Player Matchup

Loki
Loki
Lukinator153
Loki
Level 127
God Stats
2W - 1L
1,474 SR
Queue Stats
67W - 62L
1,515 Elo+
Party 1
Ra
Ra
OutofBoost
Ra
Level 126
God Stats
1W - 1L
1,543 SR
Queue Stats
8W - 7L
1,534 Elo+
Party 1
Khepri
Khepri
jotto1
Khepri
Level 101
God Stats
3W - 2L
1,521 SR
Queue Stats
68W - 63L
1,486 Elo+
Party 1
Team Averages
Level 118
1,512 SR
1,512 Elo+

VS

Team Averages
Level 108
1,434 SR
1,350 Elo+
Ao Kuang
Ao Kuang
FenrirIsAlive
Ao Kuang
Level 57
God Stats
12W - 10L
1,460 SR
Queue Stats
24W - 26L
1,376 Elo+
Solo
Cupid
Cupid
JackTheRasputin
Cupid
Level 144
God Stats
1W - 3L
1,385 SR
Queue Stats
59W - 92L
1,324 Elo+
Solo
Odin
Odin
Mario7611
Odin
Level 123
God Stats
1W - 7L
1,457 SR
Queue Stats
157W - 206L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 10
10,857
835
16,903
12,858
6,725
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
9 / 1 / 12
10,555
812
20,917
10,785
6,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
jotto1
Khepri
15
4 / 0 / 18
10,717
824
5,436
11,680
18,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FenrirIsAlive
Ao Kuang
12
0 / 5 / 2
7,615
586
5,587
14,830
6,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 10 / 0
9,265
713
11,147
18,662
6,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
11
0 / 8 / 3
7,597
584
2,528
18,597
16,838
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
8
23
Kills
3
3
Deaths
23
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
FenrirIsAlive
Ao Kuang
0
5
2
0.2
L
3
10
0
0.3
W
10
2
10
7.5
L
Odin
0
8
3
0.19
W
9
1
12
15
W
Khepri
jotto1
Khepri
4
0
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,256
Damage
19,262
35,323
Taken
52,089
31,559
Mitigated
30,418
9,248
Healing
6,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
FenrirIsAlive
Ao Kuang
5,587
1,456
0
3,222
14,830
6,630
0
8,597
6,233
22,516
0
L
11,147
5,529
690
2,520
18,662
6,950
0
9,871
8,791
0
33,882
W
16,903
5,543
0
590
12,858
6,725
906
2,805
10,053
0
43,366
L
Odin
2,528
840
0
280
18,597
16,838
0
8,285
10,312
0
11,328
W
20,917
1,614
3,325
4,364
10,785
6,059
900
2,181
8,593
56,762
0
W
Khepri
jotto1
Khepri
5,436
722
0
969
11,680
18,775
388
883
10,797
12,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,129
Gold Earned
24,477
147
Minions Killed
112
9
Camps Cleared
3
745,600
Distance Traveled
557,895
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,615
586
40
3
0
209,601
0
L
Cupid
9,265
713
59
5
2
163,330
0
W
Loki
10,857
835
63
5
7
241,254
5
L
Odin
7,597
584
13
1
1
184,964
1
W
Ra
10,555
812
70
5
1
251,600
0
W
Khepri
10,717
824
14
1
1
252,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role