Player Matchup

Apollo
Apollo
Kollander
Apollo
Level 106
God Stats
5W - 8L
1,366 SR
Queue Stats
238W - 234L
1,431 Elo+
Solo
Chronos
Chronos
QueTimeHorrivel
Chronos
Level 65
God Stats
11W - 6L
1,687 SR
Queue Stats
161W - 150L
1,508 Elo+
Solo
Jormungandr
Jormungandr
SittaInDarkness
Jormungandr
Level 82
God Stats
4W - 5L
1,686 SR
Queue Stats
251W - 399L
1,341 Elo+
Solo
Artio
Artio
aleborgeat28
Artio
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 88L
1,431 Elo+
Solo
Ravana
Ravana
juliocesaruy
Ravana
Level 125
God Stats
6W - 6L
1,795 SR
Queue Stats
197W - 237L
1,471 Elo+
Solo
Team Averages
Level 93
1,607 SR
1,436 Elo+

VS

Team Averages
Level 138
1,603 SR
1,531 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Gabiriro
Set
Level 160
God Stats
7W - 1L
1,825 SR
Queue Stats
362W - 130L
1,775 Elo+
Party 1
Chernobog
Chernobog
lauti_iwnl
Chernobog
Level 65
God Stats
2W - 2L
1,472 SR
Queue Stats
254W - 286L
1,410 Elo+
Solo
King Arthur
King Arthur
vonmaders
King Arthur
Level 147
God Stats
12W - 3L
1,720 SR
Queue Stats
119W - 111L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kollander
Apollo
10
1 / 3 / 0
5,571
506
3,334
6,329
1,992
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 3 / 0
5,802
527
3,685
6,205
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
SittaInDarkness
Jormungandr
10
0 / 3 / 1
5,671
516
2,665
6,445
3,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 3 / 1
4,659
424
2,115
11,758
6,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
7
0 / 8 / 2
4,802
437
3,641
9,611
3,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
7 / 0 / 4
7,111
646
5,858
3,395
1,515
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
 
Ares
9
0 / 1 / 9
5,121
466
3,898
7,712
4,909
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
10 / 0 / 6
7,000
636
11,740
7,529
3,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chernobog
lauti_iwnl
Chernobog
10
3 / 1 / 1
5,611
510
5,167
6,213
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
vonmaders
King Arthur
11
0 / 0 / 2
5,439
494
2,074
5,746
3,509
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
2
Kills
20
20
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
0
4
9
W
Ares
 
Ares
0
1
9
4.5
W
10
0
6
13
L
Apollo
Kollander
Apollo
1
3
0
0.33
L
1
3
0
0.33
L
Jormungandr
SittaInDarkness
Jormungandr
0
3
1
0.17
L
0
3
1
0.17
L
Ravana
0
8
2
0.13
W
Chernobog
lauti_iwnl
Chernobog
3
1
1
3.5
W
King Arthur
vonmaders
King Arthur
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,440
Damage
28,737
40,348
Taken
30,595
18,123
Mitigated
15,446
8,715
Healing
7,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,858
583
0
1,004
3,395
1,515
0
1,929
1,466
47,645
0
W
Ares
 
Ares
3,898
265
284
1,215
7,712
4,909
0
1,949
5,763
14,314
0
W
11,740
7,156
0
1,357
7,529
3,269
0
1,833
5,696
0
46,630
L
Apollo
Kollander
Apollo
3,334
1,926
0
1,205
6,329
1,992
0
1,275
5,054
0
35,953
L
3,685
854
0
1,738
6,205
2,265
0
3,553
2,476
41,950
0
L
Jormungandr
SittaInDarkness
Jormungandr
2,665
1,326
0
1,000
6,445
3,944
76
0
6,445
39,803
0
L
2,115
311
240
2,797
11,758
6,681
0
2,540
9,214
12,483
0
L
Ravana
3,641
1,359
0
1,735
9,611
3,241
0
2,108
7,403
0
22,925
W
Chernobog
lauti_iwnl
Chernobog
5,167
3,426
0
2,836
6,213
2,244
27
584
5,629
0
34,374
W
King Arthur
vonmaders
King Arthur
2,074
151
0
750
5,746
3,509
192
2,170
3,576
0
32,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,505
Gold Earned
30,282
292
Minions Killed
292
0
Camps Cleared
0
963,541
Distance Traveled
1,081,726
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,111
646
99
9
0
221,655
1
W
Ares
5,121
466
15
1
0
200,070
6
W
Set
7,000
636
71
6
0
236,980
0
L
Apollo
5,571
506
62
6
0
201,749
0
L
Chronos
5,802
527
86
8
0
204,149
5
L
Jormungandr
5,671
516
82
7
0
160,947
2
L
Artio
4,659
424
19
2
0
195,226
3
L
Ravana
4,802
437
43
4
0
201,470
0
W
Chernobog
5,611
510
49
4
0
192,963
2
W
King Arthur
5,439
494
58
5
0
230,058
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role