Player Matchup

Eset
Eset
AqualliasPrime
Eset
Level 156
God Stats
12W - 12L
1,553 SR
Queue Stats
375W - 496L
1,346 Elo+
Solo
Gilgamesh
Gilgamesh
BangTwice
Gilgamesh
Level 120
God Stats
1W - 2L
1,587 SR
Queue Stats
3W - 7L
1,675 Elo+
Solo
Serqet
Serqet
ThristMePlz
Serqet
Level 66
God Stats
5W - 5L
1,513 SR
Queue Stats
91W - 156L
1,326 Elo+
Solo
Team Averages
Level 114
1,551 SR
1,449 Elo+

VS

Team Averages
Level 81
1,491 SR
1,367 Elo+
Charybdis
Charybdis
Julian McCoy
Charybdis
Level 147
God Stats
36W - 19L
1,658 SR
Queue Stats
461W - 334L
1,631 Elo+
Solo
Cthulhu
Cthulhu
KingSammySammy
Cthulhu
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 11L
1,142 Elo+
Party 1
Baron Samedi
Baron Samedi
swerbyy
Baron Samedi
Level 84
God Stats
4W - 6L
1,314 SR
Queue Stats
105W - 156L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 1
7,700
642
7,057
11,780
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
BangTwice
Gilgamesh
12
4 / 6 / 3
8,610
718
13,317
15,914
13,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
12
1 / 5 / 5
7,704
642
3,502
11,661
6,565
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Julian McCoy
Charybdis
16
13 / 1 / 4
10,830
903
17,794
11,496
4,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 2 / 11
9,767
814
6,368
11,573
10,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
swerbyy
Baron Samedi
12
2 / 4 / 9
8,381
698
7,278
11,466
5,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
18
18
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
Gilgamesh
BangTwice
Gilgamesh
4
6
3
0.92
W
Charybdis
Julian McCoy
Charybdis
13
1
4
15
W
3
2
11
4.25
L
Serqet
1
5
5
0.7
W
Baron Samedi
swerbyy
Baron Samedi
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,876
Damage
31,440
39,355
Taken
34,535
24,283
Mitigated
21,206
3,917
Healing
9,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,057
509
795
665
11,780
4,405
338
3,366
8,414
26,986
0
L
Gilgamesh
BangTwice
Gilgamesh
13,317
3,743
0
1,910
15,914
13,313
369
6,468
9,446
0
26,514
W
Charybdis
Julian McCoy
Charybdis
17,794
9,495
0
3,787
11,496
4,676
2,021
3,449
7,932
0
48,767
W
6,368
504
424
1,138
11,573
10,777
395
2,819
8,390
18,454
0
L
Serqet
3,502
439
0
547
11,661
6,565
0
4,087
7,574
0
10,187
W
Baron Samedi
swerbyy
Baron Samedi
7,278
447
1,644
2,867
11,466
5,753
395
1,571
9,612
22,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,014
Gold Earned
28,978
71
Minions Killed
120
2
Camps Cleared
7
655,314
Distance Traveled
613,953
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,700
642
33
3
1
197,304
0
L
Gilgamesh
8,610
718
24
2
0
221,304
5
W
Charybdis
10,830
903
63
5
4
214,507
2
W
Cthulhu
9,767
814
23
2
0
214,841
1
L
Serqet
7,704
642
14
1
1
236,706
2
W
Baron Samedi
8,381
698
34
3
3
184,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role