Player Matchup

Ah Puch
Ah Puch
Alistair_P_Digby
Ah Puch
Level 69
God Stats
49W - 37L
1,584 SR
Queue Stats
1,146W - 1,126L
1,462 Elo+
Solo
Jing Wei
Jing Wei
ItsJunkoPop
Jing Wei
Level 81
God Stats
0W - 2L
1,311 SR
Queue Stats
36W - 40L
1,428 Elo+
Solo
Eset
Eset
ScrapYardDog420
Eset
Level 80
God Stats
2W - 2L
1,802 SR
Queue Stats
343W - 362L
1,379 Elo+
Solo
Zeus
Zeus
jojoKjr1
Zeus
Level 107
God Stats
0W - 1L
1,507 SR
Queue Stats
39W - 28L
1,418 Elo+
Solo
Mercury
Mercury
squishy_poot
Mercury
Level 42
God Stats
0W - 2L
1,246 SR
Queue Stats
67W - 44L
1,571 Elo+
Solo
Team Averages
Level 76
1,490 SR
1,452 Elo+

VS

Team Averages
Level 89
1,504 SR
1,473 Elo+
Nox
Nox
RODJSXx
Nox
Level 128
God Stats
19W - 16L
1,479 SR
Queue Stats
56W - 65L
1,414 Elo+
Party 1
Ymir
Ymir
WeebyChibi
Ymir
Level 126
God Stats
2W - 2L
1,308 SR
Queue Stats
35W - 29L
1,501 Elo+
Solo
Ra
Ra
YouAreNotTheKing
Ra
Level 37
God Stats
4W - 0L
1,795 SR
Queue Stats
91W - 76L
1,546 Elo+
Solo
Persephone
Persephone
xXCassieCageXx
Persephone
Level 87
God Stats
10W - 14L
1,389 SR
Queue Stats
219W - 255L
1,460 Elo+
Party 1
Loki
Loki
yisus24
Loki
Level 68
God Stats
24W - 23L
1,551 SR
Queue Stats
86W - 93L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 2
9,514
951
12,339
6,306
2,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
ItsJunkoPop
Jing Wei
15
0 / 4 / 4
9,464
946
8,630
10,920
5,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 1 / 0
9,143
914
579
3,334
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
14
1 / 5 / 0
9,114
911
7,923
9,537
4,630
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
squishy_poot
Mercury
15
1 / 1 / 3
10,379
1,038
7,071
14,422
20,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

206

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
1 / 1 / 6
9,330
933
4,633
5,976
3,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
4 / 1 / 6
10,902
1,090
8,804
12,213
16,146
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 0 / 6
10,370
1,037
14,404
7,690
4,064
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
xXCassieCageXx
Persephone
16
1 / 1 / 7
10,205
1,021
6,177
7,840
4,030
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
yisus24
Loki
16
1 / 1 / 6
10,138
1,014
6,390
6,270
3,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
4
Kills
11
11
Deaths
4
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
L
Jing Wei
ItsJunkoPop
Jing Wei
0
4
4
0.5
W
Nox
1
1
6
4
L
1
1
0
1
W
4
1
6
7
W
4
0
6
7
L
Zeus
1
5
0
0.2
L
Mercury
squishy_poot
Mercury
1
1
3
2.5
W
Persephone
xXCassieCageXx
Persephone
1
1
7
4.5
W
Loki
yisus24
Loki
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,542
Damage
40,408
44,519
Taken
39,989
34,328
Mitigated
30,621
7,445
Healing
11,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,339
30
51
1,026
6,306
2,810
0
4,985
1,321
40,927
0
L
Jing Wei
ItsJunkoPop
Jing Wei
8,630
4,923
0
1,546
10,920
5,021
0
8,595
2,325
0
25,359
W
Nox
4,633
184
567
352
5,976
3,312
0
3,473
2,503
12,813
0
L
579
106
434
80
3,334
1,683
0
2,653
681
9,278
0
W
8,804
2,151
2,390
1,837
12,213
16,146
0
6,168
6,045
15,118
0
W
14,404
1,709
2,286
1,776
7,690
4,064
0
4,562
3,128
29,191
0
L
Zeus
7,923
1,179
0
0
9,537
4,630
0
8,402
1,135
24,915
0
L
Mercury
squishy_poot
Mercury
7,071
2,366
104
4,204
14,422
20,184
0
9,383
5,039
355
13,520
W
Persephone
xXCassieCageXx
Persephone
6,177
977
125
1,607
7,840
4,030
0
3,528
4,311
25,977
0
W
Loki
yisus24
Loki
6,390
3,089
0
250
6,270
3,069
0
3,465
2,805
0
38,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,614
Gold Earned
50,945
169
Minions Killed
205
7
Camps Cleared
11
885,158
Distance Traveled
942,625
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,514
951
71
7
0
191,135
0
L
Jing Wei
9,464
946
25
3
7
168,096
0
W
Nox
9,330
933
12
1
0
202,029
0
L
Eset
9,143
914
24
2
0
172,317
3
W
Ymir
10,902
1,090
19
2
1
180,104
1
W
Ra
10,370
1,037
44
4
3
190,739
3
L
Zeus
9,114
911
43
4
0
148,599
2
L
Mercury
10,379
1,038
6
1
0
205,011
0
W
Persephone
10,205
1,021
56
6
0
167,808
1
W
Loki
10,138
1,014
74
7
7
201,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role