Player Matchup

Neith
Neith
HoBoGaMiN1
Neith
Level 127
God Stats
5W - 2L
1,723 SR
Queue Stats
167W - 93L
1,650 Elo+
Party 1
Horus
Horus
I PRO STEELE
Horus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 15L
1,763 Elo+
Party 1
Hades
Hades
iHDz x ShadowZ
Hades
Level 125
God Stats
5W - 0L
1,990 SR
Queue Stats
194W - 95L
1,647 Elo+
Party 1
Team Averages
Level 133
1,738 SR
1,686 Elo+

VS

Team Averages
Level 99
1,486 SR
1,468 Elo+
Atlas
Atlas
Cidiak
Atlas
Level 41
God Stats
9W - 16L
1,460 SR
Queue Stats
21W - 26L
1,456 Elo+
Solo
Chaac
Chaac
Dinosaurierrex
Chaac
Level 129
God Stats
0W - 2L
1,247 SR
Queue Stats
58W - 69L
1,461 Elo+
Solo
Poseidon
Poseidon
Ichiruto666
Poseidon
Level 127
God Stats
1W - 1L
1,750 SR
Queue Stats
15W - 16L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
4 / 2 / 4
13,844
729
22,054
14,445
7,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 3 / 4
12,508
658
12,817
25,878
26,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 4 / 4
12,673
667
13,511
18,446
10,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Cidiak
Atlas
17
3 / 2 / 5
13,004
684
13,343
21,460
30,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 2 / 5
12,059
635
18,178
22,600
29,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
Ichiruto666
Poseidon
17
3 / 6 / 5
12,160
640
16,743
14,226
5,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
10
Kills
9
9
Deaths
10
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Atlas
Cidiak
Atlas
3
2
5
2.75
L
3
2
5
2.75
W
Neith
4
2
4
3
W
3
3
4
1.67
L
Poseidon
Ichiruto666
Poseidon
3
6
5
0.92
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,382
Damage
48,264
58,769
Taken
58,286
44,984
Mitigated
65,694
22,188
Healing
15,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Cidiak
Atlas
13,343
4,160
0
5,349
21,460
30,632
0
4,067
17,034
34,168
0
L
18,178
2,877
0
9,768
22,600
29,393
0
5,293
16,755
0
55,998
W
Neith
22,054
8,648
0
5,820
14,445
7,838
1,767
7,454
6,362
0
95,719
W
12,817
5,178
2,312
6,097
25,878
26,419
158
11,541
13,191
0
22,492
L
Poseidon
Ichiruto666
Poseidon
16,743
2,129
0
494
14,226
5,669
0
4,832
9,199
57,003
0
W
13,511
2,621
820
7,139
18,446
10,727
554
10,100
7,517
43,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,025
Gold Earned
37,223
237
Minions Killed
209
7
Camps Cleared
8
1,042,834
Distance Traveled
1,035,356
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
13,004
684
38
2
0
354,889
4
L
Chaac
12,059
635
63
3
3
362,225
4
W
Neith
13,844
729
167
9
5
346,621
5
W
Horus
12,508
658
15
1
0
357,795
1
L
Poseidon
12,160
640
108
6
5
318,242
0
W
Hades
12,673
667
55
3
2
338,418
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role