Player Matchup

Neith
Neith
AjayChauhan
Neith
Level 81
God Stats
31W - 38L
1,473 SR
Queue Stats
87W - 97L
1,420 Elo+
Solo
Odin
Odin
SirXOD
Odin
Level 89
God Stats
8W - 5L
1,133 SR
Queue Stats
175W - 181L
1,528 Elo+
Solo
Ymir
Ymir
ViraLaw666
Ymir
Level 124
God Stats
3W - 1L
1,699 SR
Queue Stats
142W - 171L
1,436 Elo+
Solo
Janus
Janus
Vynce991
Janus
Level 61
God Stats
101W - 124L
1,508 SR
Queue Stats
240W - 291L
1,472 Elo+
Solo
The Morrigan
The Morrigan
YakLivesMatter
The Morrigan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,597 Elo+
Solo
Team Averages
Level 73
1,463 SR
1,491 Elo+

VS

Team Averages
Level 85
1,457 SR
1,455 Elo+
Xbalanque
Xbalanque
CamOrCameron
Xbalanque
Level 127
God Stats
4W - 2L
1,677 SR
Queue Stats
27W - 20L
1,630 Elo+
Party 1
Freya
Freya
DankDaddyDom
Freya
Level 160
God Stats
5W - 11L
1,387 SR
Queue Stats
67W - 91L
1,452 Elo+
Solo
Ymir
Ymir
Rekticio
Ymir
Level 89
God Stats
7W - 8L
1,465 SR
Queue Stats
146W - 191L
1,417 Elo+
Solo
Tiamat
Tiamat
Sprite5247
Tiamat
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,205 Elo+
Solo
Kali
Kali
izabelladuhcat
Kali
Level 38
God Stats
0W - 1L
1,254 SR
Queue Stats
4W - 5L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 6
7,749
775
5,637
10,528
5,072
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
SirXOD
Odin
14
3 / 0 / 8
7,499
750
8,534
7,976
7,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 0 / 7
7,353
735
3,840
9,511
7,541
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Vynce991
Janus
15
7 / 0 / 8
8,263
826
10,265
3,352
1,478
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
YakLivesMatter
The Morrigan
15
6 / 0 / 10
8,681
868
11,009
5,537
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CamOrCameron
Xbalanque
13
0 / 4 / 0
6,951
695
11,996
11,616
5,064
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 2 / 2
6,820
682
5,255
8,173
3,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
14
2 / 1 / 0
7,349
735
5,448
9,866
7,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Sprite5247
Tiamat
11
0 / 5 / 0
6,283
628
908
8,660
4,580
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 7 / 1
6,407
641
2,852
10,533
5,324
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
19
Kills
2
2
Deaths
19
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
Xbalanque
CamOrCameron
Xbalanque
0
4
0
0
L
0
2
2
0.5
L
Ymir
2
1
0
2
W
Odin
SirXOD
Odin
3
0
8
7
L
Tiamat
Sprite5247
Tiamat
0
5
0
0
W
2
0
7
5.5
W
Janus
Vynce991
Janus
7
0
8
11
W
The Morrigan
YakLivesMatter
The Morrigan
6
0
10
11
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,285
Damage
26,459
36,904
Taken
48,848
24,514
Mitigated
26,043
4,356
Healing
6,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,637
1,740
101
1,967
10,528
5,072
770
3,464
7,064
0
28,436
L
Xbalanque
CamOrCameron
Xbalanque
11,996
4,395
0
3,477
11,616
5,064
0
4,888
6,447
0
38,351
L
5,255
2,503
0
1,158
8,173
3,784
0
4,437
3,624
21,807
0
L
Ymir
5,448
935
0
0
9,866
7,291
0
4,516
5,236
22,289
0
W
Odin
SirXOD
Odin
8,534
1,039
0
1,245
7,976
7,740
154
2,923
5,053
544
15,948
L
Tiamat
Sprite5247
Tiamat
908
269
0
525
8,660
4,580
0
3,967
4,530
4,605
0
W
3,840
544
426
391
9,511
7,541
31
2,322
7,189
14,034
0
W
Janus
Vynce991
Janus
10,265
436
0
0
3,352
1,478
155
1,350
2,002
25,140
0
W
The Morrigan
YakLivesMatter
The Morrigan
11,009
1,814
0
226
5,537
2,683
495
1,552
3,985
31,803
1,052
L
2,852
1,042
0
1,065
10,533
5,324
0
6,923
3,529
0
8,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,545
Gold Earned
33,810
195
Minions Killed
151
0
Camps Cleared
0
1,059,817
Distance Traveled
874,026
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,749
775
67
7
0
189,174
3
L
Xbalanque
6,951
695
56
6
0
179,017
0
L
Freya
6,820
682
29
3
0
196,313
4
L
Ymir
7,349
735
48
5
0
190,144
1
W
Odin
7,499
750
18
2
0
222,103
2
L
Tiamat
6,283
628
8
1
0
152,174
1
W
Ymir
7,353
735
13
1
0
199,967
0
W
Janus
8,263
826
35
4
0
229,476
1
W
The Morrigan
8,681
868
62
6
0
219,097
0
L
Kali
6,407
641
10
1
0
156,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role