Player Matchup

Medusa
Medusa
Hatake_Pinku
Medusa
Level 67
God Stats
2W - 10L
1,189 SR
Queue Stats
115W - 185L
1,330 Elo+
Party 1
Atlas
Atlas
Keith_Arev
Atlas
Level 84
God Stats
6W - 11L
1,247 SR
Queue Stats
171W - 263L
1,333 Elo+
Party 1
Neith
Neith
Snoot Boopin
Neith
Level 42
God Stats
1W - 3L
1,502 SR
Queue Stats
18W - 23L
1,493 Elo+
Solo
He Bo
He Bo
Zombiekill3230
He Bo
Level 107
God Stats
5W - 12L
1,366 SR
Queue Stats
317W - 354L
1,513 Elo+
Solo
Guan Yu
Guan Yu
boboythegoat
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,452 Elo+
Party 1
Team Averages
Level 62
1,361 SR
1,424 Elo+

VS

Team Averages
Level 115
1,531 SR
1,483 Elo+
Cupid
Cupid
BakedBeeeenz
Cupid
Level 121
God Stats
2W - 4L
1,481 SR
Queue Stats
201W - 171L
1,459 Elo+
Party 2
Nox
Nox
GenocideJill66
Nox
Level 129
God Stats
10W - 7L
1,561 SR
Queue Stats
137W - 119L
1,524 Elo+
Party 2
Chang'e
Chang'e
InterstellaV
Chang'e
Level 109
God Stats
9W - 8L
1,581 SR
Queue Stats
122W - 125L
1,487 Elo+
Party 2
Loki
Loki
TheOmar888
Loki
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 78L
1,555 Elo+
Solo
Lancelot
Lancelot
biohazscares
Lancelot
Level 57
God Stats
20W - 12L
1,530 SR
Queue Stats
49W - 38L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 1 / 1
5,167
431
3,076
3,903
1,462
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
8
0 / 2 / 2
5,743
479
3,648
9,521
6,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 2 / 1
6,581
548
4,617
5,277
2,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
1 / 4 / 0
5,249
437
3,035
6,830
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
boboythegoat
Guan Yu
11
0 / 1 / 0
6,104
509
3,223
8,608
9,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,445
454
4,019
4,635
1,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 3
5,240
437
3,356
6,819
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
InterstellaV
Chang'e
13
5 / 1 / 1
7,398
617
4,632
8,483
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 0 / 0
7,652
638
8,647
9,025
3,324
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
biohazscares
Lancelot
9
0 / 1 / 2
5,405
450
1,428
8,718
3,141
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
10
10
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
0
0
3
1.5
L
Medusa
1
1
1
1.5
W
Chang'e
InterstellaV
Chang'e
5
1
1
5.5
L
Atlas
0
2
2
0.5
L
2
2
1
1.25
W
4
0
0
4
L
1
4
0
0.25
W
Lancelot
biohazscares
Lancelot
0
1
2
1
L
Guan Yu
boboythegoat
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,599
Damage
22,082
34,139
Taken
37,680
22,432
Mitigated
13,900
9,621
Healing
12,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,019
1,939
361
976
4,635
1,817
0
1,669
2,910
0
31,719
W
3,356
226
0
2,460
6,819
2,658
0
2,565
4,178
21,537
0
L
Medusa
3,076
757
0
1,066
3,903
1,462
0
1,285
2,618
0
27,392
W
Chang'e
InterstellaV
Chang'e
4,632
748
211
3,194
8,483
2,960
0
674
7,687
53,317
0
L
Atlas
3,648
1,364
174
2,698
9,521
6,783
0
3,031
6,490
19,741
0
L
4,617
1,980
0
1,409
5,277
2,332
0
2,871
2,406
0
50,043
W
8,647
2,045
0
5,317
9,025
3,324
0
478
7,977
0
55,812
L
3,035
331
130
460
6,830
1,987
0
801
6,029
28,267
0
W
Lancelot
biohazscares
Lancelot
1,428
116
14
455
8,718
3,141
0
885
7,789
0
33,100
L
Guan Yu
boboythegoat
Guan Yu
3,223
640
0
3,684
8,608
9,868
0
0
8,608
0
42,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,844
Gold Earned
31,140
288
Minions Killed
355
0
Camps Cleared
0
1,138,936
Distance Traveled
1,146,841
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,445
454
58
5
0
215,940
3
W
Nox
5,240
437
32
3
0
196,739
6
L
Medusa
5,167
431
52
4
0
215,762
0
W
Chang'e
7,398
617
107
9
0
246,287
7
L
Atlas
5,743
479
19
2
0
237,265
2
L
Neith
6,581
548
87
7
0
219,525
3
W
Loki
7,652
638
95
8
0
242,838
3
L
He Bo
5,249
437
46
4
0
237,273
4
W
Lancelot
5,405
450
63
5
0
245,037
1
L
Guan Yu
6,104
509
84
7
0
229,111
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role