Player Matchup

Apollo
Apollo
Bauditheu
Apollo
Level 46
God Stats
2W - 3L
1,732 SR
Queue Stats
98W - 90L
1,481 Elo+
Solo
Cthulhu
Cthulhu
Grengames
Cthulhu
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 36L
1,437 Elo+
Solo
Bakasura
Bakasura
LithKur
Bakasura
Level 43
God Stats
2W - 1L
1,853 SR
Queue Stats
48W - 41L
1,505 Elo+
Solo
Achilles
Achilles
LondraCingeni
Achilles
Level 121
God Stats
0W - 1L
1,313 SR
Queue Stats
51W - 48L
1,555 Elo+
Party 2
Janus
Janus
Pozıtron
Janus
Level 122
God Stats
0W - 2L
1,298 SR
Queue Stats
4W - 9L
1,627 Elo+
Party 2
Team Averages
Level 73
1,539 SR
1,521 Elo+

VS

Team Averages
Level 60
1,520 SR
1,531 Elo+
Izanami
Izanami
Arteeemiiis
Izanami
Level 88
God Stats
27W - 22L
1,466 SR
Queue Stats
211W - 216L
1,369 Elo+
Solo
Sun Wukong
Sun Wukong
ControlledChaos
Sun Wukong
Level 21
God Stats
24W - 25L
1,500 SR
Queue Stats
194W - 189L
1,500 Elo+
Party 1
Sobek
Sobek
Härski420
Sobek
Level 69
God Stats
14W - 14L
1,635 SR
Queue Stats
515W - 466L
1,590 Elo+
Party 3
Merlin
Merlin
KokkeliVekkulit
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 54L
1,778 Elo+
Party 3
Hera
Hera
tadukssas
Hera
Level 120
God Stats
4W - 0L
1,500 SR
Queue Stats
45W - 55L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bauditheu
Apollo
16
2 / 2 / 4
10,348
431
12,187
21,400
9,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Grengames
Cthulhu
16
2 / 5 / 6
10,676
445
13,283
27,254
31,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
LithKur
Bakasura
18
3 / 3 / 0
10,962
457
8,918
24,254
11,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
LondraCingeni
Achilles
15
1 / 9 / 2
9,758
407
11,042
27,160
27,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Pozıtron
Janus
17
2 / 6 / 2
10,627
443
11,125
20,066
9,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arteeemiiis
Izanami
17
5 / 5 / 5
12,091
504
17,815
17,726
8,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
ControlledChaos
Sun Wukong
20
8 / 1 / 9
13,599
567
25,469
30,868
38,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
17
3 / 1 / 14
12,210
509
6,186
22,000
28,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 0 / 11
12,455
519
19,650
15,552
8,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hera
18
4 / 3 / 9
11,791
491
17,518
16,075
7,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
10
Kills
25
25
Deaths
10
14
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Izanami
Arteeemiiis
Izanami
5
5
5
1.5
L
Apollo
Bauditheu
Apollo
2
2
4
2
W
Sun Wukong
ControlledChaos
Sun Wukong
8
1
9
12.5
L
Cthulhu
Grengames
Cthulhu
2
5
6
1
W
Sobek
3
1
14
10
W
5
0
11
10.5
L
Bakasura
LithKur
Bakasura
3
3
0
1
L
Achilles
LondraCingeni
Achilles
1
9
2
0.22
L
Janus
Pozıtron
Janus
2
6
2
0.5
W
Hera
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,555
Damage
86,638
120,134
Taken
102,221
89,366
Mitigated
91,277
23,281
Healing
43,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Arteeemiiis
Izanami
17,815
15,025
592
7,098
17,726
8,306
7,492
6,657
10,831
0
98,782
L
Apollo
Bauditheu
Apollo
12,187
7,759
0
5,255
21,400
9,565
0
8,254
13,146
0
100,451
W
Sun Wukong
ControlledChaos
Sun Wukong
25,469
5,663
0
17,736
30,868
38,432
0
3,695
26,753
174
117,771
L
Cthulhu
Grengames
Cthulhu
13,283
1,068
554
4,873
27,254
31,227
0
10,882
16,372
49,814
0
W
Sobek
6,186
721
396
10,130
22,000
28,853
324
6,269
14,729
28,416
0
W
19,650
1,263
0
3,368
15,552
8,098
1,544
6,371
8,546
99,975
0
L
Bakasura
LithKur
Bakasura
8,918
5,938
0
5,313
24,254
11,796
0
9,675
14,579
0
104,617
L
Achilles
LondraCingeni
Achilles
11,042
2,023
0
4,644
27,160
27,570
588
7,692
19,468
0
55,495
L
Janus
Pozıtron
Janus
11,125
439
265
2,377
20,066
9,208
0
9,242
10,824
86,969
0
W
Hera
17,518
4,941
0
4,666
16,075
7,588
862
5,983
9,779
115,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,371
Gold Earned
62,146
617
Minions Killed
592
0
Camps Cleared
0
2,228,124
Distance Traveled
2,227,789
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,091
504
136
6
0
368,332
0
L
Apollo
10,348
431
131
5
0
448,956
5
W
Sun Wukong
13,599
567
145
6
0
499,810
2
L
Cthulhu
10,676
445
84
4
0
435,772
8
W
Sobek
12,210
509
37
2
0
461,044
6
W
Merlin
12,455
519
133
6
0
463,854
16
L
Bakasura
10,962
457
175
7
0
546,220
2
L
Achilles
9,758
407
88
4
0
352,778
2
L
Janus
10,627
443
139
6
0
444,398
5
W
Hera
11,791
491
141
6
0
434,749
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role