Player Matchup

Cthulhu
Cthulhu
TheDrugFiend
Cthulhu
Level 155
God Stats
1W - 1L
1,654 SR
Queue Stats
20W - 44L
1,114 Elo+
Party 1
Thanatos
Thanatos
death_9990216
Thanatos
Level 4
God Stats
0W - 3L
1,177 SR
Queue Stats
0W - 12L
1,033 Elo+
Party 1
Ares
Ares
meltedDmoe
Ares
Level 39
God Stats
1W - 3L
1,443 SR
Queue Stats
22W - 35L
1,356 Elo+
Solo
Team Averages
Level 66
1,425 SR
1,168 Elo+

VS

Team Averages
Level 113
1,548 SR
1,460 Elo+
Chaac
Chaac
Morning Visuals
Chaac
Level 156
God Stats
4W - 3L
1,561 SR
Queue Stats
204W - 176L
1,494 Elo+
Party 2
Chiron
Chiron
OrnateDrop13518
Chiron
Level 24
God Stats
21W - 22L
1,460 SR
Queue Stats
133W - 162L
1,444 Elo+
Party 2
Zeus
Zeus
PhuriousMonkey
Zeus
Level 160
God Stats
35W - 22L
1,625 SR
Queue Stats
401W - 445L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TheDrugFiend
Cthulhu
10
1 / 6 / 0
7,665
590
9,261
18,684
17,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
death_9990216
Thanatos
11
0 / 8 / 2
7,404
570
4,129
15,266
6,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 4 / 1
7,544
580
3,714
17,237
7,684
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 10
9,912
762
15,476
17,845
10,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 1 / 12
9,036
695
7,799
5,392
2,161
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
10 / 0 / 8
10,591
815
23,328
7,377
3,151
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
18
18
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
1
10
11
W
2
1
12
8
W
10
0
8
14
L
Cthulhu
TheDrugFiend
Cthulhu
1
6
0
0.17
L
Thanatos
death_9990216
Thanatos
0
8
2
0.13
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,104
Damage
46,603
51,187
Taken
30,614
31,938
Mitigated
15,991
5,522
Healing
11,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,476
3,836
0
7,044
17,845
10,679
406
6,760
10,761
0
41,257
W
7,799
1,788
1,092
1,163
5,392
2,161
821
2,784
2,608
0
24,327
W
23,328
4,458
0
1,930
7,377
3,151
224
4,537
2,840
56,527
0
L
Cthulhu
TheDrugFiend
Cthulhu
9,261
727
398
2,262
18,684
17,298
0
9,095
9,147
26,045
0
L
Thanatos
death_9990216
Thanatos
4,129
1,812
0
2,862
15,266
6,956
0
6,713
8,085
0
15,895
L
3,714
340
0
0
17,237
7,684
0
6,319
10,486
13,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,613
Gold Earned
29,539
84
Minions Killed
155
1
Camps Cleared
9
621,675
Distance Traveled
704,758
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,912
762
46
4
3
224,206
3
W
Chiron
9,036
695
35
3
2
254,459
1
W
Zeus
10,591
815
74
6
4
226,093
2
L
Cthulhu
7,665
590
35
3
0
218,004
0
L
Thanatos
7,404
570
30
2
0
201,065
0
L
Ares
7,544
580
19
1
1
202,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role