Player Matchup

Janus
Janus
DFlechaN13
Janus
Level 101
God Stats
12W - 6L
1,668 SR
Queue Stats
135W - 100L
1,467 Elo+
Party 3
Skadi
Skadi
Kirito_1077
Skadi
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 22L
1,545 Elo+
Party 1
Arachne
Arachne
Xx_21QUINI10_xX
Arachne
Level 117
God Stats
3W - 3L
1,332 SR
Queue Stats
165W - 143L
1,426 Elo+
Party 3
Cabrakan
Cabrakan
bulls8y8
Cabrakan
Level 4
God Stats
7W - 1L
1,717 SR
Queue Stats
22W - 4L
1,676 Elo+
Party 1
Baron Samedi
Baron Samedi
tomjs364
Baron Samedi
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 36L
1,666 Elo+
Party 1
Team Averages
Level 79
1,543 SR
1,556 Elo+

VS

Team Averages
Level 107
1,649 SR
1,582 Elo+
Mercury
Mercury
MoFeHeSu
Mercury
Level 100
God Stats
2W - 1L
1,867 SR
Queue Stats
65W - 27L
1,644 Elo+
Party 2
Athena
Athena
Venxm696
Athena
Level 157
God Stats
0W - 1L
1,417 SR
Queue Stats
34W - 34L
1,535 Elo+
Solo
Ishtar
Ishtar
zStayEnno1810
Ishtar
Level 128
God Stats
15W - 7L
1,683 SR
Queue Stats
424W - 371L
1,561 Elo+
Party 2
Nu Wa
Nu Wa
zStayFocused
Nu Wa
Level 124
God Stats
10W - 5L
1,780 SR
Queue Stats
128W - 97L
1,569 Elo+
Party 2
Nike
Nike
zStayHungry
Nike
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 44L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
0 / 0 / 2
5,462
546
2,597
2,923
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 0 / 0
6,479
648
2,717
5,340
1,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 2 / 2
5,121
512
2,607
6,786
2,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
bulls8y8
Cabrakan
12
4 / 1 / 1
6,853
685
7,727
8,023
4,482
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
tomjs364
Baron Samedi
9
2 / 0 / 4
6,021
602
4,089
4,493
2,425
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MoFeHeSu
Mercury
10
1 / 1 / 1
5,589
559
2,452
6,846
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Venxm696
Athena
5
0 / 2 / 0
4,184
418
1,881
5,142
2,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 0
5,129
513
2,921
6,208
2,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 0
5,322
532
4,120
3,209
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 4 / 0
4,763
476
2,869
8,618
3,860
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
3
3
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
0
0
2
1
W
3
0
0
3
L
Mercury
MoFeHeSu
Mercury
1
1
1
1.5
L
Athena
Venxm696
Athena
0
2
0
0
W
2
2
2
1.5
W
Cabrakan
bulls8y8
Cabrakan
4
1
1
4.5
W
Baron Samedi
tomjs364
Baron Samedi
2
0
4
4
L
0
3
0
0
L
1
1
0
1
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,737
Damage
14,243
27,565
Taken
30,023
12,353
Mitigated
12,021
9,506
Healing
4,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
2,597
300
0
595
2,923
1,156
0
2,175
748
48,807
0
W
2,717
1,191
0
950
5,340
1,835
0
837
4,503
0
52,267
L
Mercury
MoFeHeSu
Mercury
2,452
507
0
549
6,846
2,548
0
2,505
4,301
0
39,839
L
Athena
Venxm696
Athena
1,881
647
0
1,572
5,142
2,364
0
2,456
2,620
11,995
0
W
2,607
2,046
0
1,091
6,786
2,455
0
1,515
5,271
0
21,906
W
Cabrakan
bulls8y8
Cabrakan
7,727
1,442
0
3,859
8,023
4,482
36
282
7,741
48,079
0
W
Baron Samedi
tomjs364
Baron Samedi
4,089
1,021
782
2,229
4,493
2,425
0
1,192
3,301
14,286
0
L
2,921
1,716
0
1,176
6,208
2,069
0
1,517
4,691
0
32,734
L
4,120
913
0
340
3,209
1,180
0
2,011
1,072
39,342
0
L
2,869
1,283
0
1,150
8,618
3,860
0
5,692
2,926
0
21,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,936
Gold Earned
24,987
365
Minions Killed
286
0
Camps Cleared
0
959,111
Distance Traveled
894,892
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,462
546
108
11
0
192,968
3
W
Skadi
6,479
648
93
9
0
174,074
2
L
Mercury
5,589
559
86
9
0
235,598
4
L
Athena
4,184
418
27
3
0
128,517
2
W
Arachne
5,121
512
39
4
0
217,760
3
W
Cabrakan
6,853
685
102
10
0
173,125
1
W
Baron Samedi
6,021
602
23
2
0
201,184
2
L
Ishtar
5,129
513
63
6
0
168,738
2
L
Nu Wa
5,322
532
74
7
0
178,940
3
L
Nike
4,763
476
36
4
0
183,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role