Player Matchup

Kuzenbo
Kuzenbo
ExistingFreddy
Kuzenbo
Level 68
God Stats
2W - 1L
1,331 SR
Queue Stats
30W - 40L
1,359 Elo+
Solo
Anubis
Anubis
JimmyJohnson001
Anubis
Level 65
God Stats
25W - 22L
1,542 SR
Queue Stats
39W - 52L
1,470 Elo+
Solo
Arachne
Arachne
Revolationz
Arachne
Level 95
God Stats
28W - 40L
1,319 SR
Queue Stats
74W - 140L
1,315 Elo+
Solo
Team Averages
Level 76
1,397 SR
1,381 Elo+

VS

Team Averages
Level 40
1,449 SR
1,250 Elo+
Hades
Hades
Daron80500
Hades
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,156 Elo+
Party 1
Jormungandr
Jormungandr
Lycanthropus
Jormungandr
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
123W - 139L
1,439 Elo+
Solo
Bellona
Bellona
avZer
Bellona
Level 8
God Stats
4W - 13L
1,347 SR
Queue Stats
5W - 20L
1,156 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 9
8,149
815
4,886
9,449
12,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
7 / 1 / 6
8,004
800
15,549
10,135
6,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Revolationz
Arachne
12
4 / 1 / 6
7,316
732
5,970
5,969
3,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
9
0 / 6 / 1
5,770
577
7,213
11,633
4,087
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Lycanthropus
Jormungandr
10
2 / 5 / 0
7,226
723
7,949
12,231
6,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
avZer
Bellona
10
0 / 3 / 2
6,602
660
4,224
8,341
7,504
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
14
Kills
2
2
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hades
0
6
1
0.08
W
3
0
9
7.5
W
7
1
6
10
L
Jormungandr
Lycanthropus
Jormungandr
2
5
0
0.4
W
Arachne
Revolationz
Arachne
4
1
6
7
L
Bellona
avZer
Bellona
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,405
Damage
19,386
25,553
Taken
32,205
22,724
Mitigated
17,820
10,992
Healing
4,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
7,213
1,631
404
1,484
11,633
4,087
117
7,487
4,146
15,805
0
W
4,886
2,363
0
1,126
9,449
12,788
164
5,869
3,580
13,271
0
W
15,549
2,006
0
7,070
10,135
6,246
265
6,817
3,318
46,147
0
L
Jormungandr
Lycanthropus
Jormungandr
7,949
2,834
0
948
12,231
6,229
0
7,795
4,436
27,996
0
W
Arachne
Revolationz
Arachne
5,970
3,511
0
2,796
5,969
3,690
414
2,845
3,124
0
15,466
L
Bellona
avZer
Bellona
4,224
959
532
943
8,341
7,504
22
5,473
2,868
0
14,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,469
Gold Earned
19,598
113
Minions Killed
118
8
Camps Cleared
1
539,315
Distance Traveled
445,309
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,770
577
40
4
0
125,730
0
W
Kuzenbo
8,149
815
12
1
2
186,610
3
W
Anubis
8,004
800
74
7
3
154,310
2
L
Jormungandr
7,226
723
47
5
0
155,229
3
W
Arachne
7,316
732
27
3
3
198,395
1
L
Bellona
6,602
660
31
3
1
164,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role