Player Matchup

Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Jąndroid
Janus
Level 101
God Stats
49W - 63L
1,503 SR
Queue Stats
61W - 70L
1,488 Elo+
Solo
Ganesha
Ganesha
LoketeKonK
Ganesha
Level 89
God Stats
0W - 1L
1,784 SR
Queue Stats
28W - 12L
1,695 Elo+
Solo
Apollo
Apollo
ylzz
Apollo
Level 57
God Stats
9W - 10L
1,558 SR
Queue Stats
87W - 112L
1,522 Elo+
Solo
Team Averages
Level 113
1,569 SR
1,541 Elo+

VS

Team Averages
Level 114
1,564 SR
1,413 Elo+
Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Damonitan
Awilix
Level 121
God Stats
14W - 8L
1,681 SR
Queue Stats
187W - 213L
1,508 Elo+
Party 3
Yu Huang
Yu Huang
Freelancer6
Yu Huang
Level 121
God Stats
15W - 12L
1,520 SR
Queue Stats
227W - 259L
1,496 Elo+
Party 3
Sobek
Sobek
OPgamer1973
Sobek
Level 63
God Stats
1W - 0L
1,470 SR
Queue Stats
1W - 6L
1,077 Elo+
Solo
Cthulhu
Cthulhu
TwisstedSoul
Cthulhu
Level 108
God Stats
1W - 1L
1,647 SR
Queue Stats
81W - 71L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 3 / 0
5,275
528
3,180
8,599
3,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
 
Sol
8
0 / 1 / 0
4,678
468
1,310
4,912
1,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Janus
Jąndroid
Janus
6
0 / 1 / 0
4,554
455
1,248
2,212
676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
LoketeKonK
Ganesha
8
1 / 2 / 0
5,461
546
2,096
7,589
4,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
ylzz
Apollo
8
0 / 2 / 0
4,681
468
2,892
4,598
1,608
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 0 / 2
6,329
633
3,651
5,879
2,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Damonitan
Awilix
10
3 / 1 / 2
6,031
603
4,641
9,051
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
Freelancer6
Yu Huang
11
2 / 0 / 1
6,478
648
4,119
3,642
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 4
5,795
580
2,074
5,546
3,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
TwisstedSoul
Cthulhu
11
1 / 0 / 1
6,404
640
3,576
4,816
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
9
9
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
3
0
0
L
Sol
 
Sol
0
1
0
0
W
Hachiman
 
Hachiman
2
0
2
3
W
Awilix
Damonitan
Awilix
3
1
2
4
W
Yu Huang
Freelancer6
Yu Huang
2
0
1
2.5
L
Janus
Jąndroid
Janus
0
1
0
0
L
Ganesha
LoketeKonK
Ganesha
1
2
0
0.5
W
1
0
4
3
W
Cthulhu
TwisstedSoul
Cthulhu
1
0
1
1.5
L
Apollo
ylzz
Apollo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,726
Damage
18,061
27,910
Taken
28,934
12,372
Mitigated
12,176
7,304
Healing
11,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,180
1,130
0
1,779
8,599
3,937
0
2,907
5,506
0
34,851
L
Sol
 
Sol
1,310
277
0
2,023
4,912
1,647
0
2,901
1,805
23,582
0
W
Hachiman
 
Hachiman
3,651
1,628
0
3,342
5,879
2,103
49
604
5,275
0
49,067
W
Awilix
Damonitan
Awilix
4,641
1,971
0
4,112
9,051
2,903
65
627
8,424
0
36,458
W
Yu Huang
Freelancer6
Yu Huang
4,119
643
0
625
3,642
1,363
492
1,259
2,383
43,309
0
L
Janus
Jąndroid
Janus
1,248
507
0
1,000
2,212
676
0
693
1,409
17,323
0
L
Ganesha
LoketeKonK
Ganesha
2,096
244
0
1,838
7,589
4,504
0
1,936
5,577
16,353
0
W
2,074
184
0
2,787
5,546
3,564
0
916
4,388
11,837
0
W
Cthulhu
TwisstedSoul
Cthulhu
3,576
470
0
750
4,816
2,243
160
1,124
3,568
35,207
0
L
Apollo
ylzz
Apollo
2,892
2,214
0
664
4,598
1,608
204
730
3,844
0
24,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,649
Gold Earned
31,037
224
Minions Killed
339
0
Camps Cleared
0
797,654
Distance Traveled
985,122
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,275
528
69
7
0
179,434
4
L
Sol
4,678
468
38
4
0
125,057
1
W
Hachiman
6,329
633
85
9
0
172,779
2
W
Awilix
6,031
603
69
7
0
219,727
0
W
Yu Huang
6,478
648
83
8
0
193,140
1
L
Janus
4,554
455
45
5
0
79,418
2
L
Ganesha
5,461
546
9
1
0
210,598
0
W
Sobek
5,795
580
20
2
0
201,432
4
W
Cthulhu
6,404
640
82
8
0
198,044
1
L
Apollo
4,681
468
63
6
0
203,147
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role