Player Matchup

Cliodhna
Cliodhna
Jaydentheog7779
Cliodhna
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,635 Elo+
Party 2
Achilles
Achilles
Littlelizer
Achilles
Level 127
God Stats
57W - 31L
1,388 SR
Queue Stats
675W - 580L
1,540 Elo+
Solo
Janus
Janus
OfficialCarter--
Janus
Level 153
God Stats
7W - 3L
1,550 SR
Queue Stats
106W - 86L
1,559 Elo+
Party 2
Team Averages
Level 102
1,479 SR
1,578 Elo+

VS

Team Averages
Level 108
1,579 SR
1,467 Elo+
Chang'e
Chang'e
Monkey__Testies
Chang'e
Level 82
God Stats
0W - 2L
1,550 SR
Queue Stats
13W - 12L
1,515 Elo+
Party 1
Bacchus
Bacchus
StumCa1n
Bacchus
Level 116
God Stats
0W - 1L
1,870 SR
Queue Stats
11W - 12L
1,513 Elo+
Party 1
Cupid
Cupid
UnfathomableJohn
Cupid
Level 127
God Stats
0W - 2L
1,318 SR
Queue Stats
8W - 13L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
1 / 8 / 4
11,364
598
6,928
15,243
7,215
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Achilles
Littlelizer
Achilles
20
5 / 1 / 8
13,864
730
21,892
26,712
30,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 3 / 5
14,005
737
27,239
14,552
6,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 7
12,053
634
15,758
23,315
10,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
StumCa1n
Bacchus
16
2 / 3 / 10
12,546
660
14,014
21,726
34,798
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
7 / 4 / 5
13,083
689
17,314
19,946
9,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
13
Kills
12
12
Deaths
13
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
1
8
4
0.38
W
Achilles
Littlelizer
Achilles
5
1
8
9
L
3
6
7
1.08
W
7
3
5
3.17
L
Bacchus
StumCa1n
Bacchus
2
3
10
2.33
L
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,059
Damage
47,086
56,507
Taken
64,987
43,864
Mitigated
54,432
16,026
Healing
22,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
6,928
1,649
295
1,999
15,243
7,215
0
9,534
5,709
0
13,700
W
Achilles
Littlelizer
Achilles
21,892
3,707
0
9,928
26,712
30,198
1,322
12,345
14,367
0
48,058
L
15,758
1,672
4,985
7,573
23,315
10,046
0
8,671
14,131
45,407
0
W
27,239
559
0
3,804
14,552
6,451
1,263
8,365
6,187
91,979
0
L
Bacchus
StumCa1n
Bacchus
14,014
3,167
1,041
992
21,726
34,798
32
7,969
13,106
25,307
0
L
17,314
9,129
2,017
5,860
19,946
9,588
127
10,874
8,729
0
67,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,233
Gold Earned
37,682
198
Minions Killed
175
11
Camps Cleared
5
1,030,223
Distance Traveled
950,396
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,364
598
17
1
3
276,396
2
W
Achilles
13,864
730
42
2
4
376,733
4
L
Chang'e
12,053
634
44
2
2
313,873
2
W
Janus
14,005
737
139
7
4
377,094
2
L
Bacchus
12,546
660
20
1
0
337,015
1
L
Cupid
13,083
689
111
6
3
299,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role