Player Matchup

Neith
Neith
KungPaoPandaMLG
Neith
Level 27
God Stats
0W - 2L
1,277 SR
Queue Stats
9W - 12L
1,449 Elo+
Party 1
Jormungandr
Jormungandr
LamasBinLaggin
Jormungandr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,475 Elo+
Party 1
Arachne
Arachne
OrkO_01
Arachne
Level 36
God Stats
1W - 2L
1,685 SR
Queue Stats
19W - 24L
1,432 Elo+
Solo
Sol
Sol
PCKermy
Sol
Level 157
God Stats
1W - 1L
1,576 SR
Queue Stats
59W - 65L
1,489 Elo+
Party 1
Horus
Horus
RandomHero2113
Horus
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
11W - 14L
1,474 Elo+
Party 1
Team Averages
Level 56
1,508 SR
1,464 Elo+

VS

Team Averages
Level 52
1,465 SR
1,494 Elo+
Izanami
Izanami
CaraMia20
Izanami
Level 13
God Stats
2W - 0L
1,686 SR
Queue Stats
53W - 48L
1,827 Elo+
Party 3
Thanatos
Thanatos
DNALDxDAISY
Thanatos
Level 103
God Stats
7W - 9L
1,214 SR
Queue Stats
242W - 245L
1,465 Elo+
Party 2
Kukulkan
Kukulkan
MaroStiCK
Kukulkan
Level 26
God Stats
5W - 7L
1,500 SR
Queue Stats
144W - 170L
1,344 Elo+
Party 2
Aphrodite
Aphrodite
prime_hypnotic54
Aphrodite
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 68L
1,409 Elo+
Party 3
Horus
Horus
satoshi5941
Horus
Level 83
God Stats
22W - 17L
1,426 SR
Queue Stats
231W - 243L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
9,512
432
12,681
15,547
8,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jormungandr
LamasBinLaggin
Jormungandr
14
0 / 8 / 2
9,056
412
13,078
25,609
25,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
OrkO_01
Arachne
14
0 / 4 / 0
9,286
422
6,539
24,568
10,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sol
15
5 / 6 / 3
10,880
495
28,366
29,296
11,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 6 / 5
10,302
468
4,642
27,668
34,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CaraMia20
Izanami
19
7 / 4 / 9
12,649
575
26,922
20,299
9,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
DNALDxDAISY
Thanatos
20
8 / 2 / 9
13,664
621
18,663
25,464
15,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
MaroStiCK
Kukulkan
16
1 / 0 / 6
11,076
503
13,103
13,331
6,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
19
9 / 1 / 7
13,177
599
24,025
27,296
17,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
3 / 1 / 11
11,955
543
6,960
22,284
25,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
70
8
Kills
28
28
Deaths
8
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Izanami
CaraMia20
Izanami
7
4
9
2.88
W
Thanatos
DNALDxDAISY
Thanatos
8
2
9
6.25
L
1
4
4
0.75
L
Jormungandr
LamasBinLaggin
Jormungandr
0
8
2
0.13
W
Kukulkan
MaroStiCK
Kukulkan
1
0
6
4
L
Arachne
OrkO_01
Arachne
0
4
0
0
L
Sol
5
6
3
1.08
L
2
6
5
0.75
W
Aphrodite
9
1
7
12.5
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,306
Damage
89,673
122,688
Taken
108,674
91,369
Mitigated
74,060
36,777
Healing
80,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CaraMia20
Izanami
26,922
18,509
0
5,568
20,299
9,314
8,508
9,913
10,026
0
127,235
W
Thanatos
DNALDxDAISY
Thanatos
18,663
5,657
0
26,676
25,464
15,614
3,492
6,726
18,738
0
140,411
L
12,681
2,801
0
2,370
15,547
8,833
608
5,161
10,280
0
65,395
L
Jormungandr
LamasBinLaggin
Jormungandr
13,078
4,176
30
1,313
25,609
25,845
334
10,221
15,004
67,922
0
W
Kukulkan
MaroStiCK
Kukulkan
13,103
1,391
0
5,256
13,331
6,143
2,023
5,037
8,294
68,361
0
L
Arachne
OrkO_01
Arachne
6,539
4,299
0
9,286
24,568
10,666
0
4,514
19,946
0
70,065
L
Sol
28,366
12,696
493
16,241
29,296
11,724
2,303
9,037
19,995
100,727
0
L
4,642
2,327
1,946
5,098
27,668
34,301
116
8,069
19,104
0
13,041
W
Aphrodite
24,025
3,951
10,238
19,425
27,296
17,593
2,299
11,511
15,785
98,559
0
W
6,960
2,281
3,114
10,048
22,284
25,396
1,326
10,868
11,416
0
28,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,036
Gold Earned
62,521
432
Minions Killed
653
0
Camps Cleared
0
1,923,100
Distance Traveled
2,129,294
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,649
575
147
7
0
404,007
0
W
Thanatos
13,664
621
183
8
0
473,298
2
L
Neith
9,512
432
100
5
0
381,882
4
L
Jormungandr
9,056
412
85
4
0
373,221
6
W
Kukulkan
11,076
503
122
6
0
404,923
2
L
Arachne
9,286
422
113
5
0
417,566
2
L
Sol
10,880
495
121
6
0
346,831
2
L
Horus
10,302
468
13
1
0
403,600
1
W
Aphrodite
13,177
599
163
7
0
382,648
6
W
Horus
11,955
543
38
2
0
464,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role