon99
Bellona
16,727
5,310
207
11,326
40,615
47,070
533
10,155
30,460
0
22,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,153
Gold Earned
66,066
184
Minions Killed
196
0
Camps Cleared
0
1,585,076
Distance Traveled
1,598,039
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,653
719
26
1
0
321,530
1
W
Achilles
13,214
695
47
2
0
380,141
6
L
Cliodhna
12,491
657
63
3
0
328,394
2
W
Yemoja
13,858
729
25
1
0
307,635
3
L
He Bo
11,148
587
16
1
0
306,716
6
W
Hades
13,918
733
85
4
0
314,980
5
L
Aphrodite
11,304
595
46
2
0
340,433
2
L
Awilix
11,035
581
16
1
0
318,331
0
L
Neith
12,175
641
43
2
0
291,202
1
W
Bellona
11,423
601
13
1
0
273,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role