Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
AnnoyedBarley37
Skadi
Level 17
God Stats
4W - 1L
1,801 SR
Queue Stats
6W - 2L
1,804 Elo+
Party 1
Cabrakan
Cabrakan
KONTOULIS
Cabrakan
Level 26
God Stats
13W - 10L
1,707 SR
Queue Stats
142W - 128L
1,512 Elo+
Party 1
Ymir
Ymir
MaxCrashstappen
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 17L
1,658 Elo+
Party 1
Serqet
Serqet
NicholasGoatifi
Serqet
Level 40
God Stats
3W - 5L
1,874 SR
Queue Stats
110W - 77L
1,432 Elo+
Party 1
Team Averages
Level 35
1,676 SR
1,581 Elo+

VS

Team Averages
Level 86
1,382 SR
1,531 Elo+
Horus
Horus
Jurgenvdv
Horus
Level 86
God Stats
4W - 0L
1,368 SR
Queue Stats
22W - 18L
1,506 Elo+
Party 2
Olorun
Olorun
Loektjeeee
Olorun
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 3L
1,799 Elo+
Party 2
Pele
Pele
Ninootjeeee
Pele
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 37L
1,542 Elo+
Party 2
King Arthur
King Arthur
Timmehtjeeee
King Arthur
Level 129
God Stats
3W - 10L
1,160 SR
Queue Stats
24W - 29L
1,430 Elo+
Party 2
Anubis
Anubis
dark_king_2030
Anubis
Level 47
God Stats
18W - 21L
1,382 SR
Queue Stats
117W - 164L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
2 / 1 / 7
7,947
467
14,559
10,053
4,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 2
6,857
403
5,028
12,071
4,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
KONTOULIS
Cabrakan
15
0 / 3 / 4
8,614
507
10,107
16,455
12,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
0 / 5 / 5
6,611
389
3,235
16,995
11,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
12 / 2 / 1
10,142
597
15,834
16,414
7,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jurgenvdv
Horus
14
1 / 1 / 10
9,116
536
6,574
14,276
12,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Loektjeeee
Olorun
17
9 / 1 / 3
10,704
630
20,477
15,949
7,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 6
9,747
573
10,174
18,062
7,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Timmehtjeeee
King Arthur
15
2 / 2 / 2
9,324
548
11,210
13,580
12,222
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 7 / 1
8,551
503
5,193
14,667
7,599
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
14
Kills
16
16
Deaths
14
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
1
7
5.5
L
0
5
2
0.2
W
Horus
Jurgenvdv
Horus
1
1
10
6
L
Cabrakan
KONTOULIS
Cabrakan
0
3
4
0.67
W
Olorun
Loektjeeee
Olorun
9
1
3
10.5
L
0
5
5
0.5
L
12
2
1
6.25
W
3
3
6
2
W
King Arthur
Timmehtjeeee
King Arthur
2
2
2
1.5
W
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,763
Damage
53,628
71,988
Taken
76,534
39,295
Mitigated
47,946
15,054
Healing
31,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
14,559
3,631
90
2,524
10,053
4,094
0
4,024
6,029
62,276
0
L
5,028
2,170
0
1,904
12,071
4,232
0
7,154
4,917
0
50,351
W
Horus
Jurgenvdv
Horus
6,574
3,085
1,805
4,458
14,276
12,730
0
5,066
8,689
2,874
28,228
L
Cabrakan
KONTOULIS
Cabrakan
10,107
1,966
0
5,811
16,455
12,552
0
1,134
15,321
60,325
0
W
Olorun
Loektjeeee
Olorun
20,477
10,486
882
10,826
15,949
7,832
600
2,366
12,946
106,548
0
L
3,235
904
0
2,194
16,995
11,293
0
8,627
8,368
17,222
0
L
15,834
5,367
0
2,531
16,414
7,124
0
5,518
10,896
0
72,469
W
10,174
3,388
0
8,019
18,062
7,563
0
4,500
12,529
0
95,545
W
King Arthur
Timmehtjeeee
King Arthur
11,210
2,024
0
500
13,580
12,222
0
7,608
5,255
0
71,692
W
5,193
367
0
4,792
14,667
7,599
2,269
6,852
7,099
57,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,171
Gold Earned
47,442
438
Minions Killed
563
0
Camps Cleared
0
1,672,901
Distance Traveled
1,623,006
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,947
467
79
5
0
354,001
2
L
Skadi
6,857
403
70
4
0
320,851
3
W
Horus
9,116
536
45
3
0
348,807
3
L
Cabrakan
8,614
507
142
8
0
256,860
9
W
Olorun
10,704
630
161
9
0
294,784
4
L
Ymir
6,611
389
35
2
0
344,873
10
L
Serqet
10,142
597
112
7
0
396,316
6
W
Pele
9,747
573
142
8
0
369,938
3
W
King Arthur
9,324
548
116
7
0
333,502
2
W
Anubis
8,551
503
99
6
0
275,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role