Player Matchup

Arachne
Arachne
Crimaiko
Arachne
Level 41
God Stats
1W - 1L
1,541 SR
Queue Stats
8W - 8L
1,478 Elo+
Party 1
Baron Samedi
Baron Samedi
DoctorWho9801
Baron Samedi
Level 86
God Stats
1W - 2L
1,665 SR
Queue Stats
265W - 291L
1,467 Elo+
Solo
Ishtar
Ishtar
DylanSlays
Ishtar
Level 107
God Stats
7W - 11L
1,387 SR
Queue Stats
468W - 474L
1,456 Elo+
Solo
Hercules
Hercules
stoneytony97
Hercules
Level 97
God Stats
28W - 32L
1,497 SR
Queue Stats
411W - 413L
1,496 Elo+
Solo
Janus
Janus
temp-289200
Janus
Level 26
God Stats
1W - 1L
1,297 SR
Queue Stats
2W - 3L
1,400 Elo+
Party 1
Team Averages
Level 71
1,477 SR
1,459 Elo+

VS

Team Averages
Level 71
1,398 SR
1,439 Elo+
Yu Huang
Yu Huang
Cristiann_PR
Yu Huang
Level 42
God Stats
2W - 5L
1,442 SR
Queue Stats
73W - 116L
1,390 Elo+
Solo
Kuzenbo
Kuzenbo
Mash_Potatoes781
Kuzenbo
Level 140
God Stats
2W - 6L
1,375 SR
Queue Stats
139W - 121L
1,503 Elo+
Solo
Chernobog
Chernobog
Memroh-
Chernobog
Level 37
God Stats
3W - 5L
1,289 SR
Queue Stats
250W - 289L
1,275 Elo+
Solo
Guan Yu
Guan Yu
XIIIYagami
Guan Yu
Level 69
God Stats
25W - 27L
1,502 SR
Queue Stats
363W - 373L
1,491 Elo+
Solo
Achilles
Achilles
sleyri
Achilles
Level 66
God Stats
3W - 4L
1,384 SR
Queue Stats
250W - 281L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Crimaiko
Arachne
9
3 / 4 / 1
6,108
555
4,076
11,368
3,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
DoctorWho9801
Baron Samedi
11
0 / 0 / 1
6,209
564
2,010
4,265
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
DylanSlays
Ishtar
11
0 / 1 / 0
6,655
605
4,731
5,923
2,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
stoneytony97
Hercules
13
3 / 0 / 1
7,817
711
5,085
5,906
2,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 0 / 2
5,646
513
2,990
3,185
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Cristiann_PR
Yu Huang
11
1 / 0 / 1
6,285
571
3,940
3,179
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 0 / 0
5,941
540
2,420
7,854
5,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Memroh-
Chernobog
10
1 / 2 / 1
5,489
499
1,411
8,526
2,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
XIIIYagami
Guan Yu
7
1 / 1 / 0
5,205
473
1,695
3,529
1,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Achilles
sleyri
Achilles
9
0 / 4 / 0
5,412
492
4,449
11,262
5,058
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
6
Kills
5
5
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
Crimaiko
Arachne
3
4
1
0.88
L
Yu Huang
Cristiann_PR
Yu Huang
1
0
1
1.5
W
Baron Samedi
DoctorWho9801
Baron Samedi
0
0
1
0.5
W
Ishtar
DylanSlays
Ishtar
0
1
0
0
L
2
0
0
2
L
Chernobog
Memroh-
Chernobog
1
2
1
0.75
L
Guan Yu
XIIIYagami
Guan Yu
1
1
0
1
L
Achilles
sleyri
Achilles
0
4
0
0
W
Hercules
stoneytony97
Hercules
3
0
1
3.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,892
Damage
13,915
30,647
Taken
34,350
11,928
Mitigated
16,379
8,120
Healing
9,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Crimaiko
Arachne
4,076
3,456
0
1,504
11,368
3,759
706
1,304
9,912
0
28,791
L
Yu Huang
Cristiann_PR
Yu Huang
3,940
310
0
125
3,179
1,406
128
2,292
825
44,537
0
W
Baron Samedi
DoctorWho9801
Baron Samedi
2,010
86
0
1,485
4,265
1,743
280
1,929
2,094
41,940
0
W
Ishtar
DylanSlays
Ishtar
4,731
3,015
0
2,092
5,923
2,558
827
2,091
3,832
0
57,861
L
2,420
799
0
2,592
7,854
5,502
0
845
6,887
29,770
0
L
Chernobog
Memroh-
Chernobog
1,411
673
0
2,013
8,526
2,694
0
828
7,580
0
38,162
L
Guan Yu
XIIIYagami
Guan Yu
1,695
522
0
1,393
3,529
1,719
0
379
3,124
0
23,640
L
Achilles
sleyri
Achilles
4,449
1,243
0
3,582
11,262
5,058
0
290
10,934
0
37,684
W
Hercules
stoneytony97
Hercules
5,085
2,274
0
2,497
5,906
2,885
956
0
5,906
0
54,464
W
2,990
56
0
542
3,185
983
850
614
2,543
26,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,435
Gold Earned
28,332
408
Minions Killed
326
0
Camps Cleared
0
1,097,838
Distance Traveled
1,059,482
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,108
555
51
5
0
256,451
3
L
Yu Huang
6,285
571
94
9
0
195,617
0
W
Baron Samedi
6,209
564
80
7
0
194,385
5
W
Ishtar
6,655
605
111
10
0
192,866
2
L
Kuzenbo
5,941
540
55
5
0
206,759
0
L
Chernobog
5,489
499
60
5
0
201,189
1
L
Guan Yu
5,205
473
54
5
0
247,036
0
L
Achilles
5,412
492
63
6
0
208,881
0
W
Hercules
7,817
711
122
11
0
211,621
1
W
Janus
5,646
513
44
4
0
242,515
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role